My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Flying Machine Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Flying Machine Bowler Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Battle Healer Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Flying Machine Inferno Dragon
Zap
Flying Machine Inferno Dragon
Barbarian Barrel
Tesla
The Log
Earthquake
Tesla
Arrows
Flying Machine
Royal Delivery
Flying Machine Battle Healer Bowler Inferno Dragon
Fireball
Tesla Flying Machine Battle Healer Bowler Inferno Dragon
Poison
Flying Machine Battle Healer
Lightning
Tesla Battle Healer Bowler Inferno Dragon
Rocket
Battle Healer Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Bowler Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Tornado Bowler Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Tesla Fireball Flying Machine Battle Healer Inferno Dragon Bowler Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Tornado Tesla Fireball Flying Machine

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Fireball
Tornado Mega Knight
Flying Machine
Battle Healer Bowler Mega Knight
Battle Healer
Inferno Dragon Flying Machine Tornado Bowler
Tornado
Fireball Battle Healer Bowler Mega Knight
Bowler
Flying Machine Battle Healer Tornado
Inferno Dragon
Battle Healer Mega Knight
Mega Knight
Inferno Dragon Fireball Flying Machine Tornado

Defense Synergies 3 15

Tesla
Fireball Battle Healer Tornado Bowler Inferno Dragon
Fireball
Tornado Tesla Battle Healer Mega Knight
Flying Machine
Battle Healer Bowler Mega Knight
Battle Healer
Inferno Dragon Tesla Fireball Flying Machine Tornado Bowler
Tornado
Fireball Bowler Tesla Battle Healer Inferno Dragon Mega Knight
Bowler
Tornado Tesla Flying Machine Battle Healer
Inferno Dragon
Battle Healer Tesla Tornado Mega Knight
Mega Knight
Fireball Flying Machine Tornado Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Tesla Fireball Flying Machine
Inferno Dragon Tesla Flying Machine Battle Healer Mega Knight
Tesla Tornado Bowler Mega Knight Inferno Dragon
Tesla Inferno Dragon Bowler Mega Knight
Fireball Battle Healer Tornado Bowler Mega Knight
Fireball Tornado Bowler Tesla Flying Machine Mega Knight
Tesla Tornado Inferno Dragon Fireball Flying Machine
Bowler Tesla Fireball Flying Machine Battle Healer Mega Knight
Tesla Inferno Dragon Tornado
Tornado Tesla Battle Healer Bowler Mega Knight
Tesla Fireball Flying Machine Tornado Bowler Mega Knight
Tesla Inferno Dragon Fireball Flying Machine Tornado
Tesla Bowler Mega Knight Fireball Flying Machine Battle Healer
Fireball Bowler Mega Knight Tesla Tornado
Inferno Dragon Tesla Mega Knight
Tornado Tesla Fireball Bowler Inferno Dragon Mega Knight
Tesla Mega Knight Fireball Tornado Bowler
Tesla Fireball Mega Knight Flying Machine Battle Healer Tornado Bowler
Tornado Tesla Fireball Flying Machine Battle Healer Bowler Inferno Dragon Mega Knight
Tesla Tornado Inferno Dragon
Bowler Mega Knight Tesla Fireball Flying Machine Battle Healer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Fireball Battle Healer Bowler
Fireball Tesla Flying Machine Battle Healer Bowler Inferno Dragon Mega Knight
Mega Knight Battle Healer Bowler
Bowler Mega Knight Tesla Fireball Battle Healer Tornado
Tesla Battle Healer Bowler Inferno Dragon Mega Knight
Fireball Tesla Flying Machine Tornado
Tesla Fireball Flying Machine Battle Healer Bowler
Mega Knight Tesla Battle Healer Inferno Dragon
Mega Knight Fireball Flying Machine Tornado Inferno Dragon
Tesla Inferno Dragon
Inferno Dragon Mega Knight Tesla Flying Machine Bowler
Mega Knight Fireball Tornado Bowler
Bowler Mega Knight Tesla Fireball
Tesla Fireball Flying Machine Bowler Mega Knight
Tesla Fireball Flying Machine Battle Healer Tornado Bowler Inferno Dragon
Bowler Mega Knight Tesla Fireball Flying Machine Battle Healer Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine
Fireball Flying Machine Tornado Bowler
Fireball Flying Machine
Fireball Flying Machine
Fireball Bowler Mega Knight
Fireball Flying Machine Tornado
Flying Machine Tornado Bowler
Fireball Flying Machine Tornado Bowler
Fireball Flying Machine Tornado
Fireball Tornado Bowler
Fireball Flying Machine Tornado Bowler
Fireball Flying Machine Tornado
Flying Machine Fireball Bowler
Fireball Flying Machine
Fireball Flying Machine
Fireball Flying Machine Bowler
Fireball Flying Machine Bowler Mega Knight
Fireball Tornado
Fireball Flying Machine Bowler Mega Knight
Fireball Flying Machine Tornado Bowler Mega Knight
Fireball Bowler Mega Knight
Fireball Tornado
Tornado Bowler
Fireball Flying Machine
Tornado Fireball Bowler Mega Knight
Inferno Dragon
Fireball Flying Machine Tornado Bowler
Fireball Flying Machine Tornado Bowler Mega Knight
Fireball Tornado
Fireball Flying Machine Tornado
Fireball Flying Machine
Fireball Bowler
Fireball Mega Knight
Fireball
Mega Knight
Fireball Bowler
Fireball Flying Machine
Fireball Flying Machine Tornado
Fireball
Fireball Flying Machine Bowler Mega Knight
Fireball Flying Machine Bowler
Fireball Tornado
Flying Machine Mega Knight
Fireball Flying Machine Tornado Bowler
Fireball Flying Machine Tornado
Fireball Flying Machine Tornado Bowler Mega Knight

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