My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Minion Horde Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Goblin Barrel Skeleton Army Sparky
Giant Snowball
Fire Spirit Minion Horde Goblin Barrel Skeleton Army
Zap
Fire Spirit Minion Horde Goblin Barrel Skeleton Army Sparky
Barbarian Barrel
Fire Spirit Elite Barbarians Valkyrie Wizard Goblin Barrel Skeleton Army Sparky
The Log
Fire Spirit Elite Barbarians Goblin Barrel Skeleton Army Sparky
Earthquake
Goblin Barrel Skeleton Army
Arrows
Fire Spirit Minion Horde Goblin Barrel Skeleton Army
Royal Delivery
Fire Spirit Minion Horde Elite Barbarians Valkyrie Wizard Goblin Barrel Skeleton Army Sparky
Fireball
Minion Horde Elite Barbarians Wizard Goblin Barrel Skeleton Army Sparky
Poison
Minion Horde Wizard Skeleton Army Sparky
Lightning
Elite Barbarians Valkyrie Wizard Sparky
Rocket
Minion Horde Elite Barbarians Valkyrie Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Skeleton Army Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblin Barrel Skeleton Army Valkyrie Minion Horde Wizard Elite Barbarians Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Goblin Barrel Skeleton Army Valkyrie

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Elite Barbarians Goblin Barrel Sparky
Minion Horde
Sparky
Elite Barbarians
Valkyrie Fire Spirit Wizard Sparky
Valkyrie
Fire Spirit Elite Barbarians Goblin Barrel Wizard Sparky
Wizard
Elite Barbarians Valkyrie Sparky
Goblin Barrel
Valkyrie Fire Spirit Skeleton Army Sparky
Skeleton Army
Goblin Barrel Sparky
Sparky
Fire Spirit Minion Horde Elite Barbarians Valkyrie Wizard Goblin Barrel Skeleton Army

Defense Synergies 1 8

Fire Spirit
Valkyrie Sparky
Minion Horde
Sparky
Elite Barbarians
Valkyrie Wizard
Valkyrie
Elite Barbarians Fire Spirit Wizard Sparky
Wizard
Elite Barbarians Valkyrie Skeleton Army
Goblin Barrel
Skeleton Army
Wizard Sparky
Sparky
Fire Spirit Minion Horde Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Wizard Sparky
Minion Horde Elite Barbarians Skeleton Army Sparky Valkyrie
Minion Horde Skeleton Army Sparky Fire Spirit Elite Barbarians Valkyrie
Minion Horde Elite Barbarians Skeleton Army Sparky Valkyrie
Elite Barbarians Valkyrie Skeleton Army Sparky
Skeleton Army Fire Spirit Valkyrie
Minion Horde Fire Spirit Wizard
Valkyrie Sparky
Minion Horde Sparky Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Fire Spirit Minion Horde Valkyrie Sparky
Minion Horde Valkyrie Skeleton Army Wizard
Minion Horde Wizard
Minion Horde Skeleton Army Sparky Fire Spirit Elite Barbarians Valkyrie Wizard
Fire Spirit Valkyrie Wizard Skeleton Army Sparky Minion Horde
Elite Barbarians Skeleton Army Sparky Minion Horde
Minion Horde Skeleton Army Elite Barbarians Sparky
Minion Horde Wizard Sparky Elite Barbarians Valkyrie Skeleton Army
Fire Spirit Minion Horde Elite Barbarians Valkyrie Wizard Skeleton Army
Valkyrie Wizard Fire Spirit
Sparky Elite Barbarians
Valkyrie Wizard Skeleton Army Fire Spirit Minion Horde Elite Barbarians Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Elite Barbarians Sparky
Elite Barbarians Valkyrie Wizard
Skeleton Army Minion Horde Elite Barbarians Valkyrie Sparky
Valkyrie Skeleton Army Minion Horde Elite Barbarians Sparky
Minion Horde Elite Barbarians Valkyrie Skeleton Army Sparky
Fire Spirit Wizard Minion Horde
Skeleton Army Sparky Minion Horde Elite Barbarians Valkyrie
Minion Horde Elite Barbarians Valkyrie Skeleton Army Sparky
Minion Horde Elite Barbarians Valkyrie Skeleton Army Sparky
Minion Horde Skeleton Army Sparky
Minion Horde Elite Barbarians Valkyrie Sparky
Skeleton Army Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Minion Horde Valkyrie Wizard Sparky
Wizard Minion Horde Valkyrie Skeleton Army Sparky
Elite Barbarians Skeleton Army Sparky Minion Horde Valkyrie
Valkyrie Minion Horde Elite Barbarians Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Sparky
Minion Horde Sparky
Valkyrie Sparky
Wizard Fire Spirit Minion Horde Valkyrie Sparky
Wizard Fire Spirit Minion Horde
Fire Spirit Minion Horde Wizard Sparky
Fire Spirit Wizard
Wizard
Fire Spirit Minion Horde Elite Barbarians Sparky
Minion Horde Valkyrie Wizard Sparky
Fire Spirit Wizard
Fire Spirit Elite Barbarians Sparky
Minion Horde
Elite Barbarians Sparky
Minion Horde Wizard Sparky
Minion Horde Wizard Sparky
Sparky
Minion Horde Sparky
Fire Spirit Wizard Sparky
Fire Spirit Valkyrie Wizard
Minion Horde Sparky
Wizard
Sparky
Minion Horde
Fire Spirit Valkyrie Wizard Sparky
Minion Horde
Wizard Sparky
Wizard Sparky
Sparky
Elite Barbarians Fire Spirit Minion Horde Wizard Sparky
Minion Horde Wizard
Minion Horde Elite Barbarians Sparky
Minion Horde Wizard Sparky
Minion Horde Sparky
Minion Horde Sparky
Wizard Sparky
Minion Horde Fire Spirit Skeleton Army
Fire Spirit Wizard
Minion Horde Valkyrie Wizard Sparky
Wizard
Sparky
Minion Horde Elite Barbarians Sparky
Minion Horde Elite Barbarians Sparky
Sparky

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