My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Goblin Barrel Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel Skeleton Army
Giant Snowball
Goblin Barrel Skeleton Army Witch Lumberjack
Zap
Firecracker Goblin Barrel Skeleton Army Witch
Barbarian Barrel
Firecracker Elite Barbarians Goblin Barrel Skeleton Army Witch Electro Wizard Lumberjack
The Log
Firecracker Elite Barbarians Goblin Barrel Skeleton Army Witch Lumberjack
Earthquake
Firecracker Goblin Barrel Skeleton Army Witch
Arrows
Firecracker Goblin Barrel Skeleton Army Witch
Royal Delivery
Firecracker Elite Barbarians Goblin Barrel Skeleton Army Witch Electro Wizard Lumberjack
Fireball
Firecracker Elite Barbarians Goblin Barrel Skeleton Army Witch Electro Wizard Lumberjack
Poison
Firecracker Skeleton Army Witch Electro Wizard
Lightning
Elite Barbarians Witch Electro Wizard Lumberjack
Rocket
Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Goblin Barrel Skeleton Army Electro Wizard Lumberjack Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Goblin Barrel Skeleton Army

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Goblin Barrel Lumberjack
Elite Barbarians
Firecracker The Log Lumberjack
Goblin Barrel
Firecracker Skeleton Army Lumberjack
Skeleton Army
Goblin Barrel
Witch
Lumberjack
The Log
Elite Barbarians Lumberjack
Electro Wizard
Lumberjack
Lumberjack
Firecracker Elite Barbarians Goblin Barrel Witch The Log Electro Wizard

Defense Synergies 1 13

Firecracker
The Log Skeleton Army Electro Wizard Lumberjack
Elite Barbarians
The Log
Goblin Barrel
Skeleton Army
Firecracker The Log Electro Wizard Lumberjack
Witch
The Log Electro Wizard Lumberjack
The Log
Firecracker Elite Barbarians Skeleton Army Witch Electro Wizard Lumberjack
Electro Wizard
Firecracker Skeleton Army Witch The Log Lumberjack
Lumberjack
Firecracker Skeleton Army Witch The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log Electro Wizard
Elite Barbarians Skeleton Army Lumberjack Firecracker Witch The Log Electro Wizard
Skeleton Army Witch Lumberjack Elite Barbarians Electro Wizard
Elite Barbarians Skeleton Army Witch Lumberjack Firecracker Electro Wizard
Firecracker Elite Barbarians Skeleton Army The Log Lumberjack
Skeleton Army The Log Firecracker Electro Wizard Lumberjack
Electro Wizard Firecracker Witch
The Log Electro Wizard
Witch Elite Barbarians Skeleton Army Lumberjack
Elite Barbarians Skeleton Army Firecracker Electro Wizard Lumberjack
Skeleton Army Witch Electro Wizard Firecracker The Log Lumberjack
Firecracker Witch Electro Wizard
Skeleton Army Lumberjack Elite Barbarians Witch The Log Electro Wizard
Skeleton Army Firecracker Witch The Log Electro Wizard Lumberjack
Elite Barbarians Skeleton Army Electro Wizard Lumberjack
Skeleton Army Elite Barbarians The Log Electro Wizard Lumberjack
Firecracker Elite Barbarians Skeleton Army Witch Electro Wizard Lumberjack
Firecracker Elite Barbarians Skeleton Army Witch The Log Electro Wizard Lumberjack
Witch The Log Firecracker Electro Wizard Lumberjack
Elite Barbarians Electro Wizard Lumberjack
Skeleton Army Firecracker Elite Barbarians Witch The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Elite Barbarians Witch Electro Wizard
Electro Wizard Firecracker Elite Barbarians The Log Lumberjack
Skeleton Army Lumberjack Elite Barbarians Witch The Log Electro Wizard
Skeleton Army Lumberjack Elite Barbarians The Log Electro Wizard
Elite Barbarians Skeleton Army Witch Lumberjack
Firecracker Witch Electro Wizard
Skeleton Army Elite Barbarians Witch Electro Wizard Lumberjack
Elite Barbarians Skeleton Army Lumberjack
Electro Wizard Firecracker Elite Barbarians Skeleton Army Witch The Log
Witch Skeleton Army
Elite Barbarians Witch Lumberjack
Skeleton Army Elite Barbarians The Log Electro Wizard
Elite Barbarians Skeleton Army Witch Lumberjack
Firecracker Skeleton Army Witch
Elite Barbarians Skeleton Army Witch Electro Wizard Firecracker The Log Lumberjack
Firecracker Elite Barbarians Witch The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log Electro Wizard
The Log
Firecracker The Log
Firecracker The Log
Firecracker Witch
Firecracker Witch The Log
The Log Firecracker
The Log Firecracker
Elite Barbarians Electro Wizard Lumberjack
Firecracker The Log Electro Wizard
Firecracker
Firecracker Elite Barbarians The Log
Firecracker
Firecracker Elite Barbarians The Log
Firecracker Witch The Log
Firecracker The Log
Firecracker The Log Electro Wizard
Firecracker Witch The Log
The Log
The Log
The Log
Firecracker The Log Witch
Witch
Firecracker The Log Witch Electro Wizard
Witch The Log
Firecracker The Log
Elite Barbarians Firecracker Witch Electro Wizard
Electro Wizard Firecracker Witch
Elite Barbarians
The Log
Firecracker Electro Wizard
Firecracker The Log
Electro Wizard Skeleton Army Witch
Firecracker Witch Electro Wizard
The Log
Firecracker Electro Wizard Lumberjack
The Log Firecracker
Firecracker Elite Barbarians
Firecracker Elite Barbarians Witch The Log Electro Wizard
Firecracker Witch Electro Wizard
Firecracker Witch The Log Electro Wizard

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