My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Prince Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Valkyrie Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Prince Bandit
Giant Snowball
Fire Spirit
Zap
Fire Spirit Prince Bandit
Barbarian Barrel
Fire Spirit Elite Barbarians Valkyrie Bandit Electro Wizard
The Log
Fire Spirit Elite Barbarians Prince Bandit
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Elite Barbarians Valkyrie Prince Bandit Electro Wizard
Fireball
Elite Barbarians Bandit Electro Wizard
Poison
Electro Wizard
Lightning
Elite Barbarians Valkyrie Prince Bandit Electro Wizard
Rocket
Elite Barbarians Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Valkyrie Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Arrows Bandit Valkyrie Electro Wizard Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Arrows Bandit

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Elite Barbarians Prince Bandit
Arrows
Elite Barbarians Prince Bandit
Elite Barbarians
Arrows Valkyrie Fire Spirit The Log Bandit
Valkyrie
Fire Spirit Elite Barbarians Prince Bandit Electro Wizard
Prince
Valkyrie Fire Spirit Arrows The Log Electro Wizard
The Log
Elite Barbarians Prince Bandit
Bandit
Fire Spirit Arrows Elite Barbarians Valkyrie The Log Electro Wizard
Electro Wizard
Valkyrie Prince Bandit

Defense Synergies 2 15

Fire Spirit
Valkyrie The Log Electro Wizard
Arrows
Valkyrie Prince Bandit
Elite Barbarians
Valkyrie The Log
Valkyrie
Elite Barbarians Fire Spirit Arrows Prince The Log Bandit Electro Wizard
Prince
The Log Arrows Valkyrie Electro Wizard
The Log
Prince Fire Spirit Elite Barbarians Valkyrie Bandit Electro Wizard
Bandit
Arrows Valkyrie The Log Electro Wizard
Electro Wizard
Fire Spirit Valkyrie Prince The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie The Log Electro Wizard
Elite Barbarians Valkyrie Prince The Log Bandit Electro Wizard
Prince Fire Spirit Elite Barbarians Valkyrie Bandit Electro Wizard
Elite Barbarians Prince Valkyrie Bandit Electro Wizard
Arrows Elite Barbarians Valkyrie Prince The Log
Arrows The Log Fire Spirit Valkyrie Bandit Electro Wizard
Electro Wizard Fire Spirit Arrows
Arrows Valkyrie The Log Bandit Electro Wizard
Elite Barbarians Prince
Elite Barbarians Fire Spirit Valkyrie Prince Bandit Electro Wizard
Valkyrie Electro Wizard Arrows The Log Bandit
Arrows Electro Wizard
Prince Fire Spirit Elite Barbarians Valkyrie The Log Bandit Electro Wizard
Fire Spirit Valkyrie Arrows Prince The Log Electro Wizard
Elite Barbarians Prince Bandit Electro Wizard
Elite Barbarians Prince The Log Bandit Electro Wizard
Arrows Elite Barbarians Valkyrie Prince Electro Wizard
Fire Spirit Arrows Elite Barbarians Valkyrie Prince The Log Bandit Electro Wizard
Arrows Valkyrie The Log Fire Spirit Bandit Electro Wizard
Elite Barbarians Prince Electro Wizard
Valkyrie Fire Spirit Arrows Elite Barbarians Prince The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Prince Bandit Electro Wizard
Bandit Electro Wizard Arrows Elite Barbarians Valkyrie Prince The Log
Bandit Elite Barbarians Valkyrie Prince The Log Electro Wizard
Valkyrie Prince Elite Barbarians The Log Bandit Electro Wizard
Elite Barbarians Valkyrie Prince Bandit
Fire Spirit Arrows Electro Wizard
Prince Elite Barbarians Valkyrie Bandit Electro Wizard
Elite Barbarians Valkyrie Prince
Electro Wizard Elite Barbarians Valkyrie Prince The Log Bandit
Elite Barbarians Valkyrie Prince
Arrows Elite Barbarians Valkyrie Prince The Log Electro Wizard
Elite Barbarians Prince Valkyrie Bandit
Valkyrie
Elite Barbarians Electro Wizard Valkyrie Prince The Log
Arrows Valkyrie Elite Barbarians The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie The Log Bandit
Arrows The Log Bandit Electro Wizard
Arrows The Log Bandit
Arrows Valkyrie Prince The Log
Fire Spirit Arrows Valkyrie The Log
Arrows Fire Spirit
Fire Spirit Arrows The Log
Arrows The Log Fire Spirit
Arrows The Log Bandit
Fire Spirit Elite Barbarians Prince Electro Wizard
Arrows Valkyrie Prince The Log Bandit Electro Wizard
Fire Spirit Arrows
Fire Spirit Elite Barbarians The Log Bandit
Arrows Bandit
Arrows Elite Barbarians Prince The Log
Arrows The Log Bandit
Arrows The Log Bandit
Arrows
Fire Spirit Arrows Prince The Log Bandit Electro Wizard
Fire Spirit Arrows Valkyrie The Log
Prince The Log
Arrows
Prince The Log
Arrows The Log
Arrows The Log Fire Spirit Valkyrie
Arrows The Log Bandit Electro Wizard
Arrows Prince The Log Bandit
Arrows The Log Bandit
Elite Barbarians Fire Spirit Arrows Electro Wizard
Electro Wizard
Elite Barbarians
Arrows The Log Bandit
Arrows Electro Wizard
Prince
Arrows The Log
Electro Wizard Fire Spirit Prince Bandit
Fire Spirit Arrows Electro Wizard
Arrows The Log
Valkyrie Prince Electro Wizard
Arrows The Log
Arrows
Elite Barbarians Prince
Elite Barbarians The Log Electro Wizard
Electro Wizard
Prince The Log Bandit Electro Wizard

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