My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Missing cards in your collection

Elixir Golem Lumberjack

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Wizard Witch Royal Ghost Bandit Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Royal Ghost Bandit Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Royal Ghost Bandit Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Skeleton Army Bandit Ram Rider
Giant Snowball
Skeleton Army Witch Ram Rider
Zap
Skeleton Army Witch Bandit Ram Rider
Barbarian Barrel
Elixir Golem Wizard Skeleton Army Witch Royal Ghost Bandit
The Log
Elixir Golem Skeleton Army Witch Bandit Ram Rider
Earthquake
Elixir Golem Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Elixir Golem Wizard Skeleton Army Witch Royal Ghost Bandit Ram Rider
Fireball
Elixir Golem Wizard Skeleton Army Witch Bandit Ram Rider
Poison
Elixir Golem Wizard Skeleton Army Witch
Lightning
Wizard Witch Bandit Ram Rider
Rocket
Wizard Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Skeleton Army Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Skeleton Army Royal Ghost Bandit Fireball Wizard Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Elixir Golem Skeleton Army Royal Ghost Bandit

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elixir Golem
Fireball Wizard Witch Royal Ghost Bandit
Fireball
Elixir Golem Ram Rider
Wizard
Elixir Golem Royal Ghost Bandit Ram Rider
Skeleton Army
Witch
Elixir Golem Royal Ghost Bandit Ram Rider
Royal Ghost
Elixir Golem Wizard Witch Bandit Ram Rider
Bandit
Elixir Golem Wizard Witch Royal Ghost Ram Rider
Ram Rider
Fireball Wizard Witch Royal Ghost Bandit

Defense Synergies 0 9

Elixir Golem
Fireball
Bandit Ram Rider
Wizard
Skeleton Army Royal Ghost Bandit
Skeleton Army
Wizard Bandit
Witch
Royal Ghost Bandit
Royal Ghost
Wizard Witch
Bandit
Fireball Wizard Skeleton Army Witch Ram Rider
Ram Rider
Fireball Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard Ram Rider
Skeleton Army Witch Bandit Ram Rider
Skeleton Army Witch Ram Rider Bandit
Skeleton Army Witch Bandit Ram Rider
Fireball Skeleton Army
Fireball Skeleton Army Royal Ghost Bandit
Ram Rider Fireball Wizard Witch
Fireball Bandit Ram Rider
Witch Skeleton Army
Skeleton Army Royal Ghost Bandit
Skeleton Army Witch Fireball Wizard Royal Ghost Bandit Ram Rider
Fireball Wizard Witch Ram Rider
Skeleton Army Fireball Wizard Witch Bandit Ram Rider
Fireball Wizard Skeleton Army Witch Royal Ghost
Skeleton Army Bandit Ram Rider
Skeleton Army Fireball Bandit Ram Rider
Wizard Fireball Skeleton Army Witch
Fireball Wizard Skeleton Army Witch Royal Ghost Bandit Ram Rider
Wizard Witch Fireball Royal Ghost Bandit Ram Rider
Ram Rider
Wizard Skeleton Army Royal Ghost Fireball Witch Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball Witch Royal Ghost Bandit
Fireball Bandit Wizard Royal Ghost
Skeleton Army Bandit Witch Ram Rider
Skeleton Army Fireball Bandit Ram Rider
Skeleton Army Witch Bandit Ram Rider
Fireball Wizard Witch Ram Rider
Skeleton Army Fireball Witch Bandit Ram Rider
Skeleton Army
Fireball Skeleton Army Witch Bandit
Witch Skeleton Army
Witch
Skeleton Army Fireball
Skeleton Army Fireball Wizard Witch Bandit Ram Rider
Wizard Fireball Skeleton Army Witch
Skeleton Army Witch Fireball
Fireball Wizard Witch Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Ghost Bandit
Fireball Royal Ghost Bandit Ram Rider
Fireball Bandit
Fireball
Fireball Wizard
Fireball Wizard Witch Ram Rider
Wizard Witch
Fireball Wizard Ram Rider
Fireball Wizard Bandit Ram Rider
Fireball
Fireball Wizard Bandit Ram Rider
Fireball Wizard
Fireball Bandit
Fireball Bandit
Fireball
Fireball Wizard Witch Bandit
Fireball Wizard Bandit
Fireball
Fireball Wizard Bandit
Fireball Wizard Witch
Fireball
Fireball Wizard
Fireball
Fireball Wizard Witch
Witch
Fireball Wizard Witch Royal Ghost Bandit Ram Rider
Fireball Wizard Witch Bandit Ram Rider
Fireball Bandit
Fireball Wizard Witch
Fireball Wizard Witch
Fireball
Fireball Wizard Bandit
Fireball
Fireball Wizard
Fireball Skeleton Army Witch Bandit
Fireball Wizard Witch Ram Rider
Fireball
Fireball Wizard
Fireball Wizard
Fireball
Fireball Witch
Fireball Witch
Fireball Witch Royal Ghost Bandit

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