My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie P.E.K.K.A Electro Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Barbarian Barrel P.E.K.K.A Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Lumberjack
Zap
Firecracker
Barbarian Barrel
Firecracker Valkyrie Electro Wizard Lumberjack
The Log
Firecracker Lumberjack
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Valkyrie P.E.K.K.A Electro Wizard Lumberjack
Fireball
Firecracker Electro Wizard Lumberjack
Poison
Firecracker Electro Wizard
Lightning
Valkyrie Electro Wizard Lumberjack
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Barbarian Barrel Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Firecracker Tornado Valkyrie Electro Wizard Lumberjack P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Firecracker Tornado Valkyrie

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Barbarian Barrel Tornado P.E.K.K.A Lumberjack Mega Knight
Valkyrie
Lumberjack Firecracker Tornado P.E.K.K.A Electro Wizard
Barbarian Barrel
Firecracker Tornado P.E.K.K.A Lumberjack Mega Knight
Tornado
P.E.K.K.A Firecracker Valkyrie Barbarian Barrel Mega Knight
P.E.K.K.A
Tornado Electro Wizard Firecracker Valkyrie Barbarian Barrel Lumberjack
Electro Wizard
P.E.K.K.A Valkyrie Lumberjack Mega Knight
Lumberjack
Valkyrie Firecracker Barbarian Barrel P.E.K.K.A Electro Wizard Mega Knight
Mega Knight
Firecracker Barbarian Barrel Tornado Electro Wizard Lumberjack

Defense Synergies 2 20

Firecracker
Valkyrie Barbarian Barrel Tornado P.E.K.K.A Electro Wizard Lumberjack Mega Knight
Valkyrie
Firecracker Tornado P.E.K.K.A Electro Wizard Lumberjack
Barbarian Barrel
Firecracker Tornado P.E.K.K.A Electro Wizard Lumberjack Mega Knight
Tornado
P.E.K.K.A Firecracker Valkyrie Barbarian Barrel Electro Wizard Mega Knight
P.E.K.K.A
Tornado Firecracker Valkyrie Barbarian Barrel Electro Wizard
Electro Wizard
Firecracker Valkyrie Barbarian Barrel Tornado P.E.K.K.A Lumberjack Mega Knight
Lumberjack
Firecracker Valkyrie Barbarian Barrel Electro Wizard
Mega Knight
Firecracker Barbarian Barrel Tornado Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Barbarian Barrel Electro Wizard
P.E.K.K.A Lumberjack Firecracker Valkyrie Electro Wizard Mega Knight
Tornado P.E.K.K.A Lumberjack Mega Knight Valkyrie Electro Wizard
P.E.K.K.A Lumberjack Firecracker Valkyrie Electro Wizard Mega Knight
Firecracker Valkyrie Barbarian Barrel Tornado P.E.K.K.A Lumberjack Mega Knight
Barbarian Barrel Tornado Firecracker Valkyrie Electro Wizard Lumberjack Mega Knight
Tornado Electro Wizard Firecracker
Valkyrie Barbarian Barrel P.E.K.K.A Electro Wizard Mega Knight
P.E.K.K.A Tornado Lumberjack
Tornado Firecracker Valkyrie Barbarian Barrel Electro Wizard Lumberjack Mega Knight
Valkyrie Electro Wizard Firecracker Barbarian Barrel Tornado Lumberjack Mega Knight
Firecracker Tornado Electro Wizard
P.E.K.K.A Lumberjack Mega Knight Valkyrie Electro Wizard
Valkyrie Mega Knight Firecracker Barbarian Barrel Tornado P.E.K.K.A Electro Wizard Lumberjack
P.E.K.K.A Electro Wizard Lumberjack Mega Knight
Tornado P.E.K.K.A Electro Wizard Lumberjack Mega Knight
Mega Knight Firecracker Valkyrie Tornado P.E.K.K.A Electro Wizard Lumberjack
Mega Knight Firecracker Valkyrie Barbarian Barrel Tornado Electro Wizard Lumberjack
Valkyrie Barbarian Barrel Tornado Firecracker Electro Wizard Lumberjack Mega Knight
P.E.K.K.A Tornado Electro Wizard Lumberjack
Valkyrie Mega Knight Firecracker Barbarian Barrel P.E.K.K.A Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Mega Knight Barbarian Barrel P.E.K.K.A Electro Wizard
Electro Wizard Firecracker Valkyrie Barbarian Barrel Lumberjack Mega Knight
P.E.K.K.A Lumberjack Mega Knight Valkyrie Electro Wizard
Valkyrie P.E.K.K.A Lumberjack Mega Knight Barbarian Barrel Tornado Electro Wizard
P.E.K.K.A Valkyrie Lumberjack Mega Knight
Firecracker Tornado Electro Wizard
P.E.K.K.A Valkyrie Electro Wizard Lumberjack
P.E.K.K.A Mega Knight Valkyrie Lumberjack
P.E.K.K.A Electro Wizard Mega Knight Firecracker Valkyrie Barbarian Barrel Tornado
P.E.K.K.A
P.E.K.K.A Mega Knight Valkyrie Lumberjack
P.E.K.K.A Mega Knight Valkyrie Tornado Electro Wizard
P.E.K.K.A Mega Knight Valkyrie Lumberjack
Firecracker Valkyrie Mega Knight
Electro Wizard Firecracker Valkyrie Barbarian Barrel Tornado P.E.K.K.A Lumberjack
Valkyrie Mega Knight Firecracker Barbarian Barrel P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Barbarian Barrel
Firecracker Barbarian Barrel Tornado Electro Wizard
Barbarian Barrel
Firecracker Valkyrie Barbarian Barrel
Firecracker Valkyrie Barbarian Barrel Mega Knight
Firecracker Tornado
Firecracker Tornado
Firecracker Barbarian Barrel Tornado
Firecracker Tornado
Tornado Electro Wizard Lumberjack
Firecracker Valkyrie Barbarian Barrel Tornado Electro Wizard
Firecracker Tornado
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Mega Knight
Barbarian Barrel Tornado
Firecracker Barbarian Barrel Electro Wizard Mega Knight
Firecracker Valkyrie Barbarian Barrel Tornado Mega Knight
Mega Knight
Tornado
Tornado
Barbarian Barrel
Firecracker Tornado Valkyrie Barbarian Barrel Mega Knight
Firecracker Barbarian Barrel Tornado Electro Wizard
Tornado Mega Knight
Firecracker Barbarian Barrel Tornado
Firecracker Tornado Electro Wizard
Electro Wizard Firecracker
Mega Knight
Firecracker Electro Wizard
P.E.K.K.A Mega Knight
Firecracker
Electro Wizard Barbarian Barrel
Firecracker Tornado Electro Wizard
Barbarian Barrel
Firecracker Valkyrie Electro Wizard Lumberjack Mega Knight
Firecracker
Tornado
Firecracker P.E.K.K.A Mega Knight
Firecracker Tornado Electro Wizard
Firecracker Tornado Electro Wizard
Firecracker Barbarian Barrel Tornado Electro Wizard Mega Knight

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