My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 problems 6 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Wizard Baby Dragon Balloon P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Balloon Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elixir Golem Baby Dragon Balloon P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elixir Golem Balloon Bandit
Giant Snowball
Minion Horde Baby Dragon Balloon
Zap
Minion Horde Balloon Bandit
Barbarian Barrel
Elixir Golem Wizard Bandit
The Log
Elixir Golem Bandit
Earthquake
Elixir Golem
Arrows
Minion Horde
Royal Delivery
Minion Horde Elixir Golem Wizard Baby Dragon Balloon P.E.K.K.A Bandit
Fireball
Minion Horde Elixir Golem Wizard Baby Dragon Balloon Bandit
Poison
Minion Horde Elixir Golem Wizard Balloon
Lightning
Wizard Baby Dragon Balloon Bandit
Rocket
Minion Horde Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Baby Dragon P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Elixir Golem Bandit Baby Dragon Minion Horde Wizard Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Elixir Golem Bandit Baby Dragon

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mirror
Elixir Golem
Wizard Mirror Baby Dragon Balloon Bandit
Wizard
Elixir Golem Balloon P.E.K.K.A Bandit
Mirror
Minion Horde Elixir Golem Balloon
Baby Dragon
Elixir Golem Balloon P.E.K.K.A Bandit
Balloon
Elixir Golem Wizard Mirror Baby Dragon Bandit
P.E.K.K.A
Wizard Baby Dragon
Bandit
Elixir Golem Wizard Baby Dragon Balloon

Defense Synergies 1 4

Minion Horde
Mirror
Elixir Golem
Wizard
P.E.K.K.A Bandit
Mirror
Minion Horde
Baby Dragon
P.E.K.K.A Bandit
Balloon
P.E.K.K.A
Wizard Baby Dragon
Bandit
Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard Baby Dragon
Minion Horde P.E.K.K.A Bandit
Minion Horde P.E.K.K.A Bandit
Minion Horde P.E.K.K.A Bandit
P.E.K.K.A
Baby Dragon Bandit
Minion Horde Wizard Baby Dragon
Baby Dragon P.E.K.K.A Bandit
Minion Horde P.E.K.K.A
Minion Horde Bandit
Minion Horde Wizard Baby Dragon Bandit
Minion Horde Wizard Baby Dragon
Minion Horde P.E.K.K.A Wizard Bandit
Wizard Minion Horde Baby Dragon P.E.K.K.A
P.E.K.K.A Minion Horde Bandit
Minion Horde P.E.K.K.A Bandit
Minion Horde Wizard P.E.K.K.A
Minion Horde Wizard Baby Dragon Bandit
Wizard Baby Dragon Bandit
P.E.K.K.A
Wizard Minion Horde Baby Dragon P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Bandit
Bandit Wizard Baby Dragon
P.E.K.K.A Bandit Minion Horde
P.E.K.K.A Minion Horde Bandit
P.E.K.K.A Minion Horde Bandit
Wizard Minion Horde Baby Dragon
P.E.K.K.A Minion Horde Bandit
P.E.K.K.A Minion Horde
Minion Horde P.E.K.K.A Baby Dragon Bandit
P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde
P.E.K.K.A
P.E.K.K.A Minion Horde Wizard Bandit
Wizard Minion Horde Baby Dragon
Minion Horde Baby Dragon P.E.K.K.A
Minion Horde Wizard Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Baby Dragon Bandit
Baby Dragon Bandit
Minion Horde Baby Dragon Bandit
Wizard Minion Horde Baby Dragon
Wizard Minion Horde Baby Dragon
Minion Horde Wizard Baby Dragon
Wizard Baby Dragon
Wizard Bandit
Minion Horde
Minion Horde Wizard Bandit
Wizard Baby Dragon
Baby Dragon Bandit
Minion Horde Baby Dragon Bandit
Baby Dragon
Minion Horde Wizard Baby Dragon Bandit
Minion Horde Wizard Baby Dragon Bandit
Minion Horde
Wizard Baby Dragon Bandit
Wizard Baby Dragon
Minion Horde Baby Dragon
Wizard
Minion Horde Baby Dragon
Wizard Baby Dragon
Minion Horde
Wizard Baby Dragon Bandit
Wizard Baby Dragon Bandit
Baby Dragon Bandit
Minion Horde Wizard Baby Dragon
Minion Horde Wizard
Minion Horde
Minion Horde Wizard Bandit
Minion Horde
P.E.K.K.A Minion Horde
Wizard
Minion Horde Bandit
Wizard Baby Dragon
Minion Horde Wizard Baby Dragon
Wizard Baby Dragon
Minion Horde P.E.K.K.A
Minion Horde Baby Dragon
Baby Dragon Bandit

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