My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Hog Rider Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army
Zap
Firecracker Skeleton Army
Barbarian Barrel
Firecracker Elite Barbarians Valkyrie Wizard Skeleton Army
The Log
Firecracker Elite Barbarians Hog Rider Skeleton Army
Earthquake
Firecracker Hog Rider Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Elite Barbarians Valkyrie Hog Rider Wizard Skeleton Army
Fireball
Firecracker Elite Barbarians Hog Rider Wizard Skeleton Army
Poison
Firecracker Wizard Skeleton Army
Lightning
Elite Barbarians Valkyrie Wizard
Rocket
Elite Barbarians Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Wizard Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Skeleton Army Fireball Valkyrie Hog Rider Wizard Elite Barbarians Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Skeleton Army Fireball Valkyrie

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Elite Barbarians Valkyrie
Elite Barbarians
Valkyrie Firecracker Fireball Hog Rider Wizard
Fireball
Hog Rider Elite Barbarians
Valkyrie
Elite Barbarians Hog Rider Firecracker Wizard
Hog Rider
Firecracker Fireball Valkyrie Elite Barbarians Wizard
Wizard
Elite Barbarians Valkyrie Hog Rider
Skeleton Army
Electro Giant

Defense Synergies 2 5

Firecracker
Valkyrie Skeleton Army
Elite Barbarians
Valkyrie Wizard
Fireball
Valkyrie
Valkyrie
Firecracker Elite Barbarians Fireball Wizard
Hog Rider
Wizard
Elite Barbarians Valkyrie Skeleton Army
Skeleton Army
Firecracker Wizard
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie Wizard
Elite Barbarians Skeleton Army Firecracker Valkyrie
Skeleton Army Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Firecracker Valkyrie
Firecracker Elite Barbarians Fireball Valkyrie Skeleton Army
Fireball Skeleton Army Firecracker Valkyrie
Firecracker Fireball Wizard
Fireball Valkyrie Electro Giant
Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Firecracker Valkyrie
Valkyrie Skeleton Army Firecracker Fireball Wizard Electro Giant
Firecracker Fireball Wizard
Skeleton Army Elite Barbarians Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Skeleton Army Firecracker
Elite Barbarians Skeleton Army
Skeleton Army Elite Barbarians Fireball Electro Giant
Wizard Firecracker Elite Barbarians Fireball Valkyrie Skeleton Army
Fireball Firecracker Elite Barbarians Valkyrie Wizard Skeleton Army
Valkyrie Wizard Firecracker Fireball
Elite Barbarians
Valkyrie Wizard Skeleton Army Firecracker Elite Barbarians Fireball Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Elite Barbarians Fireball Electro Giant
Fireball Firecracker Elite Barbarians Valkyrie Wizard
Skeleton Army Elite Barbarians Valkyrie
Valkyrie Skeleton Army Elite Barbarians Fireball
Elite Barbarians Valkyrie Skeleton Army
Firecracker Fireball Wizard Electro Giant
Skeleton Army Elite Barbarians Fireball Valkyrie
Elite Barbarians Valkyrie Skeleton Army
Firecracker Elite Barbarians Fireball Valkyrie Skeleton Army
Skeleton Army
Elite Barbarians Valkyrie
Skeleton Army Elite Barbarians Fireball Valkyrie Electro Giant
Elite Barbarians Skeleton Army Fireball Valkyrie Wizard
Wizard Firecracker Fireball Valkyrie Skeleton Army Electro Giant
Elite Barbarians Skeleton Army Electro Giant Firecracker Fireball Valkyrie
Valkyrie Firecracker Elite Barbarians Fireball Wizard Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie
Firecracker Fireball
Fireball
Firecracker Fireball Valkyrie
Fireball Wizard Firecracker Valkyrie
Firecracker Fireball Wizard Electro Giant
Firecracker Wizard
Fireball Firecracker Wizard
Fireball Firecracker Wizard
Elite Barbarians Fireball
Firecracker Fireball Valkyrie Wizard
Fireball Firecracker Wizard
Firecracker Elite Barbarians Fireball
Firecracker Fireball
Firecracker Elite Barbarians Fireball
Firecracker Fireball Wizard
Firecracker Fireball Wizard
Fireball
Firecracker Fireball Wizard
Firecracker Fireball Valkyrie Wizard Electro Giant
Fireball
Fireball Wizard
Fireball
Firecracker Electro Giant Fireball Valkyrie Wizard
Firecracker Fireball Wizard
Fireball Wizard
Fireball Firecracker
Elite Barbarians Firecracker Fireball Wizard Electro Giant
Firecracker Fireball Wizard Electro Giant
Elite Barbarians Fireball
Fireball Wizard
Firecracker Fireball
Firecracker Fireball Wizard
Fireball Skeleton Army
Fireball Firecracker Wizard
Fireball
Fireball Firecracker Valkyrie Wizard
Firecracker Fireball Wizard
Fireball Electro Giant
Firecracker Elite Barbarians
Electro Giant Firecracker Elite Barbarians Fireball
Firecracker Fireball
Firecracker Fireball Electro Giant

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