My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Goblin Barrel Miner Sparky
Giant Snowball
Minions Mega Minion Goblin Barrel Miner
Zap
Minions Goblin Barrel Sparky
Barbarian Barrel
Knight Goblin Barrel Sparky
The Log
Goblin Barrel Sparky
Earthquake
Goblin Barrel
Arrows
Minions Goblin Barrel
Royal Delivery
Knight Minions Mega Minion Goblin Barrel Miner Sparky
Fireball
Minions Mega Minion Goblin Barrel Sparky
Poison
Minions Mega Minion Sparky
Lightning
Knight Mega Minion Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mega Minion Miner Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Minions Mega Minion Goblin Barrel Miner Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Minions Mega Minion

Attack Synergies 11 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Sparky Knight Mega Minion Goblin Barrel Miner
Knight
Minions Mega Minion Goblin Barrel Arrows Miner Sparky
Minions
Knight Giant Miner Sparky
Mega Minion
Knight Giant Arrows Miner Sparky
Giant
Arrows Minions Mega Minion Goblin Barrel Miner Sparky
Goblin Barrel
Knight Giant Arrows Miner Sparky
Miner
Minions Giant Arrows Knight Mega Minion Goblin Barrel Sparky
Sparky
Arrows Giant Knight Minions Mega Minion Goblin Barrel Miner

Defense Synergies 2 6

Arrows
Knight Mega Minion Sparky
Knight
Minions Mega Minion Arrows Sparky
Minions
Knight
Mega Minion
Knight Arrows Miner Sparky
Giant
Goblin Barrel
Miner
Mega Minion
Sparky
Arrows Knight Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Mega Minion Sparky
Sparky Knight Minions Mega Minion
Sparky Knight Minions Mega Minion
Sparky Knight Minions Mega Minion
Arrows Sparky
Arrows Minions Mega Minion
Minions Mega Minion Arrows
Arrows Sparky
Sparky Minions
Knight Miner Sparky
Minions Arrows Knight Mega Minion
Arrows Minions Mega Minion
Sparky Knight Minions
Sparky Arrows Minions Mega Minion
Sparky Knight
Sparky
Sparky Arrows Knight Minions
Arrows Knight Minions Mega Minion
Arrows Knight Minions Mega Minion
Sparky
Arrows Knight Minions Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Sparky
Arrows Knight Mega Minion Miner
Knight Minions Sparky
Knight Sparky
Knight Sparky
Arrows Minions
Sparky Knight Minions Mega Minion
Knight Sparky
Knight Minions Mega Minion Sparky
Mega Minion Sparky
Knight Minions Mega Minion Sparky
Arrows
Knight Sparky
Sparky
Sparky Knight Minions Mega Minion
Arrows Minions Mega Minion Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Sparky
Arrows Miner
Arrows Miner Sparky
Arrows Knight Sparky
Arrows Sparky
Arrows Minions Mega Minion
Arrows Sparky
Arrows
Arrows Miner
Minions Sparky
Miner Arrows Knight Sparky
Arrows
Knight Miner Sparky
Arrows Minions
Arrows Sparky
Arrows Sparky
Arrows Sparky
Arrows Sparky
Minions Sparky
Arrows Mega Minion Sparky
Arrows Miner
Minions Sparky
Arrows
Sparky
Arrows
Arrows Sparky
Mega Minion
Arrows Miner Sparky
Arrows Miner Sparky
Miner Arrows Sparky
Arrows Sparky
Minions Mega Minion
Mega Minion Sparky
Arrows Miner Sparky
Arrows Sparky
Sparky
Arrows Sparky
Minions
Arrows Mega Minion
Arrows
Miner Knight Mega Minion Sparky
Arrows
Arrows Sparky
Mega Minion Sparky
Minions Sparky
Miner Sparky

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