My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Golem Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Dart Goblin Mini P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Fire Spirit Cannon Dart Goblin Little Prince
Zap
Fire Spirit Cannon Dart Goblin Little Prince
Barbarian Barrel
Fire Spirit Knight Cannon Dart Goblin Little Prince
The Log
Fire Spirit Cannon Dart Goblin Mini P.E.K.K.A Little Prince
Earthquake
Cannon
Arrows
Fire Spirit Dart Goblin Little Prince
Royal Delivery
Fire Spirit Knight Dart Goblin Mini P.E.K.K.A Little Prince
Fireball
Cannon Dart Goblin Little Prince
Poison
Cannon Dart Goblin Little Prince
Lightning
Knight Cannon Mini P.E.K.K.A Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Mini P.E.K.K.A Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Knight Cannon Dart Goblin Little Prince Mini P.E.K.K.A Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Knight Cannon

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Mini P.E.K.K.A Golem
Knight
Dart Goblin Fire Spirit The Log Little Prince
Cannon
Dart Goblin
Knight Golem The Log
Mini P.E.K.K.A
Fire Spirit Golem The Log Little Prince
Golem
Fire Spirit Dart Goblin Mini P.E.K.K.A The Log
The Log
Knight Dart Goblin Mini P.E.K.K.A Golem Little Prince
Little Prince
Knight Mini P.E.K.K.A The Log

Defense Synergies 6 10

Fire Spirit
Knight Mini P.E.K.K.A The Log
Knight
Fire Spirit Cannon Dart Goblin Little Prince Mini P.E.K.K.A The Log
Cannon
Knight The Log Dart Goblin Mini P.E.K.K.A Little Prince
Dart Goblin
Knight Cannon Mini P.E.K.K.A The Log
Mini P.E.K.K.A
The Log Fire Spirit Knight Cannon Dart Goblin
Golem
The Log
Cannon Mini P.E.K.K.A Fire Spirit Knight Dart Goblin Little Prince
Little Prince
Knight Cannon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Dart Goblin The Log
Mini P.E.K.K.A Knight Cannon Dart Goblin The Log
Cannon Mini P.E.K.K.A Fire Spirit Knight Dart Goblin
Cannon Mini P.E.K.K.A Knight Dart Goblin
Mini P.E.K.K.A The Log
The Log Fire Spirit Cannon Dart Goblin
Dart Goblin Fire Spirit Cannon Little Prince
Cannon Dart Goblin The Log
Cannon Mini P.E.K.K.A
Knight Fire Spirit Cannon Dart Goblin Mini P.E.K.K.A Little Prince
Dart Goblin Knight Cannon The Log
Dart Goblin
Cannon Mini P.E.K.K.A Fire Spirit Knight The Log
Fire Spirit Cannon Dart Goblin Mini P.E.K.K.A The Log
Mini P.E.K.K.A Knight Cannon
Cannon Mini P.E.K.K.A The Log
Knight Cannon Mini P.E.K.K.A
Fire Spirit Cannon Knight Dart Goblin The Log Little Prince
The Log Fire Spirit Knight Cannon Dart Goblin Little Prince
Mini P.E.K.K.A Cannon Dart Goblin
Fire Spirit Knight Cannon Dart Goblin Mini P.E.K.K.A The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A
Knight Mini P.E.K.K.A The Log
Knight Mini P.E.K.K.A The Log
Mini P.E.K.K.A Knight The Log
Knight Cannon Mini P.E.K.K.A
Fire Spirit Dart Goblin
Mini P.E.K.K.A Knight Dart Goblin
Mini P.E.K.K.A Knight
Knight Mini P.E.K.K.A The Log
Cannon Dart Goblin
Knight Dart Goblin Mini P.E.K.K.A
The Log
Mini P.E.K.K.A Knight Cannon
Cannon Dart Goblin
Knight Dart Goblin Mini P.E.K.K.A The Log Little Prince
Cannon Dart Goblin Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Knight Dart Goblin The Log
Fire Spirit The Log
Fire Spirit Dart Goblin
Fire Spirit Dart Goblin The Log
The Log Fire Spirit Dart Goblin
The Log Dart Goblin
Fire Spirit Mini P.E.K.K.A
Knight Dart Goblin The Log
Fire Spirit Dart Goblin
Fire Spirit Knight Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Mini P.E.K.K.A
Fire Spirit Dart Goblin Mini P.E.K.K.A The Log
Fire Spirit Dart Goblin The Log Little Prince
The Log
The Log
The Log
The Log Fire Spirit Little Prince
The Log Dart Goblin
The Log
Dart Goblin The Log
Fire Spirit Dart Goblin Little Prince
Dart Goblin
Mini P.E.K.K.A
Dart Goblin The Log
The Log
Fire Spirit Dart Goblin
Fire Spirit Dart Goblin
The Log
Knight Dart Goblin Mini P.E.K.K.A
The Log Dart Goblin
Dart Goblin
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log Little Prince

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