My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Firecracker Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Hog Rider Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Wall Breakers
Giant Snowball
Fire Spirit Bomber Hog Rider Wall Breakers
Zap
Fire Spirit Bomber Firecracker Wall Breakers
Barbarian Barrel
Fire Spirit Bomber Knight Firecracker Tesla Wall Breakers
The Log
Fire Spirit Bomber Firecracker Hog Rider Wall Breakers
Earthquake
Bomber Firecracker Tesla Hog Rider
Arrows
Fire Spirit Bomber Firecracker Wall Breakers
Royal Delivery
Fire Spirit Bomber Knight Firecracker Hog Rider Wall Breakers
Fireball
Bomber Firecracker Tesla Hog Rider Wall Breakers
Poison
Bomber Firecracker
Lightning
Knight Tesla
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Firecracker The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Wall Breakers The Log Knight Firecracker Tesla Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Bomber Wall Breakers The Log

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Knight Wall Breakers
Bomber
Knight Hog Rider
Knight
Firecracker Hog Rider Wall Breakers Fire Spirit Bomber The Log
Firecracker
Knight Hog Rider Wall Breakers
Tesla
Hog Rider
Fire Spirit Knight Firecracker The Log Bomber
Wall Breakers
Knight Fire Spirit Firecracker The Log
The Log
Hog Rider Knight Wall Breakers

Defense Synergies 6 6

Fire Spirit
Knight Firecracker The Log
Bomber
Knight Tesla The Log
Knight
Fire Spirit Bomber Firecracker Tesla The Log
Firecracker
Knight The Log Fire Spirit Tesla
Tesla
Knight The Log Bomber Firecracker
Hog Rider
Wall Breakers
The Log
Firecracker Tesla Fire Spirit Bomber Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Firecracker Tesla The Log
Bomber Knight Firecracker Tesla The Log
Tesla Fire Spirit Bomber Knight
Tesla Bomber Knight Firecracker
Bomber Firecracker The Log
The Log Fire Spirit Bomber Firecracker Tesla
Tesla Fire Spirit Firecracker
Tesla The Log
Tesla
Knight Fire Spirit Bomber Firecracker Tesla
Bomber Knight Firecracker Tesla The Log
Tesla Firecracker
Tesla Fire Spirit Bomber Knight The Log
Fire Spirit Bomber Firecracker Tesla The Log
Knight Tesla
Tesla The Log
Tesla Bomber Knight Firecracker
Fire Spirit Tesla Bomber Knight Firecracker The Log
The Log Fire Spirit Bomber Knight Firecracker Tesla
Tesla
Bomber Fire Spirit Knight Firecracker Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla
Bomber Knight Firecracker Tesla The Log
Knight The Log
Knight Tesla The Log
Knight Tesla
Fire Spirit Firecracker Tesla
Knight Tesla
Knight Tesla
Knight Firecracker The Log
Tesla
Knight Tesla
The Log
Knight Tesla
Bomber Firecracker Tesla
Tesla Bomber Knight Firecracker The Log
Bomber Firecracker Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log
Firecracker The Log
The Log
Knight Firecracker The Log
Bomber Fire Spirit Firecracker The Log
Firecracker Fire Spirit
Fire Spirit Bomber Firecracker The Log
The Log Fire Spirit Firecracker
The Log Firecracker
Fire Spirit
Firecracker Knight The Log
Fire Spirit Firecracker
Fire Spirit Knight Firecracker The Log
Firecracker
Firecracker The Log
Bomber Firecracker The Log
Firecracker The Log
Bomber
Fire Spirit Bomber Firecracker The Log
Fire Spirit Bomber Firecracker The Log
The Log
The Log
The Log
Firecracker The Log Fire Spirit Bomber
Firecracker The Log
The Log
Firecracker The Log
Fire Spirit Firecracker
Firecracker
Bomber The Log
Firecracker
Firecracker The Log
Fire Spirit
Fire Spirit Firecracker
The Log
Knight Firecracker
The Log Bomber Firecracker
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: