My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Executioner Bandit Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit
Giant Snowball
Hog Rider Baby Dragon Lumberjack
Zap
Bandit
Barbarian Barrel
Wizard Executioner Bandit Electro Wizard Lumberjack
The Log
Hog Rider Bandit Lumberjack
Earthquake
Hog Rider
Arrows
Royal Delivery
Hog Rider Wizard Baby Dragon Executioner Bandit Electro Wizard Lumberjack
Fireball
Hog Rider Wizard Baby Dragon Executioner Bandit Electro Wizard Lumberjack
Poison
Wizard Executioner Electro Wizard
Lightning
Wizard Baby Dragon Executioner Bandit Electro Wizard Lumberjack
Rocket
Hog Rider Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Baby Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bandit Fireball Hog Rider Baby Dragon Electro Wizard Lumberjack Wizard Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Bandit Fireball Hog Rider Baby Dragon

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider Baby Dragon Electro Wizard
Hog Rider
Fireball Wizard Baby Dragon Executioner Bandit Electro Wizard Lumberjack
Wizard
Hog Rider Bandit Lumberjack
Baby Dragon
Fireball Hog Rider Bandit Electro Wizard Lumberjack
Executioner
Hog Rider Bandit
Bandit
Hog Rider Wizard Baby Dragon Executioner Electro Wizard Lumberjack
Electro Wizard
Fireball Hog Rider Baby Dragon Bandit Lumberjack
Lumberjack
Hog Rider Wizard Baby Dragon Bandit Electro Wizard

Defense Synergies 0 13

Fireball
Bandit Electro Wizard Lumberjack
Hog Rider
Wizard
Bandit Electro Wizard Lumberjack
Baby Dragon
Bandit Lumberjack
Executioner
Bandit Lumberjack
Bandit
Fireball Wizard Baby Dragon Executioner Electro Wizard Lumberjack
Electro Wizard
Fireball Wizard Bandit Lumberjack
Lumberjack
Fireball Wizard Baby Dragon Executioner Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard Baby Dragon Executioner Electro Wizard
Lumberjack Executioner Bandit Electro Wizard
Lumberjack Executioner Bandit Electro Wizard
Lumberjack Bandit Electro Wizard
Fireball Lumberjack
Fireball Baby Dragon Executioner Bandit Electro Wizard Lumberjack
Electro Wizard Fireball Wizard Baby Dragon Executioner
Fireball Baby Dragon Bandit Electro Wizard
Lumberjack
Bandit Electro Wizard Lumberjack
Executioner Electro Wizard Fireball Wizard Baby Dragon Bandit Lumberjack
Executioner Fireball Wizard Baby Dragon Electro Wizard
Lumberjack Fireball Wizard Bandit Electro Wizard
Fireball Wizard Executioner Baby Dragon Electro Wizard Lumberjack
Bandit Electro Wizard Lumberjack
Fireball Bandit Electro Wizard Lumberjack
Wizard Fireball Executioner Electro Wizard Lumberjack
Fireball Wizard Baby Dragon Executioner Bandit Electro Wizard Lumberjack
Wizard Baby Dragon Executioner Fireball Bandit Electro Wizard Lumberjack
Electro Wizard Lumberjack
Wizard Fireball Baby Dragon Executioner Bandit Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Bandit Electro Wizard
Fireball Bandit Electro Wizard Wizard Baby Dragon Executioner Lumberjack
Bandit Lumberjack Electro Wizard
Lumberjack Fireball Bandit Electro Wizard
Executioner Bandit Lumberjack
Fireball Wizard Executioner Baby Dragon Electro Wizard
Fireball Bandit Electro Wizard Lumberjack
Lumberjack
Electro Wizard Fireball Baby Dragon Bandit
Lumberjack
Fireball Electro Wizard
Fireball Wizard Executioner Bandit Lumberjack
Wizard Fireball Baby Dragon Executioner
Electro Wizard Fireball Baby Dragon Executioner Lumberjack
Executioner Fireball Wizard Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon Bandit
Fireball Baby Dragon Executioner Bandit Electro Wizard
Fireball Baby Dragon Bandit
Fireball
Fireball Wizard Executioner Baby Dragon
Fireball Wizard Executioner Baby Dragon
Wizard Baby Dragon Executioner
Fireball Wizard Baby Dragon Executioner
Fireball Wizard Bandit
Fireball Electro Wizard Lumberjack
Fireball Wizard Bandit Electro Wizard
Fireball Wizard Baby Dragon Executioner
Fireball Baby Dragon Executioner Bandit
Fireball Baby Dragon Bandit
Fireball Baby Dragon
Fireball Wizard Baby Dragon Executioner Bandit
Fireball Wizard Baby Dragon Executioner Bandit
Fireball
Fireball Wizard Baby Dragon Executioner Bandit Electro Wizard
Fireball Wizard Baby Dragon
Fireball Baby Dragon
Fireball Wizard
Fireball Baby Dragon
Fireball Wizard Baby Dragon Executioner
Fireball Wizard Baby Dragon Executioner Bandit Electro Wizard
Fireball Wizard Baby Dragon Bandit
Fireball Baby Dragon Bandit
Fireball Wizard Baby Dragon Executioner Electro Wizard
Electro Wizard Fireball Wizard
Fireball
Fireball Wizard Bandit
Fireball Electro Wizard
Fireball Wizard
Electro Wizard Fireball Bandit
Fireball Wizard Baby Dragon Executioner Electro Wizard
Fireball
Fireball Wizard Baby Dragon Executioner Electro Wizard Lumberjack
Fireball Wizard Baby Dragon Executioner
Fireball
Executioner
Fireball Baby Dragon Electro Wizard
Fireball Executioner Electro Wizard
Fireball Baby Dragon Executioner Bandit Electro Wizard

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