My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage Electro Giant Electro Wizard Inferno Dragon Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Inferno Dragon Little Prince
Zap
Firecracker Inferno Dragon Little Prince
Barbarian Barrel
Firecracker Goblin Cage Electro Wizard Little Prince
The Log
Firecracker Mini P.E.K.K.A Goblin Cage Little Prince
Earthquake
Firecracker Goblin Cage
Arrows
Firecracker Little Prince
Royal Delivery
Firecracker Mini P.E.K.K.A Goblin Cage Electro Wizard Inferno Dragon Little Prince
Fireball
Firecracker Goblin Cage Electro Wizard Inferno Dragon Little Prince
Poison
Firecracker Goblin Cage Electro Wizard Little Prince
Lightning
Mini P.E.K.K.A Goblin Cage Electro Wizard Inferno Dragon Little Prince
Rocket
Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Electro Giant Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Little Prince Fireball Mini P.E.K.K.A Goblin Cage Electro Wizard Inferno Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Little Prince Fireball Mini P.E.K.K.A

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mini P.E.K.K.A Goblin Cage Inferno Dragon
Fireball
Electro Wizard Little Prince
Mini P.E.K.K.A
Firecracker Electro Giant Electro Wizard Little Prince
Goblin Cage
Firecracker
Electro Giant
Mini P.E.K.K.A Inferno Dragon
Electro Wizard
Fireball Mini P.E.K.K.A
Inferno Dragon
Firecracker Electro Giant
Little Prince
Fireball Mini P.E.K.K.A

Defense Synergies 1 14

Firecracker
Mini P.E.K.K.A Goblin Cage Electro Wizard
Fireball
Mini P.E.K.K.A Goblin Cage Electro Wizard Little Prince
Mini P.E.K.K.A
Electro Wizard Firecracker Fireball Electro Giant
Goblin Cage
Firecracker Fireball Electro Giant Electro Wizard Inferno Dragon
Electro Giant
Mini P.E.K.K.A Goblin Cage Inferno Dragon
Electro Wizard
Mini P.E.K.K.A Firecracker Fireball Goblin Cage Inferno Dragon Little Prince
Inferno Dragon
Goblin Cage Electro Giant Electro Wizard
Little Prince
Fireball Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Goblin Cage Electro Wizard
Mini P.E.K.K.A Inferno Dragon Firecracker Goblin Cage Electro Wizard
Mini P.E.K.K.A Goblin Cage Electro Wizard Inferno Dragon
Mini P.E.K.K.A Goblin Cage Inferno Dragon Firecracker Electro Wizard
Firecracker Fireball Mini P.E.K.K.A Goblin Cage
Fireball Firecracker Electro Wizard
Electro Wizard Inferno Dragon Firecracker Fireball Goblin Cage Little Prince
Fireball Goblin Cage Electro Giant Electro Wizard
Mini P.E.K.K.A Inferno Dragon Goblin Cage
Firecracker Mini P.E.K.K.A Electro Wizard Little Prince
Electro Wizard Firecracker Fireball Electro Giant
Inferno Dragon Firecracker Fireball Electro Wizard
Mini P.E.K.K.A Goblin Cage Fireball Electro Wizard
Fireball Firecracker Mini P.E.K.K.A Goblin Cage Electro Wizard
Mini P.E.K.K.A Inferno Dragon Goblin Cage Electro Wizard
Fireball Mini P.E.K.K.A Goblin Cage Electro Giant Electro Wizard Inferno Dragon
Firecracker Fireball Mini P.E.K.K.A Goblin Cage Electro Wizard
Fireball Goblin Cage Firecracker Electro Wizard Little Prince
Goblin Cage Firecracker Fireball Electro Wizard Inferno Dragon Little Prince
Mini P.E.K.K.A Goblin Cage Electro Wizard Inferno Dragon
Firecracker Fireball Mini P.E.K.K.A Electro Giant Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball Goblin Cage Electro Giant Electro Wizard
Fireball Electro Wizard Firecracker Mini P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A Goblin Cage Electro Wizard
Mini P.E.K.K.A Fireball Goblin Cage Electro Wizard
Mini P.E.K.K.A Goblin Cage Inferno Dragon
Firecracker Fireball Electro Giant Electro Wizard
Mini P.E.K.K.A Fireball Goblin Cage Electro Wizard
Mini P.E.K.K.A Goblin Cage Inferno Dragon
Goblin Cage Electro Wizard Firecracker Fireball Mini P.E.K.K.A Inferno Dragon
Goblin Cage Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Goblin Cage
Fireball Goblin Cage Electro Giant Electro Wizard
Mini P.E.K.K.A Fireball Goblin Cage
Firecracker Fireball Goblin Cage Electro Giant
Electro Giant Electro Wizard Firecracker Fireball Mini P.E.K.K.A Goblin Cage Inferno Dragon Little Prince
Firecracker Fireball Mini P.E.K.K.A Goblin Cage Electro Giant Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball Electro Wizard
Fireball
Firecracker Fireball
Fireball Firecracker
Firecracker Fireball Electro Giant
Firecracker
Fireball Firecracker
Fireball Firecracker
Fireball Mini P.E.K.K.A Electro Wizard
Firecracker Fireball Electro Wizard
Fireball Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Fireball
Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Electro Wizard
Firecracker Fireball Electro Giant Little Prince
Fireball
Fireball
Fireball
Firecracker Electro Giant Fireball Little Prince
Inferno Dragon
Firecracker Fireball Electro Wizard
Fireball
Fireball Firecracker
Firecracker Fireball Electro Giant Electro Wizard Little Prince
Electro Wizard Firecracker Fireball Electro Giant
Fireball Mini P.E.K.K.A
Fireball
Firecracker Fireball Electro Wizard
Firecracker Fireball
Electro Wizard Fireball
Fireball Firecracker Electro Wizard
Fireball
Fireball Firecracker Mini P.E.K.K.A Electro Wizard
Firecracker Fireball
Fireball Electro Giant
Firecracker
Electro Giant Firecracker Fireball Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Fireball Electro Giant Electro Wizard Little Prince

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