My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Hunter Electro Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Hunter Electro Dragon Princess Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Fisherman
Giant Snowball
Battle Ram Electro Dragon Princess Fisherman
Zap
Firecracker Battle Ram Princess Fisherman
Barbarian Barrel
Firecracker Battle Ram Hunter Princess
The Log
Firecracker Battle Ram Hunter Princess Fisherman
Earthquake
Firecracker
Arrows
Firecracker Princess
Royal Delivery
Firecracker Battle Ram Hunter Electro Dragon Princess Fisherman
Fireball
Firecracker Battle Ram Hunter Electro Dragon Princess Fisherman
Poison
Firecracker Hunter Electro Dragon Princess Fisherman
Lightning
Battle Ram Hunter Electro Dragon Fisherman
Rocket
Hunter Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison Hunter Electro Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Poison Hunter Electro Dragon The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Poison Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Princess Fisherman Battle Ram Poison Hunter Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Princess Fisherman

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Battle Ram Princess Fisherman
Battle Ram
Poison The Log Firecracker Hunter Princess
Poison
Battle Ram Electro Dragon The Log
Hunter
Fisherman Battle Ram
Electro Dragon
Poison Fisherman
The Log
Battle Ram Poison Princess Fisherman
Princess
Firecracker Battle Ram The Log
Fisherman
Hunter Firecracker Electro Dragon The Log

Defense Synergies 2 10

Firecracker
The Log Hunter Electro Dragon Princess Fisherman
Battle Ram
Poison
The Log
Hunter
Fisherman Firecracker The Log
Electro Dragon
Firecracker The Log Fisherman
The Log
Firecracker Poison Hunter Electro Dragon Princess Fisherman
Princess
Firecracker The Log
Fisherman
Hunter Firecracker Electro Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Dragon The Log
Hunter Firecracker Electro Dragon The Log Fisherman
Hunter Fisherman Electro Dragon
Hunter Firecracker Electro Dragon Fisherman
Firecracker Poison The Log Princess
The Log Firecracker Hunter Electro Dragon
Hunter Firecracker Poison Electro Dragon Princess
Poison Electro Dragon The Log
Hunter Princess Fisherman
Firecracker Hunter Fisherman
Poison Firecracker Hunter Electro Dragon The Log Princess Fisherman
Hunter Firecracker Poison Electro Dragon Princess
Hunter Electro Dragon The Log
Firecracker Poison Hunter Electro Dragon The Log Princess
Hunter
Hunter The Log Fisherman
Firecracker Poison Hunter Electro Dragon Fisherman
Firecracker Hunter Electro Dragon The Log Fisherman
Poison Hunter The Log Firecracker Electro Dragon Princess Fisherman
Hunter Fisherman
Firecracker Poison Hunter Electro Dragon The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fisherman
Poison Firecracker Hunter Electro Dragon The Log Fisherman
Hunter Electro Dragon The Log Fisherman
Hunter The Log Fisherman
Hunter Fisherman
Firecracker Poison Hunter Electro Dragon Princess
Hunter
Hunter Fisherman
Electro Dragon Firecracker Poison The Log
Hunter Electro Dragon
Poison The Log
Hunter
Firecracker Electro Dragon Princess
Electro Dragon Firecracker Poison Hunter The Log Fisherman
Poison Firecracker Hunter Electro Dragon The Log Princess
Fisherman Poison
Hunter Fisherman

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess Firecracker Electro Dragon The Log
Firecracker Poison Electro Dragon The Log Princess Fisherman
Poison Electro Dragon The Log
Firecracker Poison The Log
Poison Firecracker The Log
Firecracker Poison Hunter Electro Dragon Princess
Firecracker Poison The Log Princess
Poison The Log Firecracker Hunter Electro Dragon Princess
Poison The Log Firecracker Electro Dragon Fisherman
Poison Electro Dragon Fisherman
Firecracker Poison Electro Dragon The Log Princess Fisherman
Poison Firecracker Electro Dragon Princess
Poison Firecracker Hunter The Log Princess Fisherman
Firecracker Poison Electro Dragon Princess Fisherman
Princess Firecracker Poison The Log Fisherman
Firecracker Poison Hunter Electro Dragon The Log Princess
Firecracker Poison Electro Dragon The Log Princess
Poison
Fisherman
Firecracker Poison Hunter Electro Dragon The Log Princess Fisherman
Firecracker Poison Electro Dragon The Log Princess
Poison The Log
Poison Princess
The Log Fisherman
Poison Electro Dragon The Log
Firecracker Poison The Log Hunter Electro Dragon Princess
Fisherman
Firecracker Poison The Log Hunter Electro Dragon Princess Fisherman
Poison Electro Dragon The Log Princess Fisherman
Poison Firecracker The Log Fisherman
Poison Firecracker Hunter Electro Dragon Princess
Electro Dragon Firecracker Poison
Poison Hunter Electro Dragon The Log
Firecracker Poison Electro Dragon Princess
Firecracker Poison The Log Princess
Electro Dragon Princess
Poison Firecracker Hunter Electro Dragon Princess
The Log
Poison Firecracker Hunter Electro Dragon Princess
The Log Firecracker Poison Electro Dragon Princess
Poison
Firecracker Electro Dragon
Electro Dragon Firecracker Poison The Log Princess
Firecracker Poison Electro Dragon Princess
Poison Electro Dragon Firecracker The Log Princess
Firecracker Electro Dragon
Poison Fisherman

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