My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Mediocre
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Baby Dragon Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Baby Dragon Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Barrel Miner
Giant Snowball
Fire Spirit Archers Goblin Barrel Baby Dragon Miner
Zap
Fire Spirit Archers Goblin Barrel
Barbarian Barrel
Fire Spirit Ice Spirit Archers Goblin Barrel Royal Ghost
The Log
Fire Spirit Ice Spirit Archers Goblin Barrel
Earthquake
Archers Goblin Barrel
Arrows
Fire Spirit Ice Spirit Archers Goblin Barrel
Royal Delivery
Fire Spirit Ice Spirit Archers Goblin Barrel Baby Dragon Miner Royal Ghost
Fireball
Archers Goblin Barrel Baby Dragon
Poison
Archers
Lightning
Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Earthquake Baby Dragon Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Baby Dragon Miner Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Archers Earthquake Goblin Barrel Miner Royal Ghost Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Ice Spirit Archers Earthquake

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Goblin Barrel Baby Dragon
Ice Spirit
Goblin Barrel Archers Baby Dragon Miner Royal Ghost
Archers
Ice Spirit Baby Dragon Miner Royal Ghost
Earthquake
Goblin Barrel
Ice Spirit Fire Spirit Baby Dragon Miner Royal Ghost
Baby Dragon
Fire Spirit Ice Spirit Archers Goblin Barrel Miner
Miner
Fire Spirit Ice Spirit Archers Goblin Barrel Baby Dragon Royal Ghost
Royal Ghost
Ice Spirit Archers Goblin Barrel Miner

Defense Synergies 0 7

Fire Spirit
Ice Spirit
Ice Spirit
Fire Spirit Archers Earthquake Baby Dragon Miner Royal Ghost
Archers
Ice Spirit Baby Dragon
Earthquake
Ice Spirit
Goblin Barrel
Baby Dragon
Ice Spirit Archers
Miner
Ice Spirit
Royal Ghost
Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Baby Dragon
Ice Spirit
Fire Spirit Archers
Earthquake
Fire Spirit Archers Earthquake Baby Dragon Royal Ghost
Fire Spirit Ice Spirit Archers Baby Dragon
Earthquake Baby Dragon
Fire Spirit Ice Spirit Archers Miner Royal Ghost
Archers Earthquake Baby Dragon Royal Ghost
Archers Baby Dragon
Fire Spirit Ice Spirit Earthquake
Fire Spirit Ice Spirit Earthquake Baby Dragon Royal Ghost
Ice Spirit
Fire Spirit Ice Spirit Archers Baby Dragon Royal Ghost
Earthquake Baby Dragon Fire Spirit Ice Spirit Archers Royal Ghost
Royal Ghost Fire Spirit Archers Earthquake Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Royal Ghost
Archers Baby Dragon Miner Royal Ghost
Ice Spirit
Fire Spirit Ice Spirit Archers Baby Dragon
Archers
Ice Spirit Baby Dragon
Archers Baby Dragon
Ice Spirit Archers Baby Dragon
Archers Earthquake Baby Dragon Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Baby Dragon Royal Ghost
Baby Dragon Miner Royal Ghost
Earthquake Baby Dragon Miner
Earthquake
Fire Spirit Earthquake Baby Dragon
Fire Spirit Ice Spirit Baby Dragon
Fire Spirit Archers Earthquake Baby Dragon
Earthquake Fire Spirit Ice Spirit Baby Dragon
Miner
Fire Spirit
Miner Earthquake
Fire Spirit Archers Baby Dragon
Earthquake Fire Spirit Baby Dragon Miner
Earthquake Baby Dragon
Earthquake Baby Dragon
Earthquake Baby Dragon
Earthquake Baby Dragon
Earthquake
Fire Spirit Archers Earthquake Baby Dragon
Fire Spirit Earthquake Baby Dragon Miner
Earthquake Baby Dragon
Earthquake Baby Dragon
Earthquake Fire Spirit Ice Spirit Baby Dragon
Miner Earthquake Baby Dragon Royal Ghost
Baby Dragon Miner
Miner Baby Dragon
Fire Spirit Archers Baby Dragon
Ice Spirit
Earthquake Miner
Ice Spirit
Earthquake
Earthquake Fire Spirit Ice Spirit Archers
Fire Spirit Archers Baby Dragon
Miner Baby Dragon
Earthquake Baby Dragon
Ice Spirit Baby Dragon
Baby Dragon Miner Royal Ghost

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