My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Furnace Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Battle Ram Furnace Wizard Ice Wizard Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Battle Ram Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Battle Ram
Giant Snowball
Spear Goblins Bomber Battle Ram Furnace
Zap
Spear Goblins Bomber Battle Ram Furnace
Barbarian Barrel
Spear Goblins Bomber Battle Ram Furnace Wizard Ice Wizard Royal Ghost
The Log
Spear Goblins Bomber Battle Ram Furnace
Earthquake
Spear Goblins Bomber Furnace
Arrows
Spear Goblins Bomber Furnace
Royal Delivery
Spear Goblins Bomber Battle Ram Wizard Ice Wizard Royal Ghost
Fireball
Bomber Battle Ram Furnace Wizard Ice Wizard
Poison
Spear Goblins Bomber Furnace Wizard Ice Wizard
Lightning
Battle Ram Furnace Wizard Ice Wizard
Rocket
Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Furnace Wizard Freeze Ice Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Battle Ram Freeze Ice Wizard Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Ice Wizard Royal Ghost Battle Ram Furnace Freeze Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bomber Ice Wizard Royal Ghost

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Battle Ram Furnace Royal Ghost
Bomber
Battle Ram
Battle Ram
Spear Goblins Bomber Furnace Freeze Royal Ghost
Furnace
Spear Goblins Battle Ram Royal Ghost
Wizard
Royal Ghost
Freeze
Battle Ram
Ice Wizard
Royal Ghost
Spear Goblins Battle Ram Furnace Wizard

Defense Synergies 0 8

Spear Goblins
Ice Wizard Royal Ghost
Bomber
Royal Ghost
Battle Ram
Furnace
Ice Wizard Royal Ghost
Wizard
Freeze Ice Wizard Royal Ghost
Freeze
Wizard
Ice Wizard
Spear Goblins Furnace Wizard
Royal Ghost
Spear Goblins Bomber Furnace Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Wizard
Bomber Furnace Ice Wizard
Furnace Bomber Freeze Ice Wizard
Bomber Furnace Ice Wizard
Bomber
Freeze Spear Goblins Bomber Furnace Ice Wizard Royal Ghost
Furnace Spear Goblins Wizard Freeze Ice Wizard
Furnace Ice Wizard
Spear Goblins Bomber Ice Wizard Royal Ghost
Ice Wizard Spear Goblins Bomber Furnace Wizard Freeze Royal Ghost
Spear Goblins Furnace Wizard Ice Wizard
Furnace Bomber Wizard Freeze Ice Wizard
Bomber Wizard Furnace Freeze Royal Ghost
Furnace
Furnace Freeze
Wizard Bomber Furnace
Spear Goblins Bomber Furnace Wizard Ice Wizard Royal Ghost
Furnace Wizard Freeze Spear Goblins Bomber Ice Wizard Royal Ghost
Bomber Wizard Royal Ghost Spear Goblins Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Furnace Royal Ghost
Bomber Wizard Royal Ghost
Spear Goblins Furnace
Furnace Wizard Freeze Ice Wizard
Spear Goblins Furnace Ice Wizard
Freeze Spear Goblins
Wizard
Wizard Bomber Furnace
Spear Goblins Bomber Furnace Freeze
Bomber Wizard Freeze Ice Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze Royal Ghost
Ice Wizard Royal Ghost
Freeze
Bomber Wizard Furnace
Wizard Spear Goblins Furnace Freeze Ice Wizard
Bomber Furnace Wizard
Wizard Freeze Ice Wizard
Wizard
Wizard
Wizard
Freeze
Furnace
Spear Goblins Bomber Furnace Wizard
Furnace Wizard
Freeze
Bomber
Bomber Wizard
Bomber Wizard
Wizard
Freeze Bomber Furnace Wizard Ice Wizard
Wizard Ice Wizard Royal Ghost
Wizard
Furnace Wizard Ice Wizard
Wizard Freeze
Bomber Wizard
Freeze
Wizard
Spear Goblins Freeze
Wizard Ice Wizard
Freeze
Wizard
Bomber Wizard
Freeze
Freeze Royal Ghost

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