My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Furnace Electro Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Furnace Lumberjack
Zap
Firecracker Furnace
Barbarian Barrel
Firecracker Elixir Golem Furnace Electro Wizard Lumberjack
The Log
Firecracker Elixir Golem Furnace Lumberjack
Earthquake
Firecracker Elixir Golem Furnace
Arrows
Firecracker Furnace
Royal Delivery
Firecracker Elixir Golem Electro Wizard Lumberjack
Fireball
Firecracker Elixir Golem Furnace Electro Wizard Lumberjack
Poison
Firecracker Elixir Golem Furnace Electro Wizard
Lightning
Furnace Electro Wizard Lumberjack
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Furnace The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Firecracker Elixir Golem Furnace Electro Wizard Lumberjack Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Firecracker Elixir Golem

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Mirror Lumberjack Mega Knight
Elixir Golem
Firecracker Furnace Mirror The Log Lumberjack
Furnace
Elixir Golem Mirror
Mirror
The Log Firecracker Elixir Golem Furnace Lumberjack
The Log
Mirror Elixir Golem Lumberjack Mega Knight
Electro Wizard
Lumberjack Mega Knight
Lumberjack
Firecracker Elixir Golem Mirror The Log Electro Wizard Mega Knight
Mega Knight
Firecracker The Log Electro Wizard Lumberjack

Defense Synergies 2 15

Firecracker
The Log Mirror Electro Wizard Lumberjack Mega Knight
Elixir Golem
Furnace
Mirror Electro Wizard Lumberjack
Mirror
Furnace Firecracker The Log Electro Wizard Lumberjack Mega Knight
The Log
Firecracker Mirror Electro Wizard Lumberjack Mega Knight
Electro Wizard
Firecracker Furnace Mirror The Log Lumberjack Mega Knight
Lumberjack
Firecracker Furnace Mirror The Log Electro Wizard
Mega Knight
Firecracker Mirror The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log Electro Wizard
Lumberjack Firecracker Furnace The Log Electro Wizard Mega Knight
Furnace Lumberjack Mega Knight Electro Wizard
Lumberjack Firecracker Furnace Electro Wizard Mega Knight
Firecracker The Log Lumberjack Mega Knight
The Log Firecracker Furnace Electro Wizard Lumberjack Mega Knight
Furnace Electro Wizard Firecracker
The Log Electro Wizard Mega Knight
Furnace Lumberjack
Firecracker Electro Wizard Lumberjack Mega Knight
Electro Wizard Firecracker Furnace The Log Lumberjack Mega Knight
Firecracker Furnace Electro Wizard
Furnace Lumberjack Mega Knight The Log Electro Wizard
Mega Knight Firecracker Furnace The Log Electro Wizard Lumberjack
Furnace Electro Wizard Lumberjack Mega Knight
Furnace The Log Electro Wizard Lumberjack Mega Knight
Mega Knight Firecracker Furnace Electro Wizard Lumberjack
Mega Knight Firecracker Furnace The Log Electro Wizard Lumberjack
Furnace The Log Firecracker Electro Wizard Lumberjack Mega Knight
Electro Wizard Lumberjack
Mega Knight Firecracker Furnace The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Furnace Electro Wizard
Electro Wizard Firecracker The Log Lumberjack Mega Knight
Lumberjack Mega Knight Furnace The Log Electro Wizard
Lumberjack Mega Knight The Log Electro Wizard
Lumberjack Mega Knight
Firecracker Furnace Electro Wizard
Furnace Electro Wizard Lumberjack
Mega Knight Lumberjack
Electro Wizard Mega Knight Firecracker The Log
Mega Knight Lumberjack
Mega Knight The Log Electro Wizard
Mega Knight Lumberjack
Firecracker Furnace Mega Knight
Electro Wizard Firecracker Furnace The Log Lumberjack
Mega Knight Firecracker The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log Electro Wizard
The Log
Firecracker The Log
Firecracker Furnace The Log Mega Knight
Firecracker Furnace
Firecracker Furnace The Log
The Log Firecracker
The Log Firecracker
Electro Wizard Lumberjack
Firecracker The Log Electro Wizard
Firecracker
Firecracker The Log
Firecracker
Firecracker Furnace The Log
Firecracker Furnace The Log
Firecracker Furnace The Log Mega Knight
Firecracker The Log Electro Wizard Mega Knight
Firecracker The Log Mega Knight
The Log Mega Knight
The Log
The Log
Firecracker The Log Furnace Mega Knight
Firecracker The Log Electro Wizard
The Log Mega Knight
Firecracker The Log
Firecracker Furnace Electro Wizard
Electro Wizard Firecracker
The Log Mega Knight
Firecracker Electro Wizard
Mega Knight
Firecracker The Log
Electro Wizard
Firecracker Electro Wizard
The Log
Firecracker Electro Wizard Lumberjack Mega Knight
The Log Firecracker
Firecracker Mega Knight
Firecracker The Log Electro Wizard
Firecracker Electro Wizard
Firecracker The Log Electro Wizard Mega Knight

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