My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Goblin Gang Giant Bandit
Giant Snowball
Bats Minions Goblin Gang
Zap
Bats Minions Goblin Gang Bandit
Barbarian Barrel
Goblin Gang Wizard Bandit
The Log
Goblin Gang Bandit
Earthquake
Goblin Gang
Arrows
Bats Minions Goblin Gang
Royal Delivery
Bats Minions Goblin Gang Wizard Bandit
Fireball
Minions Goblin Gang Wizard Bandit
Poison
Bats Minions Goblin Gang Wizard
Lightning
Wizard Bandit
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Minions Goblin Gang Tornado Bandit Poison Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Minions Goblin Gang Tornado

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Minions Bandit
Minions
Giant Bats Bandit
Goblin Gang
Giant Bandit
Giant
Bats Minions Poison Goblin Gang Wizard Tornado Bandit
Wizard
Tornado Giant Bandit
Tornado
Wizard Giant Poison
Poison
Giant Tornado
Bandit
Bats Minions Goblin Gang Giant Wizard

Defense Synergies 1 6

Bats
Minions Bandit
Minions
Bats Bandit
Goblin Gang
Bandit
Giant
Wizard
Tornado Bandit
Tornado
Wizard Poison
Poison
Tornado
Bandit
Bats Minions Goblin Gang Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Wizard
Bats Minions Goblin Gang Bandit
Goblin Gang Tornado Bats Minions Bandit
Bats Minions Goblin Gang Bandit
Tornado Poison
Goblin Gang Tornado Bats Minions Bandit
Bats Minions Tornado Goblin Gang Wizard Poison
Poison Bandit
Minions Goblin Gang Tornado
Goblin Gang Tornado Bandit
Bats Minions Goblin Gang Poison Wizard Tornado Bandit
Minions Bats Goblin Gang Wizard Tornado Poison
Bats Minions Goblin Gang Wizard Bandit
Wizard Bats Minions Goblin Gang Tornado Poison
Goblin Gang Bandit
Tornado Goblin Gang Bandit
Wizard Bats Minions Goblin Gang Tornado Poison
Bats Minions Goblin Gang Wizard Tornado Bandit
Wizard Tornado Poison Bats Minions Bandit
Tornado
Goblin Gang Wizard Bats Minions Poison Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Bandit
Poison Bandit Goblin Gang Wizard
Goblin Gang Bandit Bats Minions
Goblin Gang Bats Tornado Bandit
Goblin Gang Bandit
Wizard Poison Bats Minions Goblin Gang Tornado
Goblin Gang Bats Minions Bandit
Bats Minions Tornado Poison Bandit
Goblin Gang
Bats Minions
Tornado Poison
Goblin Gang Wizard Bandit
Wizard
Goblin Gang Bats Minions Tornado Poison
Bats Minions Poison Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Bandit
Poison Tornado Bandit
Poison Bandit
Poison
Wizard Poison
Wizard Poison Bats Minions Tornado
Wizard Tornado Poison
Poison Wizard Tornado
Poison Wizard Tornado Bandit
Bats Minions Goblin Gang Tornado Poison
Poison Wizard Tornado Bandit
Poison Wizard Tornado
Poison Bandit
Minions Poison Bandit
Poison
Wizard Poison Bandit
Wizard Poison Bandit
Tornado Poison
Bats Minions
Wizard Poison Bandit
Wizard Tornado Poison
Minions Poison
Wizard Tornado Poison
Tornado
Poison
Tornado Poison Wizard
Poison Wizard Tornado Bandit
Wizard Tornado Poison Bandit
Poison Tornado Bandit
Poison Bats Wizard Tornado
Bats Minions Wizard Poison
Poison Wizard Bandit
Poison
Wizard Poison
Bats Minions Goblin Gang Bandit
Poison Wizard Tornado
Poison Goblin Gang Wizard
Wizard Poison
Tornado Poison
Bats Minions Goblin Gang Tornado Poison
Bats Tornado Poison
Poison Tornado Bandit

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