My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Collector Golem Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Zap
Firecracker Sparky
Barbarian Barrel
Firecracker Sparky
The Log
Firecracker Sparky
Earthquake
Firecracker Elixir Collector
Arrows
Firecracker
Royal Delivery
Firecracker Sparky
Fireball
Firecracker Elixir Collector Sparky
Poison
Firecracker Elixir Collector Sparky
Lightning
Elixir Collector Sparky
Rocket
Elixir Collector Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Collector Rage Golem Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Rage Arrows Firecracker Elixir Collector Sparky Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Zap Rage Arrows

Attack Synergies 8 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Mirror Sparky Golem
Arrows
Zap Mirror Golem Sparky
Firecracker
Zap Mirror Golem Sparky
Elixir Collector
Mirror
Zap Arrows Firecracker Sparky
Rage
Sparky
Golem
Arrows Zap Firecracker Sparky
Sparky
Zap Arrows Rage Firecracker Mirror Golem

Defense Synergies 2 6

Zap
Mirror Arrows Firecracker Sparky
Arrows
Mirror Zap Sparky
Firecracker
Zap Mirror
Elixir Collector
Mirror
Zap Arrows Firecracker Sparky
Rage
Golem
Sparky
Zap Arrows Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Sparky
Sparky Zap Firecracker
Sparky
Sparky Firecracker
Arrows Firecracker Sparky
Arrows Zap Firecracker
Zap Arrows Firecracker
Zap Arrows Sparky
Sparky
Firecracker Sparky
Zap Arrows Firecracker
Arrows Zap Firecracker
Sparky Zap
Sparky Zap Arrows Firecracker
Sparky
Zap Sparky
Sparky Arrows Firecracker
Arrows Zap Firecracker
Zap Arrows Firecracker
Sparky
Arrows Firecracker Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Sparky
Zap Arrows Firecracker
Zap Sparky
Zap Sparky
Sparky
Arrows Firecracker Zap
Sparky
Sparky
Zap Firecracker Sparky
Sparky
Sparky
Zap Arrows
Sparky
Firecracker Sparky
Sparky Zap Firecracker
Arrows Zap Firecracker Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Sparky
Arrows Firecracker Zap
Arrows Sparky
Arrows Firecracker Sparky
Zap Arrows Firecracker Sparky
Arrows Firecracker Zap
Arrows Firecracker Sparky
Arrows Zap Firecracker
Arrows Zap Firecracker
Sparky
Firecracker Zap Arrows Sparky
Zap Arrows Firecracker
Firecracker Sparky
Arrows Firecracker
Zap Arrows Firecracker Sparky
Zap Arrows Firecracker Sparky
Arrows Firecracker Sparky
Arrows Sparky
Sparky
Zap Arrows Firecracker Sparky
Zap Arrows Firecracker
Sparky
Arrows
Sparky
Zap Arrows
Zap Arrows Firecracker Sparky
Arrows Firecracker Zap Sparky
Zap Arrows Sparky
Zap Arrows Firecracker Sparky
Zap Arrows Firecracker Sparky
Zap Firecracker
Sparky
Zap Arrows Sparky
Zap Arrows Firecracker Sparky
Sparky
Arrows Firecracker Sparky
Zap
Zap Arrows Firecracker
Arrows
Firecracker Sparky
Arrows Zap Firecracker
Zap Arrows Sparky
Firecracker Sparky
Zap Firecracker Sparky
Firecracker Zap
Zap Firecracker Sparky

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