My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard Bowler Lumberjack Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Lumberjack
Zap
Firecracker
Barbarian Barrel
Firecracker Valkyrie Wizard Lumberjack
The Log
Firecracker Lumberjack
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Valkyrie Wizard Bowler Lumberjack Mother Witch
Fireball
Firecracker Wizard Bowler Lumberjack Mother Witch
Poison
Firecracker Wizard Mother Witch
Lightning
Valkyrie Wizard Bowler Lumberjack Mother Witch
Rocket
Valkyrie Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard Freeze Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze Bowler Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Valkyrie Freeze Lumberjack Mother Witch Wizard Bowler Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Valkyrie Freeze Lumberjack

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Bowler Lumberjack
Valkyrie
Lumberjack Firecracker Wizard Mother Witch
Wizard
Valkyrie Lumberjack
Freeze
Bowler
Firecracker Lightning Lumberjack Mother Witch
Lightning
Bowler
Lumberjack
Valkyrie Firecracker Wizard Bowler
Mother Witch
Valkyrie Bowler

Defense Synergies 1 12

Firecracker
Valkyrie Lumberjack
Valkyrie
Firecracker Wizard Freeze Bowler Lumberjack Mother Witch
Wizard
Valkyrie Freeze Lumberjack
Freeze
Valkyrie Wizard Lumberjack
Bowler
Valkyrie Lumberjack Mother Witch
Lightning
Lumberjack
Firecracker Valkyrie Wizard Freeze Bowler Mother Witch
Mother Witch
Valkyrie Bowler Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Firecracker Valkyrie Wizard
Lumberjack Firecracker Valkyrie
Bowler Lumberjack Valkyrie Freeze Lightning
Lumberjack Firecracker Valkyrie Bowler
Lightning Firecracker Valkyrie Bowler Lumberjack
Freeze Bowler Firecracker Valkyrie Lumberjack Mother Witch
Lightning Firecracker Wizard Freeze
Bowler Lightning Valkyrie
Lumberjack
Firecracker Valkyrie Bowler Lumberjack
Valkyrie Mother Witch Firecracker Wizard Freeze Bowler Lumberjack
Firecracker Wizard
Bowler Lumberjack Valkyrie Wizard Freeze Lightning
Valkyrie Wizard Bowler Firecracker Freeze Lumberjack
Lumberjack
Freeze Bowler Lightning Lumberjack
Wizard Firecracker Valkyrie Bowler Lumberjack
Firecracker Valkyrie Wizard Bowler Lumberjack
Valkyrie Wizard Freeze Firecracker Bowler Lumberjack Mother Witch
Lumberjack
Valkyrie Wizard Bowler Firecracker Lumberjack Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Bowler
Firecracker Valkyrie Wizard Bowler Lightning Lumberjack
Lumberjack Valkyrie Bowler Lightning
Valkyrie Bowler Lightning Lumberjack
Valkyrie Bowler Lumberjack
Firecracker Wizard Mother Witch Freeze
Valkyrie Bowler Lightning Lumberjack
Valkyrie Lumberjack
Freeze Lightning Firecracker Valkyrie
Valkyrie Bowler Lumberjack
Lightning Valkyrie Bowler
Bowler Lightning Valkyrie Wizard Lumberjack
Wizard Firecracker Valkyrie Bowler
Firecracker Valkyrie Freeze Bowler Lightning Lumberjack
Valkyrie Bowler Firecracker Wizard Freeze Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Valkyrie Freeze
Firecracker Bowler
Lightning
Lightning Firecracker Valkyrie Freeze
Wizard Firecracker Valkyrie Bowler
Firecracker Wizard Mother Witch Freeze
Firecracker Wizard Bowler
Firecracker Wizard Freeze Bowler Lightning
Firecracker Wizard Lightning
Lightning Bowler Lumberjack
Firecracker Lightning Valkyrie Wizard Bowler
Lightning Firecracker Wizard
Lightning Firecracker Bowler
Lightning Firecracker Freeze
Lightning Firecracker
Lightning Firecracker Wizard Bowler
Lightning Firecracker Wizard Bowler
Lightning Freeze
Lightning
Lightning Firecracker Wizard Bowler
Lightning Firecracker Valkyrie Wizard Bowler Mother Witch
Lightning Bowler
Lightning Wizard
Bowler Lightning
Lightning
Firecracker Freeze Mother Witch Valkyrie Wizard Bowler
Firecracker Wizard Bowler Lightning
Lightning Wizard Bowler
Lightning Firecracker
Lightning Firecracker Wizard Mother Witch
Lightning Firecracker Wizard Freeze
Lightning Bowler
Lightning Wizard
Lightning Firecracker Freeze
Firecracker Wizard Bowler Lightning
Lightning Freeze
Lightning Firecracker Wizard
Freeze
Lightning Firecracker Valkyrie Wizard Bowler Lumberjack
Firecracker Wizard Bowler Lightning
Lightning
Firecracker
Firecracker Freeze Bowler Lightning
Firecracker Lightning
Lightning Firecracker Freeze Bowler

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