My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Electro Wizard Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Valkyrie Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Electro Wizard Magic Archer Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Fire Spirit Graveyard
Zap
Fire Spirit Graveyard
Barbarian Barrel
Fire Spirit Valkyrie Electro Wizard Magic Archer Graveyard
The Log
Fire Spirit Mini P.E.K.K.A Graveyard
Earthquake
Graveyard
Arrows
Fire Spirit Graveyard
Royal Delivery
Fire Spirit Mini P.E.K.K.A Valkyrie Electro Wizard Magic Archer Graveyard
Fireball
Electro Wizard Magic Archer
Poison
Electro Wizard Magic Archer Graveyard
Lightning
Mini P.E.K.K.A Valkyrie Electro Wizard Magic Archer
Rocket
Valkyrie Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie The Log Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Mini P.E.K.K.A Valkyrie Electro Wizard Magic Archer Graveyard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit The Log Mini P.E.K.K.A Valkyrie

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Mini P.E.K.K.A
Mini P.E.K.K.A
Fire Spirit Valkyrie The Log Electro Wizard Magic Archer Graveyard Mega Knight
Valkyrie
Fire Spirit Graveyard Mini P.E.K.K.A Electro Wizard Magic Archer
The Log
Mini P.E.K.K.A Magic Archer Graveyard Mega Knight
Electro Wizard
Graveyard Mini P.E.K.K.A Valkyrie Magic Archer Mega Knight
Magic Archer
Mini P.E.K.K.A Valkyrie The Log Electro Wizard Mega Knight
Graveyard
Valkyrie Electro Wizard Mini P.E.K.K.A The Log Mega Knight
Mega Knight
Mini P.E.K.K.A The Log Electro Wizard Magic Archer Graveyard

Defense Synergies 2 15

Fire Spirit
Mini P.E.K.K.A Valkyrie The Log Electro Wizard
Mini P.E.K.K.A
The Log Electro Wizard Fire Spirit Valkyrie Magic Archer
Valkyrie
Fire Spirit Mini P.E.K.K.A The Log Electro Wizard Magic Archer
The Log
Mini P.E.K.K.A Fire Spirit Valkyrie Electro Wizard Magic Archer Mega Knight
Electro Wizard
Mini P.E.K.K.A Fire Spirit Valkyrie The Log Magic Archer Mega Knight
Magic Archer
Mini P.E.K.K.A Valkyrie The Log Electro Wizard Mega Knight
Graveyard
Mega Knight
The Log Electro Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie The Log Electro Wizard Magic Archer
Mini P.E.K.K.A Valkyrie The Log Electro Wizard Mega Knight
Mini P.E.K.K.A Mega Knight Fire Spirit Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie Electro Wizard Mega Knight
Mini P.E.K.K.A Valkyrie The Log Mega Knight
The Log Fire Spirit Valkyrie Electro Wizard Magic Archer Mega Knight
Electro Wizard Fire Spirit Magic Archer
Valkyrie The Log Electro Wizard Magic Archer Mega Knight
Mini P.E.K.K.A
Fire Spirit Mini P.E.K.K.A Valkyrie Electro Wizard Mega Knight
Valkyrie Electro Wizard The Log Magic Archer Mega Knight
Electro Wizard Magic Archer
Mini P.E.K.K.A Mega Knight Fire Spirit Valkyrie The Log Electro Wizard
Fire Spirit Valkyrie Mega Knight Mini P.E.K.K.A The Log Electro Wizard Magic Archer
Mini P.E.K.K.A Electro Wizard Mega Knight
Mini P.E.K.K.A The Log Electro Wizard Mega Knight
Mega Knight Mini P.E.K.K.A Valkyrie Electro Wizard
Fire Spirit Mega Knight Valkyrie The Log Electro Wizard Magic Archer
Valkyrie The Log Fire Spirit Electro Wizard Magic Archer Mega Knight
Mini P.E.K.K.A Electro Wizard
Valkyrie Mega Knight Fire Spirit Mini P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Electro Wizard
Electro Wizard Mini P.E.K.K.A Valkyrie The Log Magic Archer Mega Knight
Mega Knight Mini P.E.K.K.A Valkyrie The Log Electro Wizard
Mini P.E.K.K.A Valkyrie Mega Knight The Log Electro Wizard
Mini P.E.K.K.A Valkyrie Mega Knight
Fire Spirit Electro Wizard Magic Archer
Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A Mega Knight Valkyrie
Electro Wizard Mega Knight Mini P.E.K.K.A Valkyrie The Log Magic Archer
Mega Knight Mini P.E.K.K.A Valkyrie
Mega Knight Valkyrie The Log Electro Wizard
Mini P.E.K.K.A Mega Knight Valkyrie
Valkyrie Magic Archer Mega Knight
Electro Wizard Mini P.E.K.K.A Valkyrie The Log Magic Archer
Valkyrie Mega Knight Mini P.E.K.K.A The Log Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie The Log
The Log Electro Wizard Magic Archer
The Log Magic Archer
Valkyrie The Log
Fire Spirit Valkyrie The Log Magic Archer Mega Knight
Fire Spirit Magic Archer
Fire Spirit The Log Magic Archer
The Log Fire Spirit Magic Archer
The Log
Fire Spirit Mini P.E.K.K.A Electro Wizard
Valkyrie The Log Electro Wizard Magic Archer
Fire Spirit Magic Archer
Fire Spirit The Log Magic Archer
Magic Archer
The Log Magic Archer
The Log Magic Archer
Magic Archer The Log Mega Knight
Mini P.E.K.K.A
Fire Spirit Mini P.E.K.K.A The Log Electro Wizard Magic Archer Mega Knight
Fire Spirit Valkyrie The Log Magic Archer Mega Knight
The Log Magic Archer Mega Knight
The Log
The Log
The Log Fire Spirit Valkyrie Magic Archer Mega Knight
The Log Electro Wizard Magic Archer
The Log Magic Archer Mega Knight
The Log Magic Archer
Fire Spirit Electro Wizard Magic Archer
Electro Wizard
Mini P.E.K.K.A
The Log Magic Archer Mega Knight
Electro Wizard Magic Archer
Mega Knight
The Log Magic Archer
Electro Wizard Fire Spirit Magic Archer
Fire Spirit Electro Wizard Magic Archer
The Log
Mini P.E.K.K.A Valkyrie Electro Wizard Magic Archer Mega Knight
The Log Magic Archer
Mega Knight
The Log Electro Wizard Magic Archer
Electro Wizard Magic Archer
The Log Electro Wizard Magic Archer Mega Knight

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