My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Skeleton Army
Zap
Firecracker Skeleton Army
Barbarian Barrel
Firecracker Valkyrie Skeleton Army Electro Wizard
The Log
Firecracker Skeleton Army
Earthquake
Firecracker Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Valkyrie Skeleton Army Electro Wizard
Fireball
Firecracker Skeleton Army Electro Wizard
Poison
Firecracker Skeleton Army Electro Wizard
Lightning
Valkyrie Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Skeleton Army Void Fireball Valkyrie Electro Wizard Golden Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Skeleton Army Void

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie
Fireball
The Log Electro Wizard Golden Knight
Valkyrie
Firecracker Electro Wizard
Skeleton Army
Void
The Log
Fireball
Electro Wizard
Fireball Valkyrie
Golden Knight
Fireball

Defense Synergies 3 12

Firecracker
Valkyrie The Log Skeleton Army Electro Wizard Golden Knight
Fireball
The Log Valkyrie Electro Wizard Golden Knight
Valkyrie
Firecracker Fireball The Log Electro Wizard
Skeleton Army
Firecracker The Log Electro Wizard
Void
The Log
Firecracker Fireball Valkyrie Skeleton Army Electro Wizard Golden Knight
Electro Wizard
Firecracker Fireball Valkyrie Skeleton Army The Log
Golden Knight
Firecracker Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie Void The Log Electro Wizard Golden Knight
Skeleton Army Firecracker Valkyrie The Log Electro Wizard
Skeleton Army Valkyrie Void Electro Wizard
Skeleton Army Firecracker Valkyrie Electro Wizard
Firecracker Fireball Valkyrie Skeleton Army The Log
Fireball Skeleton Army The Log Firecracker Valkyrie Electro Wizard
Electro Wizard Firecracker Fireball Void
Fireball Valkyrie Void The Log Electro Wizard Golden Knight
Skeleton Army
Skeleton Army Firecracker Valkyrie Electro Wizard
Valkyrie Skeleton Army Electro Wizard Firecracker Fireball The Log
Firecracker Fireball Electro Wizard
Skeleton Army Fireball Valkyrie The Log Electro Wizard
Fireball Valkyrie Skeleton Army Firecracker The Log Electro Wizard Golden Knight
Skeleton Army Electro Wizard
Skeleton Army Fireball The Log Electro Wizard
Firecracker Fireball Valkyrie Skeleton Army Electro Wizard
Fireball Firecracker Valkyrie Skeleton Army The Log Electro Wizard Golden Knight
Valkyrie The Log Firecracker Fireball Electro Wizard
Electro Wizard
Valkyrie Skeleton Army Firecracker Fireball The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Fireball Void Electro Wizard
Fireball Void Electro Wizard Firecracker Valkyrie The Log
Skeleton Army Valkyrie The Log Electro Wizard Golden Knight
Valkyrie Skeleton Army Fireball The Log Electro Wizard
Valkyrie Skeleton Army
Firecracker Fireball Electro Wizard
Skeleton Army Fireball Valkyrie Void Electro Wizard
Valkyrie Skeleton Army
Void Electro Wizard Firecracker Fireball Valkyrie Skeleton Army The Log
Skeleton Army
Valkyrie Golden Knight
Skeleton Army Fireball Valkyrie Void The Log Electro Wizard
Skeleton Army Fireball Valkyrie Golden Knight
Firecracker Fireball Valkyrie Skeleton Army
Skeleton Army Electro Wizard Firecracker Fireball Valkyrie The Log Golden Knight
Valkyrie Firecracker Fireball The Log Electro Wizard Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void Firecracker Valkyrie The Log Golden Knight
Firecracker Fireball Void The Log Electro Wizard Golden Knight
Fireball Void The Log
Firecracker Fireball Valkyrie Void The Log
Fireball Firecracker Valkyrie The Log
Firecracker Fireball
Firecracker The Log
Fireball The Log Firecracker
Fireball Void The Log Firecracker Golden Knight
Fireball Void Electro Wizard
Firecracker Void Fireball Valkyrie The Log Electro Wizard Golden Knight
Fireball Void Firecracker
Firecracker Fireball Void The Log Golden Knight
Firecracker Fireball Void
Firecracker Fireball The Log
Firecracker Fireball The Log Golden Knight
Firecracker Fireball The Log
Fireball
Void Firecracker Fireball The Log Electro Wizard
Firecracker Fireball Valkyrie The Log Golden Knight
Fireball Void The Log
Fireball Void
Void The Log
Fireball Void The Log
Firecracker The Log Fireball Valkyrie
Firecracker Fireball Void The Log Electro Wizard Golden Knight
Fireball Void The Log Golden Knight
Fireball Void Firecracker The Log Golden Knight
Firecracker Fireball Electro Wizard
Electro Wizard Firecracker Fireball Void
Fireball Void
Void Fireball The Log
Void Firecracker Fireball Electro Wizard
Firecracker Fireball The Log
Electro Wizard Fireball Skeleton Army Void
Fireball Firecracker Electro Wizard
The Log Fireball
Fireball Void Firecracker Valkyrie Electro Wizard
The Log Firecracker Fireball
Void Fireball
Firecracker
Firecracker Fireball The Log Electro Wizard Golden Knight
Firecracker Fireball Void Electro Wizard
Void Firecracker Fireball The Log Electro Wizard Golden Knight

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