My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch P.E.K.K.A Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Witch Electro Wizard
The Log
Firecracker Mini P.E.K.K.A Witch
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Mini P.E.K.K.A Witch P.E.K.K.A Electro Wizard
Fireball
Firecracker Witch Electro Wizard
Poison
Firecracker Witch Electro Wizard
Lightning
Mini P.E.K.K.A Witch Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Rocket The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rocket P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Mini P.E.K.K.A Electro Wizard Witch Rocket P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Firecracker Mini P.E.K.K.A Electro Wizard

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Firecracker The Log Electro Wizard Mega Knight
Rocket
Witch
P.E.K.K.A Mega Knight
P.E.K.K.A
Electro Wizard Firecracker Witch The Log
The Log
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Electro Wizard
P.E.K.K.A Mini P.E.K.K.A Mega Knight
Mega Knight
Firecracker Mini P.E.K.K.A Witch The Log Electro Wizard

Defense Synergies 4 13

Firecracker
The Log Mini P.E.K.K.A P.E.K.K.A Electro Wizard Mega Knight
Mini P.E.K.K.A
The Log Electro Wizard Firecracker Witch
Rocket
The Log
Witch
Mini P.E.K.K.A The Log Electro Wizard Mega Knight
P.E.K.K.A
The Log Firecracker Electro Wizard
The Log
Firecracker Mini P.E.K.K.A P.E.K.K.A Rocket Witch Electro Wizard Mega Knight
Electro Wizard
Mini P.E.K.K.A Firecracker Witch P.E.K.K.A The Log Mega Knight
Mega Knight
Firecracker Witch The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker The Log Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Firecracker Witch The Log Electro Wizard Mega Knight
Mini P.E.K.K.A Rocket Witch P.E.K.K.A Mega Knight Electro Wizard
Mini P.E.K.K.A Witch P.E.K.K.A Firecracker Electro Wizard Mega Knight
Firecracker Mini P.E.K.K.A Rocket P.E.K.K.A The Log Mega Knight
The Log Firecracker Electro Wizard Mega Knight
Rocket Electro Wizard Firecracker Witch
Rocket P.E.K.K.A The Log Electro Wizard Mega Knight
Mini P.E.K.K.A Witch P.E.K.K.A
Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Witch Electro Wizard Firecracker The Log Mega Knight
Firecracker Witch Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Mega Knight Rocket Witch The Log Electro Wizard
Rocket Mega Knight Firecracker Mini P.E.K.K.A Witch P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Electro Wizard Mega Knight
Rocket Mini P.E.K.K.A P.E.K.K.A The Log Electro Wizard Mega Knight
Mega Knight Firecracker Mini P.E.K.K.A Witch P.E.K.K.A Electro Wizard
Mega Knight Firecracker Witch The Log Electro Wizard
Witch The Log Firecracker Electro Wizard Mega Knight
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Mega Knight Firecracker Mini P.E.K.K.A Witch P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Witch P.E.K.K.A Electro Wizard
Electro Wizard Firecracker Mini P.E.K.K.A Rocket The Log Mega Knight
P.E.K.K.A Mega Knight Mini P.E.K.K.A Rocket Witch The Log Electro Wizard
Mini P.E.K.K.A Rocket P.E.K.K.A Mega Knight The Log Electro Wizard
P.E.K.K.A Mini P.E.K.K.A Witch Mega Knight
Firecracker Rocket Witch Electro Wizard
Mini P.E.K.K.A Rocket P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Rocket P.E.K.K.A Electro Wizard Mega Knight Firecracker Mini P.E.K.K.A Witch The Log
Witch P.E.K.K.A
P.E.K.K.A Mega Knight Mini P.E.K.K.A Witch
Rocket P.E.K.K.A Mega Knight The Log Electro Wizard
Mini P.E.K.K.A Rocket P.E.K.K.A Mega Knight Witch
Firecracker Witch Mega Knight
Witch Electro Wizard Firecracker Mini P.E.K.K.A Rocket P.E.K.K.A The Log
Mega Knight Firecracker Mini P.E.K.K.A Witch P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rocket The Log
Firecracker The Log Electro Wizard
Rocket The Log
Firecracker Rocket The Log
Rocket Firecracker The Log Mega Knight
Firecracker Rocket Witch
Firecracker Witch The Log
The Log Firecracker
The Log Firecracker
Rocket Mini P.E.K.K.A Electro Wizard
Firecracker Rocket The Log Electro Wizard
Firecracker Rocket
Rocket Firecracker The Log
Firecracker Rocket
Firecracker The Log
Rocket Firecracker Witch The Log
Firecracker Rocket The Log Mega Knight
Rocket
Mini P.E.K.K.A Rocket
Rocket Firecracker Mini P.E.K.K.A The Log Electro Wizard Mega Knight
Rocket Firecracker Witch The Log Mega Knight
Rocket The Log Mega Knight
Rocket
Rocket The Log
Rocket The Log
Firecracker The Log Witch Mega Knight
Witch
Firecracker The Log Witch Electro Wizard
Witch The Log Mega Knight
Rocket Firecracker The Log
Firecracker Witch Electro Wizard
Rocket Electro Wizard Firecracker Witch
Mini P.E.K.K.A
Rocket The Log Mega Knight
Rocket Firecracker Electro Wizard
P.E.K.K.A Mega Knight
Rocket Firecracker The Log
Electro Wizard Rocket Witch
Rocket Firecracker Witch Electro Wizard
The Log
Firecracker Mini P.E.K.K.A Rocket Electro Wizard Mega Knight
The Log Firecracker
Rocket
Firecracker P.E.K.K.A Mega Knight
Firecracker Rocket Witch The Log Electro Wizard
Firecracker Rocket Witch Electro Wizard
Firecracker Rocket Witch The Log Electro Wizard Mega Knight

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