My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Battle Ram Witch Fisherman Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Recruits Battle Ram Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Battle Ram Fisherman
Giant Snowball
Fire Spirit Royal Recruits Battle Ram Witch Fisherman
Zap
Fire Spirit Battle Ram Witch Fisherman
Barbarian Barrel
Fire Spirit Royal Recruits Battle Ram Witch Magic Archer
The Log
Fire Spirit Royal Recruits Battle Ram Witch Fisherman
Earthquake
Witch
Arrows
Fire Spirit Royal Recruits Witch
Royal Delivery
Fire Spirit Royal Recruits Battle Ram Witch Fisherman Magic Archer
Fireball
Battle Ram Witch Fisherman Magic Archer
Poison
Royal Recruits Witch Fisherman Magic Archer
Lightning
Battle Ram Witch Fisherman Magic Archer
Rocket
Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Recruits Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Fisherman Battle Ram Magic Archer Witch Lightning Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit The Log Fisherman Battle Ram

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Recruits Battle Ram Fisherman
Royal Recruits
Fire Spirit Battle Ram Magic Archer
Battle Ram
The Log Magic Archer Fire Spirit Royal Recruits Witch Lightning
Witch
Battle Ram
Lightning
Battle Ram
The Log
Battle Ram Fisherman Magic Archer
Fisherman
Fire Spirit The Log
Magic Archer
Battle Ram Royal Recruits The Log

Defense Synergies 0 9

Fire Spirit
Royal Recruits The Log
Royal Recruits
Fire Spirit The Log
Battle Ram
Witch
The Log Fisherman
Lightning
The Log
The Log
Fire Spirit Royal Recruits Witch Lightning Fisherman Magic Archer
Fisherman
Witch The Log Magic Archer
Magic Archer
The Log Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Royal Recruits The Log Magic Archer
Royal Recruits Witch The Log Fisherman
Witch Fisherman Fire Spirit Royal Recruits Lightning
Royal Recruits Witch Fisherman
Lightning Royal Recruits The Log
The Log Fire Spirit Magic Archer
Lightning Fire Spirit Witch Magic Archer
Lightning Royal Recruits The Log Magic Archer
Witch Royal Recruits Fisherman
Fire Spirit Royal Recruits Fisherman
Witch Royal Recruits The Log Fisherman Magic Archer
Witch Magic Archer
Royal Recruits Fire Spirit Witch Lightning The Log
Fire Spirit Royal Recruits Witch The Log Magic Archer
Royal Recruits
Royal Recruits Lightning The Log Fisherman
Royal Recruits Witch Fisherman
Fire Spirit Royal Recruits Witch The Log Fisherman Magic Archer
Witch The Log Fire Spirit Royal Recruits Fisherman Magic Archer
Royal Recruits Fisherman
Royal Recruits Fire Spirit Witch The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Witch Fisherman
Lightning The Log Fisherman Magic Archer
Royal Recruits Witch Lightning The Log Fisherman
Royal Recruits Lightning The Log Fisherman
Royal Recruits Witch Fisherman
Fire Spirit Witch Magic Archer
Royal Recruits Witch Lightning
Royal Recruits Fisherman
Royal Recruits Lightning Witch The Log Magic Archer
Royal Recruits Witch
Royal Recruits Witch
Royal Recruits Lightning The Log
Royal Recruits Lightning Witch
Royal Recruits Witch Magic Archer
Royal Recruits Witch Lightning The Log Fisherman Magic Archer
Royal Recruits Witch The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Royal Recruits The Log
The Log Fisherman Magic Archer
Lightning The Log Magic Archer
Lightning Royal Recruits The Log
Fire Spirit The Log Magic Archer
Fire Spirit Witch Magic Archer
Fire Spirit Witch The Log Magic Archer
The Log Fire Spirit Lightning Magic Archer
The Log Lightning Fisherman
Lightning Fire Spirit Fisherman
Lightning Royal Recruits The Log Fisherman Magic Archer
Lightning Fire Spirit Magic Archer
Lightning Fire Spirit The Log Fisherman Magic Archer
Lightning Fisherman Magic Archer
Lightning The Log Fisherman Magic Archer
Lightning Witch The Log Magic Archer
Lightning Magic Archer Royal Recruits The Log
Lightning
Lightning Fisherman
Lightning Fire Spirit The Log Fisherman Magic Archer
Lightning Fire Spirit Witch The Log Magic Archer
Lightning The Log Magic Archer
Lightning
Lightning The Log Fisherman
Lightning Royal Recruits The Log
The Log Fire Spirit Witch Magic Archer
Witch Fisherman
The Log Witch Lightning Fisherman Magic Archer
Lightning Witch The Log Fisherman Magic Archer
Lightning The Log Fisherman Magic Archer
Lightning Fire Spirit Witch Magic Archer
Lightning Witch
Lightning
Lightning The Log Magic Archer
Lightning Magic Archer
Lightning The Log Magic Archer
Lightning Fire Spirit Royal Recruits Witch Magic Archer
Lightning Fire Spirit Witch Magic Archer
The Log
Lightning Magic Archer
The Log Lightning Magic Archer
Lightning
Royal Recruits
Royal Recruits Witch Lightning The Log Magic Archer
Witch Lightning Magic Archer
Lightning Royal Recruits Witch The Log Magic Archer

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