My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Valkyrie Battle Ram Giant X-Bow Electro Giant Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Battle Ram Giant X-Bow Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Battle Ram Giant X-Bow Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Battle Ram Giant X-Bow Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Battle Ram Giant
Giant Snowball
Battle Ram
Zap
Battle Ram Inferno Tower X-Bow
Barbarian Barrel
Elixir Golem Valkyrie Battle Ram Inferno Tower X-Bow Electro Wizard
The Log
Elixir Golem Battle Ram X-Bow
Earthquake
Elixir Golem Inferno Tower X-Bow
Arrows
Royal Delivery
Elixir Golem Valkyrie Battle Ram Electro Wizard
Fireball
Elixir Golem Battle Ram Inferno Tower X-Bow Electro Wizard
Poison
Elixir Golem Inferno Tower X-Bow Electro Wizard
Lightning
Valkyrie Battle Ram Inferno Tower X-Bow Electro Wizard
Rocket
Valkyrie Inferno Tower X-Bow

Against air swarms

Spells and units that can counter air swarms.

Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Battle Ram Inferno Tower Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Valkyrie Battle Ram Electro Wizard Giant Inferno Tower X-Bow Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Elixir Golem Valkyrie Battle Ram Electro Wizard

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elixir Golem
Valkyrie
Battle Ram Giant X-Bow Electro Wizard
Battle Ram
Valkyrie Electro Wizard
Giant
Valkyrie Electro Wizard
Inferno Tower
X-Bow
Valkyrie
Electro Giant
Electro Wizard
Valkyrie Battle Ram Giant

Defense Synergies 1 5

Elixir Golem
Valkyrie
Inferno Tower X-Bow Electro Wizard
Battle Ram
Giant
Inferno Tower
Electro Wizard Valkyrie X-Bow
X-Bow
Valkyrie Inferno Tower Electro Wizard
Electro Giant
Electro Wizard
Inferno Tower Valkyrie X-Bow

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower X-Bow Electro Wizard
Inferno Tower Valkyrie X-Bow Electro Wizard
Inferno Tower Valkyrie Electro Wizard
Inferno Tower Valkyrie Electro Wizard
Valkyrie X-Bow
Valkyrie X-Bow Electro Wizard
Inferno Tower Electro Wizard X-Bow
Valkyrie Inferno Tower X-Bow Electro Giant Electro Wizard
Inferno Tower X-Bow
Valkyrie Inferno Tower Electro Wizard
Valkyrie Electro Wizard X-Bow Electro Giant
Inferno Tower Electro Wizard
Inferno Tower Valkyrie X-Bow Electro Wizard
Valkyrie X-Bow Electro Wizard
Inferno Tower X-Bow Electro Wizard
Inferno Tower X-Bow Electro Giant Electro Wizard
Valkyrie Inferno Tower X-Bow Electro Wizard
Valkyrie X-Bow Electro Wizard
Valkyrie Electro Wizard
Inferno Tower Electro Wizard
Valkyrie Electro Giant Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Inferno Tower X-Bow Electro Giant Electro Wizard
Electro Wizard Valkyrie X-Bow
Valkyrie Inferno Tower Electro Wizard
Valkyrie Inferno Tower X-Bow Electro Wizard
Inferno Tower Valkyrie
Electro Giant Electro Wizard
Valkyrie Inferno Tower Electro Wizard
Inferno Tower Valkyrie
Electro Wizard Valkyrie Inferno Tower X-Bow
Inferno Tower
Valkyrie Inferno Tower
Valkyrie Electro Giant Electro Wizard
Valkyrie Inferno Tower
Valkyrie Electro Giant
Inferno Tower Electro Giant Electro Wizard Valkyrie X-Bow
Valkyrie Inferno Tower Electro Giant Electro Wizard
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie X-Bow
X-Bow Electro Wizard
X-Bow
Valkyrie
Valkyrie
Electro Giant
X-Bow
X-Bow
X-Bow Electro Wizard
Valkyrie X-Bow Electro Wizard
X-Bow
X-Bow
X-Bow
X-Bow
X-Bow Electro Wizard
Valkyrie X-Bow Electro Giant
X-Bow
X-Bow
X-Bow
Electro Giant Valkyrie
X-Bow Electro Wizard
X-Bow
X-Bow
X-Bow Electro Giant Electro Wizard
Electro Wizard Electro Giant
X-Bow
Electro Wizard
Electro Wizard X-Bow
Electro Wizard
Valkyrie Electro Wizard
Electro Giant
Electro Giant Electro Wizard
Electro Wizard
X-Bow Electro Giant Electro Wizard

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