My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Musketeer Furnace Dark Prince Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Giant Hog Rider Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Hog Rider Dark Prince Prince
Giant Snowball
Fire Spirit Bats Musketeer Hog Rider Furnace
Zap
Fire Spirit Bats Royal Giant Furnace Dark Prince Prince
Barbarian Barrel
Fire Spirit Musketeer Furnace Dark Prince
The Log
Fire Spirit Royal Giant Musketeer Hog Rider Furnace Dark Prince Prince
Earthquake
Hog Rider Furnace
Arrows
Fire Spirit Bats Furnace
Royal Delivery
Fire Spirit Bats Musketeer Hog Rider Dark Prince Prince
Fireball
Musketeer Hog Rider Furnace
Poison
Bats Musketeer Furnace
Lightning
Musketeer Furnace Dark Prince Prince
Rocket
Musketeer Hog Rider Furnace Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Furnace Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Dark Prince Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Musketeer Hog Rider Furnace Dark Prince Prince Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Bats Musketeer Hog Rider

Attack Synergies 7 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Hog Rider Furnace Dark Prince Prince
Bats
Royal Giant Hog Rider Dark Prince Prince
Royal Giant
Fire Spirit Bats Furnace Musketeer Hog Rider Dark Prince
Musketeer
Hog Rider Royal Giant Dark Prince Prince
Hog Rider
Fire Spirit Bats Musketeer Royal Giant Furnace Dark Prince Prince
Furnace
Royal Giant Fire Spirit Hog Rider Dark Prince Prince
Dark Prince
Prince Fire Spirit Bats Royal Giant Musketeer Hog Rider Furnace
Prince
Dark Prince Fire Spirit Bats Musketeer Hog Rider Furnace

Defense Synergies 0 8

Fire Spirit
Bats
Musketeer Dark Prince Prince
Royal Giant
Musketeer
Bats Furnace Dark Prince
Hog Rider
Furnace
Musketeer Dark Prince Prince
Dark Prince
Bats Musketeer Furnace Prince
Prince
Bats Furnace Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer
Bats Musketeer Furnace Dark Prince Prince
Furnace Prince Fire Spirit Bats Musketeer Dark Prince
Prince Bats Musketeer Furnace Dark Prince
Dark Prince Prince
Fire Spirit Bats Musketeer Furnace Dark Prince
Bats Musketeer Furnace Fire Spirit
Musketeer
Musketeer Furnace Prince
Fire Spirit Musketeer Dark Prince Prince
Bats Musketeer Furnace Dark Prince
Musketeer Bats Furnace
Furnace Prince Fire Spirit Bats Musketeer Dark Prince
Fire Spirit Bats Furnace Dark Prince Prince
Furnace Prince
Furnace Prince
Bats Musketeer Furnace Dark Prince Prince
Fire Spirit Bats Musketeer Furnace Dark Prince Prince
Furnace Fire Spirit Bats Musketeer Dark Prince
Musketeer Prince
Dark Prince Fire Spirit Bats Musketeer Furnace Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Dark Prince Prince
Musketeer Prince
Bats Musketeer Furnace Dark Prince Prince
Dark Prince Prince Bats Musketeer
Musketeer Dark Prince Prince
Fire Spirit Furnace Bats Musketeer
Dark Prince Prince Bats Musketeer Furnace
Dark Prince Prince
Bats Dark Prince Prince
Musketeer
Bats Musketeer Dark Prince Prince
Dark Prince Prince
Dark Prince Prince
Musketeer Furnace
Bats Musketeer Furnace Dark Prince Prince
Bats Musketeer Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Musketeer
Musketeer Dark Prince Prince
Fire Spirit Furnace Dark Prince
Fire Spirit Bats Musketeer Furnace
Fire Spirit Musketeer Furnace
Fire Spirit
Fire Spirit Bats Musketeer Prince
Musketeer Dark Prince Prince
Fire Spirit Musketeer
Fire Spirit Musketeer
Musketeer
Musketeer Furnace Prince
Musketeer Furnace
Musketeer Furnace
Bats
Fire Spirit Musketeer Dark Prince Prince
Fire Spirit
Musketeer Prince
Musketeer Prince
Musketeer
Fire Spirit Furnace Dark Prince
Musketeer
Musketeer Prince
Musketeer
Fire Spirit Bats Musketeer Furnace
Bats Musketeer
Musketeer
Prince
Fire Spirit Bats Musketeer Dark Prince Prince
Fire Spirit Musketeer
Musketeer Dark Prince Prince
Musketeer
Musketeer Dark Prince Prince
Bats Musketeer
Bats Musketeer
Musketeer Dark Prince Prince

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