My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Prince Ice Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Prince
Giant Snowball
Hog Rider
Zap
Firecracker Inferno Tower Prince
Barbarian Barrel
Firecracker Inferno Tower Ice Wizard
The Log
Firecracker Hog Rider Prince
Earthquake
Firecracker Hog Rider Inferno Tower
Arrows
Firecracker
Royal Delivery
Firecracker Hog Rider Prince Ice Wizard
Fireball
Firecracker Hog Rider Inferno Tower Ice Wizard
Poison
Firecracker Inferno Tower Ice Wizard
Lightning
Inferno Tower Prince Ice Wizard
Rocket
Hog Rider Inferno Tower Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Prince Ice Wizard Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Ice Wizard Fireball Hog Rider Inferno Tower Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Ice Wizard Fireball

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Prince Mega Knight
Fireball
Hog Rider The Log Mega Knight
Hog Rider
Firecracker Fireball The Log Prince Mega Knight
Inferno Tower
Prince
Mega Knight Firecracker Hog Rider The Log Ice Wizard
The Log
Hog Rider Fireball Prince Mega Knight
Ice Wizard
Prince
Mega Knight
Prince Firecracker Fireball Hog Rider The Log

Defense Synergies 4 14

Firecracker
The Log Inferno Tower Prince Ice Wizard Mega Knight
Fireball
The Log Inferno Tower Ice Wizard Mega Knight
Hog Rider
Inferno Tower
The Log Firecracker Fireball Prince Ice Wizard Mega Knight
Prince
The Log Firecracker Inferno Tower Ice Wizard
The Log
Firecracker Fireball Inferno Tower Prince Ice Wizard Mega Knight
Ice Wizard
Firecracker Fireball Inferno Tower Prince The Log Mega Knight
Mega Knight
Firecracker Fireball Inferno Tower The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Inferno Tower The Log
Inferno Tower Firecracker Prince The Log Ice Wizard Mega Knight
Inferno Tower Prince Mega Knight Ice Wizard
Inferno Tower Prince Firecracker Ice Wizard Mega Knight
Firecracker Fireball Prince The Log Mega Knight
Fireball The Log Firecracker Ice Wizard Mega Knight
Inferno Tower Firecracker Fireball Ice Wizard
Fireball Inferno Tower The Log Mega Knight
Inferno Tower Prince Ice Wizard
Firecracker Inferno Tower Prince Ice Wizard Mega Knight
Ice Wizard Firecracker Fireball The Log Mega Knight
Inferno Tower Firecracker Fireball Ice Wizard
Inferno Tower Prince Mega Knight Fireball The Log Ice Wizard
Fireball Mega Knight Firecracker Prince The Log
Inferno Tower Prince Mega Knight
Inferno Tower Fireball Prince The Log Mega Knight
Mega Knight Firecracker Fireball Inferno Tower Prince
Fireball Mega Knight Firecracker Prince The Log Ice Wizard
The Log Firecracker Fireball Ice Wizard Mega Knight
Inferno Tower Prince
Mega Knight Firecracker Fireball Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Inferno Tower Prince
Fireball Firecracker Prince The Log Mega Knight
Mega Knight Inferno Tower Prince The Log
Prince Mega Knight Fireball Inferno Tower The Log
Inferno Tower Prince Mega Knight
Firecracker Fireball Ice Wizard
Prince Fireball Inferno Tower Ice Wizard
Inferno Tower Mega Knight Prince
Mega Knight Firecracker Fireball Inferno Tower Prince The Log
Inferno Tower
Mega Knight Inferno Tower Prince
Mega Knight Fireball Prince The Log
Prince Mega Knight Fireball Inferno Tower
Firecracker Fireball Mega Knight
Inferno Tower Firecracker Fireball Prince The Log
Mega Knight Firecracker Fireball Inferno Tower The Log Ice Wizard
Fireball Inferno Tower Ice Wizard
Ice Wizard Mega Knight
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball The Log Ice Wizard
Fireball The Log
Firecracker Fireball Prince The Log
Fireball Firecracker The Log Mega Knight
Firecracker Fireball Ice Wizard
Firecracker The Log
Fireball The Log Firecracker Ice Wizard
Fireball The Log Firecracker
Fireball Prince
Firecracker Fireball Prince The Log
Fireball Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball Prince The Log
Firecracker Fireball The Log
Firecracker Fireball The Log Mega Knight
Fireball
Firecracker Fireball Prince The Log Mega Knight
Firecracker Fireball The Log Mega Knight
Fireball Prince The Log Mega Knight
Fireball
Prince The Log
Fireball The Log
Firecracker The Log Fireball Ice Wizard Mega Knight
Firecracker Fireball The Log Ice Wizard
Fireball Prince The Log Mega Knight
Fireball Firecracker The Log
Firecracker Fireball Ice Wizard
Firecracker Fireball
Fireball
Fireball The Log Mega Knight
Firecracker Fireball
Prince Mega Knight
Firecracker Fireball The Log
Fireball Prince
Fireball Firecracker Ice Wizard
The Log Fireball
Fireball Firecracker Prince Mega Knight
The Log Firecracker Fireball
Fireball
Firecracker Prince Mega Knight
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball Prince The Log Mega Knight
Prince
Fireball Firecracker Mega Knight

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