My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Giant Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant Skeleton Army
Giant Snowball
Minion Horde Skeleton Army Witch
Zap
Firecracker Minion Horde Skeleton Army Witch
Barbarian Barrel
Firecracker Valkyrie Skeleton Army Witch
The Log
Firecracker Skeleton Army Witch
Earthquake
Firecracker Skeleton Army Witch
Arrows
Firecracker Minion Horde Skeleton Army Witch
Royal Delivery
Firecracker Minion Horde Valkyrie Skeleton Army Witch
Fireball
Firecracker Minion Horde Skeleton Army Witch
Poison
Firecracker Minion Horde Skeleton Army Witch
Lightning
Valkyrie Witch
Rocket
Minion Horde Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Freeze Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Freeze Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Skeleton Army Valkyrie Freeze Minion Horde Giant Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Skeleton Army Valkyrie Freeze

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Giant Mega Knight
Minion Horde
Mega Knight Giant Freeze
Valkyrie
Firecracker Giant Witch
Giant
Firecracker Minion Horde Valkyrie Witch
Skeleton Army
Freeze
Minion Horde
Witch
Valkyrie Giant Mega Knight
Mega Knight
Minion Horde Firecracker Witch

Defense Synergies 1 8

Firecracker
Valkyrie Skeleton Army Mega Knight
Minion Horde
Freeze
Valkyrie
Firecracker Freeze Witch
Giant
Skeleton Army
Firecracker Freeze
Freeze
Minion Horde Valkyrie Skeleton Army Mega Knight
Witch
Valkyrie Mega Knight
Mega Knight
Firecracker Freeze Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Valkyrie
Minion Horde Skeleton Army Firecracker Valkyrie Witch Mega Knight
Minion Horde Skeleton Army Witch Mega Knight Valkyrie Freeze
Minion Horde Skeleton Army Witch Firecracker Valkyrie Mega Knight
Firecracker Valkyrie Skeleton Army Mega Knight
Skeleton Army Freeze Firecracker Valkyrie Mega Knight
Minion Horde Firecracker Freeze Witch
Valkyrie Mega Knight
Minion Horde Witch Skeleton Army
Skeleton Army Firecracker Minion Horde Valkyrie Mega Knight
Minion Horde Valkyrie Skeleton Army Witch Firecracker Freeze Mega Knight
Minion Horde Firecracker Witch
Minion Horde Skeleton Army Mega Knight Valkyrie Freeze Witch
Valkyrie Skeleton Army Mega Knight Firecracker Minion Horde Freeze Witch
Skeleton Army Minion Horde Mega Knight
Minion Horde Skeleton Army Freeze Mega Knight
Minion Horde Mega Knight Firecracker Valkyrie Skeleton Army Witch
Mega Knight Firecracker Minion Horde Valkyrie Skeleton Army Witch
Valkyrie Freeze Witch Firecracker Mega Knight
Valkyrie Skeleton Army Mega Knight Firecracker Minion Horde Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Witch
Firecracker Valkyrie Mega Knight
Skeleton Army Mega Knight Minion Horde Valkyrie Witch
Valkyrie Skeleton Army Mega Knight Minion Horde
Minion Horde Valkyrie Skeleton Army Witch Mega Knight
Firecracker Minion Horde Freeze Witch
Skeleton Army Minion Horde Valkyrie Witch
Mega Knight Minion Horde Valkyrie Skeleton Army
Minion Horde Freeze Mega Knight Firecracker Valkyrie Skeleton Army Witch
Witch Minion Horde Skeleton Army
Mega Knight Minion Horde Valkyrie Witch
Skeleton Army Mega Knight Valkyrie
Skeleton Army Mega Knight Minion Horde Valkyrie Witch
Firecracker Minion Horde Valkyrie Skeleton Army Witch Mega Knight
Skeleton Army Witch Firecracker Minion Horde Valkyrie Freeze
Valkyrie Mega Knight Firecracker Minion Horde Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde Valkyrie Freeze
Firecracker
Minion Horde
Firecracker Valkyrie Freeze
Firecracker Minion Horde Valkyrie Mega Knight
Firecracker Minion Horde Freeze Witch
Firecracker Minion Horde Witch
Firecracker Freeze
Firecracker
Minion Horde
Firecracker Minion Horde Valkyrie
Firecracker
Firecracker
Firecracker Minion Horde Freeze
Firecracker
Firecracker Minion Horde Witch
Firecracker Minion Horde Mega Knight
Freeze
Minion Horde
Firecracker Mega Knight
Firecracker Valkyrie Witch Mega Knight
Minion Horde Mega Knight
Minion Horde
Firecracker Freeze Valkyrie Witch Mega Knight
Minion Horde Witch
Firecracker Witch
Witch Mega Knight
Firecracker
Firecracker Minion Horde Witch
Firecracker Minion Horde Freeze Witch
Minion Horde
Minion Horde Mega Knight
Firecracker Minion Horde Freeze
Minion Horde Mega Knight
Firecracker
Minion Horde Skeleton Army Freeze Witch
Firecracker Witch
Freeze
Firecracker Minion Horde Valkyrie Mega Knight
Firecracker
Firecracker Minion Horde Mega Knight
Firecracker Minion Horde Freeze Witch
Firecracker Witch
Firecracker Freeze Witch Mega Knight

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