My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Skeleton Barrel Executioner Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Skeleton Barrel Clone Giant Skeleton
Giant Snowball
Bomber Bats Skeleton Barrel Clone
Zap
Bomber Bats Skeleton Barrel Clone
Barbarian Barrel
Bomber Skeleton Barrel Clone Executioner Giant Skeleton
The Log
Bomber Skeleton Barrel Clone Giant Skeleton
Earthquake
Bomber Clone
Arrows
Bomber Bats Skeleton Barrel Clone
Royal Delivery
Bomber Bats Skeleton Barrel Clone Executioner Giant Skeleton
Fireball
Bomber Skeleton Barrel Clone Executioner
Poison
Bomber Bats Skeleton Barrel Clone Executioner
Lightning
Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Barrel Clone Tornado Executioner Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Arrows Skeleton Barrel Clone Tornado Executioner Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats Arrows Skeleton Barrel

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Skeleton Barrel Giant Skeleton
Bats
Skeleton Barrel Giant Skeleton Bomber Clone
Arrows
Skeleton Barrel Giant Skeleton
Skeleton Barrel
Bats Clone Bomber Arrows Tornado Giant Skeleton
Clone
Skeleton Barrel Giant Skeleton Bats
Tornado
Executioner Skeleton Barrel Giant Skeleton
Executioner
Tornado
Giant Skeleton
Bats Clone Bomber Arrows Skeleton Barrel Tornado

Defense Synergies 1 7

Bomber
Bats Tornado
Bats
Bomber Giant Skeleton
Arrows
Tornado Giant Skeleton
Skeleton Barrel
Clone
Tornado
Executioner Bomber Arrows Giant Skeleton
Executioner
Tornado Giant Skeleton
Giant Skeleton
Bats Arrows Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Skeleton Barrel Executioner
Bomber Bats Executioner
Tornado Bomber Bats Executioner Giant Skeleton
Bomber Bats
Bomber Arrows Tornado Giant Skeleton
Arrows Tornado Bomber Bats Executioner
Bats Tornado Arrows Executioner
Arrows Skeleton Barrel Giant Skeleton
Tornado
Tornado Bomber Giant Skeleton
Bats Executioner Bomber Arrows Tornado Giant Skeleton
Arrows Executioner Bats Tornado
Bomber Bats Giant Skeleton
Bomber Executioner Bats Arrows Tornado
Tornado
Bomber Bats Arrows Tornado Executioner
Arrows Bomber Bats Tornado Executioner
Arrows Tornado Executioner Bomber Bats Giant Skeleton
Tornado
Bomber Bats Arrows Executioner Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Skeleton
Bomber Arrows Skeleton Barrel Executioner
Giant Skeleton Bats
Giant Skeleton Bats Tornado
Giant Skeleton Executioner
Arrows Executioner Bats Skeleton Barrel Tornado
Bats Giant Skeleton
Giant Skeleton
Giant Skeleton Bats Tornado
Bats Giant Skeleton
Arrows Tornado Giant Skeleton
Giant Skeleton Executioner
Bomber Executioner
Bomber Bats Tornado Executioner Giant Skeleton
Bats Arrows Executioner Bomber Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Giant Skeleton
Arrows Skeleton Barrel Tornado Executioner
Arrows Skeleton Barrel Giant Skeleton
Arrows Skeleton Barrel Giant Skeleton
Bomber Executioner Arrows
Arrows Executioner Bats Skeleton Barrel Tornado
Bomber Arrows Tornado Executioner
Arrows Skeleton Barrel Tornado Executioner
Arrows Skeleton Barrel Tornado
Bats Tornado
Arrows Skeleton Barrel Tornado
Arrows Tornado Executioner
Skeleton Barrel Executioner
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Bomber Arrows Skeleton Barrel Executioner
Arrows Skeleton Barrel Executioner
Arrows Tornado
Bomber Bats
Bomber Arrows Skeleton Barrel Executioner
Bomber Arrows Skeleton Barrel Tornado
Giant Skeleton
Arrows Tornado
Tornado
Arrows Skeleton Barrel
Arrows Tornado Bomber Executioner
Arrows Skeleton Barrel Tornado Executioner
Arrows Skeleton Barrel Tornado
Arrows Skeleton Barrel Tornado
Bats Arrows Tornado Executioner
Bats Skeleton Barrel
Bomber Arrows
Arrows
Giant Skeleton
Arrows
Skeleton Barrel Bats
Arrows Tornado Executioner
Arrows
Executioner
Arrows Bomber Skeleton Barrel Executioner
Arrows Tornado Giant Skeleton
Executioner
Bats Tornado Giant Skeleton
Bats Tornado Executioner
Skeleton Barrel Tornado Executioner Giant Skeleton

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