My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Great!
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Electro Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Night Witch
Giant Snowball
Electro Dragon Night Witch
Zap
Firecracker Night Witch
Barbarian Barrel
Firecracker Elixir Golem Night Witch
The Log
Firecracker Elixir Golem
Earthquake
Firecracker Elixir Golem
Arrows
Firecracker Night Witch
Royal Delivery
Firecracker Elixir Golem Battle Healer Electro Dragon Night Witch
Fireball
Firecracker Elixir Golem Battle Healer Electro Dragon Night Witch
Poison
Firecracker Elixir Golem Battle Healer Electro Dragon Night Witch
Lightning
Battle Healer Electro Dragon Night Witch
Rocket
Battle Healer Electro Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Poison Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Battle Healer Rage Tornado Poison Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Firecracker Elixir Golem Tornado Battle Healer Poison Night Witch Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Firecracker Elixir Golem Tornado

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Battle Healer Tornado
Elixir Golem
Firecracker Battle Healer Rage Poison Night Witch Tornado Electro Dragon
Battle Healer
Elixir Golem Rage Electro Dragon Firecracker Tornado Poison Night Witch
Rage
Elixir Golem Battle Healer Electro Dragon Night Witch
Tornado
Firecracker Elixir Golem Battle Healer Poison Electro Dragon Night Witch
Poison
Elixir Golem Battle Healer Tornado Electro Dragon Night Witch
Electro Dragon
Battle Healer Elixir Golem Rage Tornado Poison
Night Witch
Elixir Golem Battle Healer Rage Tornado Poison

Defense Synergies 1 9

Firecracker
Battle Healer Tornado Electro Dragon Night Witch
Elixir Golem
Battle Healer
Electro Dragon Firecracker Tornado Poison Night Witch
Rage
Tornado
Firecracker Battle Healer Poison Electro Dragon
Poison
Battle Healer Tornado
Electro Dragon
Battle Healer Firecracker Tornado
Night Witch
Firecracker Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Dragon
Firecracker Battle Healer Electro Dragon Night Witch
Tornado Electro Dragon Night Witch
Night Witch Firecracker Electro Dragon
Firecracker Battle Healer Tornado Poison
Tornado Firecracker Electro Dragon Night Witch
Tornado Firecracker Poison Electro Dragon Night Witch
Battle Healer Poison Electro Dragon
Tornado Night Witch
Tornado Firecracker Battle Healer Night Witch
Poison Firecracker Tornado Electro Dragon Night Witch
Firecracker Tornado Poison Electro Dragon Night Witch
Night Witch Battle Healer Electro Dragon
Firecracker Tornado Poison Electro Dragon Night Witch
Tornado
Firecracker Tornado Poison Electro Dragon Night Witch
Firecracker Battle Healer Tornado Electro Dragon Night Witch
Tornado Poison Firecracker Battle Healer Electro Dragon
Tornado
Firecracker Battle Healer Poison Electro Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer
Poison Firecracker Battle Healer Electro Dragon
Battle Healer Electro Dragon
Battle Healer Tornado Night Witch
Battle Healer Night Witch
Firecracker Poison Tornado Electro Dragon
Battle Healer Night Witch
Battle Healer
Electro Dragon Firecracker Tornado Poison
Electro Dragon
Tornado Poison
Night Witch
Firecracker Electro Dragon
Electro Dragon Firecracker Battle Healer Tornado Poison Night Witch
Poison Firecracker Battle Healer Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Electro Dragon
Firecracker Poison Tornado Electro Dragon
Poison Electro Dragon
Firecracker Poison
Poison Firecracker
Firecracker Poison Tornado Electro Dragon
Firecracker Tornado Poison
Poison Firecracker Tornado Electro Dragon
Poison Firecracker Tornado Electro Dragon
Tornado Poison Electro Dragon Night Witch
Firecracker Poison Tornado Electro Dragon
Poison Firecracker Tornado Electro Dragon
Poison Firecracker
Firecracker Poison Electro Dragon
Firecracker Poison
Firecracker Poison Electro Dragon
Firecracker Poison Electro Dragon
Tornado Poison
Night Witch
Firecracker Poison Electro Dragon
Firecracker Tornado Poison Electro Dragon
Poison Night Witch
Tornado Poison
Tornado
Poison Electro Dragon
Firecracker Tornado Poison Electro Dragon
Firecracker Poison Tornado Electro Dragon
Tornado Poison Electro Dragon
Poison Firecracker Tornado
Poison Firecracker Tornado Electro Dragon Night Witch
Electro Dragon Firecracker Poison
Night Witch
Poison Electro Dragon Night Witch
Firecracker Poison Electro Dragon
Firecracker Poison
Electro Dragon Night Witch
Poison Firecracker Tornado Electro Dragon
Poison Firecracker Electro Dragon
Firecracker Poison Electro Dragon
Tornado Poison
Firecracker Electro Dragon
Electro Dragon Firecracker Tornado Poison
Firecracker Tornado Poison Electro Dragon
Poison Electro Dragon Firecracker Tornado

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