My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Witch Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Giant
Giant Snowball
Minions Goblin Gang Witch
Zap
Minions Goblin Gang Inferno Tower Witch
Barbarian Barrel
Goblin Gang Inferno Tower Witch
The Log
Goblin Gang Witch
Earthquake
Goblin Gang Inferno Tower Witch
Arrows
Minions Goblin Gang Witch
Royal Delivery
Minions Goblin Gang Witch Bowler
Fireball
Minions Goblin Gang Inferno Tower Witch Bowler
Poison
Minions Goblin Gang Inferno Tower Witch
Lightning
Inferno Tower Witch Bowler
Rocket
Inferno Tower Witch Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Rocket Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Goblin Gang Giant Inferno Tower Witch Bowler Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Minions Goblin Gang Giant

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Bowler
Minions
Giant Bowler
Goblin Gang
Giant Bowler
Giant
Arrows Minions Goblin Gang Rocket Witch Bowler
Inferno Tower
Rocket
Giant
Witch
Giant Bowler
Bowler
Arrows Minions Goblin Gang Giant Witch

Defense Synergies 1 5

Arrows
Inferno Tower Bowler
Minions
Inferno Tower Bowler
Goblin Gang
Inferno Tower
Giant
Inferno Tower
Goblin Gang Arrows Minions
Rocket
Witch
Bowler
Bowler
Arrows Minions Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Minions Inferno Tower
Inferno Tower Minions Goblin Gang Witch
Goblin Gang Inferno Tower Rocket Witch Bowler Minions
Inferno Tower Witch Minions Goblin Gang Bowler
Arrows Rocket Bowler
Arrows Goblin Gang Bowler Minions
Minions Inferno Tower Rocket Arrows Goblin Gang Witch
Rocket Bowler Arrows Inferno Tower
Inferno Tower Witch Minions Goblin Gang
Goblin Gang Inferno Tower Bowler
Minions Goblin Gang Witch Arrows Bowler
Arrows Minions Inferno Tower Goblin Gang Witch
Inferno Tower Bowler Minions Goblin Gang Rocket Witch
Rocket Bowler Arrows Minions Goblin Gang Witch
Inferno Tower Goblin Gang
Inferno Tower Rocket Goblin Gang Bowler
Arrows Minions Goblin Gang Inferno Tower Witch Bowler
Arrows Minions Goblin Gang Witch Bowler
Arrows Witch Minions Bowler
Inferno Tower
Goblin Gang Bowler Arrows Minions Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Inferno Tower Witch Bowler
Arrows Goblin Gang Rocket Bowler
Goblin Gang Minions Inferno Tower Rocket Witch Bowler
Goblin Gang Rocket Bowler Inferno Tower
Inferno Tower Goblin Gang Witch Bowler
Arrows Rocket Minions Goblin Gang Witch
Goblin Gang Rocket Minions Inferno Tower Witch Bowler
Inferno Tower
Rocket Minions Inferno Tower Witch
Inferno Tower Witch Goblin Gang
Minions Inferno Tower Witch Bowler
Rocket Arrows Bowler
Rocket Bowler Goblin Gang Inferno Tower Witch
Witch Bowler
Goblin Gang Inferno Tower Witch Minions Rocket Bowler
Arrows Minions Bowler Inferno Tower Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket
Arrows Bowler
Rocket Arrows
Arrows Rocket
Rocket Arrows Bowler
Arrows Minions Rocket Witch
Arrows Witch Bowler
Arrows Bowler
Arrows
Rocket Minions Goblin Gang Bowler
Rocket Arrows Bowler
Arrows Rocket
Rocket Bowler
Arrows Minions Rocket
Arrows
Rocket Arrows Witch Bowler
Arrows Rocket Bowler
Arrows Rocket
Minions Rocket
Rocket Arrows Bowler
Rocket Arrows Witch Bowler
Rocket Minions Bowler
Rocket Arrows
Rocket Bowler
Rocket Arrows
Arrows Witch Bowler
Witch
Arrows Witch Bowler
Arrows Witch Bowler
Rocket Arrows
Arrows Witch
Rocket Minions Witch
Bowler
Arrows Rocket
Rocket Arrows
Rocket Arrows Bowler
Minions Goblin Gang Rocket Witch
Rocket Arrows Witch
Arrows
Goblin Gang Rocket Bowler
Arrows Bowler
Rocket Arrows
Minions Goblin Gang Rocket Witch Bowler
Rocket Witch
Rocket Witch Bowler

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