My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Electro Giant Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Zap
Firecracker Inferno Tower
Barbarian Barrel
Firecracker Elite Barbarians Valkyrie Inferno Tower Electro Wizard
The Log
Firecracker Elite Barbarians
Earthquake
Firecracker Inferno Tower
Arrows
Firecracker
Royal Delivery
Firecracker Elite Barbarians Valkyrie Electro Wizard
Fireball
Firecracker Elite Barbarians Inferno Tower Electro Wizard
Poison
Firecracker Inferno Tower Electro Wizard
Lightning
Elite Barbarians Valkyrie Inferno Tower Electro Wizard
Rocket
Elite Barbarians Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Void Fireball Valkyrie Electro Wizard Inferno Tower Elite Barbarians Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Void Fireball Valkyrie

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Valkyrie
Elite Barbarians
Valkyrie Firecracker Fireball
Fireball
Elite Barbarians Electro Wizard
Valkyrie
Elite Barbarians Firecracker Electro Wizard
Inferno Tower
Void
Electro Giant
Electro Giant
Void
Electro Wizard
Fireball Valkyrie

Defense Synergies 3 7

Firecracker
Valkyrie Inferno Tower Electro Wizard
Elite Barbarians
Valkyrie
Fireball
Valkyrie Inferno Tower Electro Wizard
Valkyrie
Firecracker Elite Barbarians Fireball Inferno Tower Electro Wizard
Inferno Tower
Electro Wizard Firecracker Fireball Valkyrie
Void
Electro Giant
Electro Wizard
Inferno Tower Firecracker Fireball Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie Inferno Tower Void Electro Wizard
Elite Barbarians Inferno Tower Firecracker Valkyrie Electro Wizard
Inferno Tower Elite Barbarians Valkyrie Void Electro Wizard
Elite Barbarians Inferno Tower Firecracker Valkyrie Electro Wizard
Firecracker Elite Barbarians Fireball Valkyrie
Fireball Firecracker Valkyrie Electro Wizard
Inferno Tower Electro Wizard Firecracker Fireball Void
Fireball Valkyrie Inferno Tower Void Electro Giant Electro Wizard
Inferno Tower Elite Barbarians
Elite Barbarians Firecracker Valkyrie Inferno Tower Electro Wizard
Valkyrie Electro Wizard Firecracker Fireball Electro Giant
Inferno Tower Firecracker Fireball Electro Wizard
Inferno Tower Elite Barbarians Fireball Valkyrie Electro Wizard
Fireball Valkyrie Firecracker Electro Wizard
Elite Barbarians Inferno Tower Electro Wizard
Inferno Tower Elite Barbarians Fireball Electro Giant Electro Wizard
Firecracker Elite Barbarians Fireball Valkyrie Inferno Tower Electro Wizard
Fireball Firecracker Elite Barbarians Valkyrie Electro Wizard
Valkyrie Firecracker Fireball Electro Wizard
Elite Barbarians Inferno Tower Electro Wizard
Valkyrie Firecracker Elite Barbarians Fireball Electro Giant Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Fireball Inferno Tower Void Electro Giant Electro Wizard
Fireball Void Electro Wizard Firecracker Elite Barbarians Valkyrie
Elite Barbarians Valkyrie Inferno Tower Electro Wizard
Valkyrie Elite Barbarians Fireball Inferno Tower Electro Wizard
Inferno Tower Elite Barbarians Valkyrie
Firecracker Fireball Electro Giant Electro Wizard
Elite Barbarians Fireball Valkyrie Inferno Tower Void Electro Wizard
Inferno Tower Elite Barbarians Valkyrie
Void Electro Wizard Firecracker Elite Barbarians Fireball Valkyrie Inferno Tower
Inferno Tower
Elite Barbarians Valkyrie Inferno Tower
Elite Barbarians Fireball Valkyrie Void Electro Giant Electro Wizard
Elite Barbarians Fireball Valkyrie Inferno Tower
Firecracker Fireball Valkyrie Electro Giant
Elite Barbarians Inferno Tower Electro Giant Electro Wizard Firecracker Fireball Valkyrie
Valkyrie Firecracker Elite Barbarians Fireball Inferno Tower Electro Giant Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void Firecracker Valkyrie
Firecracker Fireball Void Electro Wizard
Fireball Void
Firecracker Fireball Valkyrie Void
Fireball Firecracker Valkyrie
Firecracker Fireball Electro Giant
Firecracker
Fireball Firecracker
Fireball Void Firecracker
Elite Barbarians Fireball Void Electro Wizard
Firecracker Void Fireball Valkyrie Electro Wizard
Fireball Void Firecracker
Firecracker Elite Barbarians Fireball Void
Firecracker Fireball Void
Firecracker Elite Barbarians Fireball
Firecracker Fireball
Firecracker Fireball
Fireball
Void Firecracker Fireball Electro Wizard
Firecracker Fireball Valkyrie Electro Giant
Fireball Void
Fireball Void
Void
Fireball Void
Firecracker Electro Giant Fireball Valkyrie
Firecracker Fireball Void Electro Wizard
Fireball Void
Fireball Void Firecracker
Elite Barbarians Firecracker Fireball Electro Giant Electro Wizard
Electro Wizard Firecracker Fireball Void Electro Giant
Elite Barbarians Fireball Void
Void Fireball
Void Firecracker Fireball Electro Wizard
Firecracker Fireball
Electro Wizard Fireball Void
Fireball Firecracker Electro Wizard
Fireball
Fireball Void Firecracker Valkyrie Electro Wizard
Firecracker Fireball
Void Fireball Electro Giant
Firecracker Elite Barbarians
Electro Giant Firecracker Elite Barbarians Fireball Electro Wizard
Firecracker Fireball Void Electro Wizard
Void Firecracker Fireball Electro Giant Electro Wizard

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