My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Great!
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Baby Dragon Electro Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Healer Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Night Witch
Giant Snowball
Baby Dragon Electro Dragon Night Witch
Zap
Night Witch
Barbarian Barrel
Elixir Golem Night Witch
The Log
Elixir Golem
Earthquake
Elixir Golem
Arrows
Night Witch
Royal Delivery
Elixir Golem Battle Healer Baby Dragon Electro Dragon Night Witch
Fireball
Elixir Golem Battle Healer Baby Dragon Electro Dragon Night Witch
Poison
Elixir Golem Battle Healer Electro Dragon Night Witch
Lightning
Battle Healer Baby Dragon Electro Dragon Night Witch
Rocket
Battle Healer Electro Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Baby Dragon Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Battle Healer Rage Tornado Baby Dragon Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Elixir Golem Tornado Battle Healer Baby Dragon Night Witch Electro Dragon Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Elixir Golem Tornado Battle Healer

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elixir Golem
Battle Healer Rage Lightning Night Witch Tornado Baby Dragon Electro Dragon
Battle Healer
Elixir Golem Rage Baby Dragon Electro Dragon Tornado Night Witch
Rage
Elixir Golem Battle Healer Electro Dragon Night Witch
Tornado
Baby Dragon Elixir Golem Battle Healer Electro Dragon Night Witch
Baby Dragon
Battle Healer Tornado Elixir Golem Electro Dragon Lightning
Electro Dragon
Battle Healer Elixir Golem Rage Tornado Baby Dragon
Lightning
Elixir Golem Baby Dragon
Night Witch
Elixir Golem Battle Healer Rage Tornado

Defense Synergies 2 5

Elixir Golem
Battle Healer
Baby Dragon Electro Dragon Tornado Night Witch
Rage
Tornado
Battle Healer Baby Dragon Electro Dragon
Baby Dragon
Battle Healer Tornado Electro Dragon
Electro Dragon
Battle Healer Tornado Baby Dragon
Lightning
Night Witch
Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Baby Dragon Electro Dragon
Battle Healer Electro Dragon Night Witch
Tornado Electro Dragon Lightning Night Witch
Night Witch Electro Dragon
Lightning Battle Healer Tornado
Tornado Baby Dragon Electro Dragon Night Witch
Tornado Lightning Baby Dragon Electro Dragon Night Witch
Lightning Battle Healer Baby Dragon Electro Dragon
Tornado Night Witch
Tornado Battle Healer Night Witch
Tornado Baby Dragon Electro Dragon Night Witch
Tornado Baby Dragon Electro Dragon Night Witch
Night Witch Battle Healer Electro Dragon Lightning
Tornado Baby Dragon Electro Dragon Night Witch
Tornado Lightning
Tornado Electro Dragon Night Witch
Battle Healer Tornado Baby Dragon Electro Dragon Night Witch
Tornado Baby Dragon Battle Healer Electro Dragon
Tornado
Battle Healer Baby Dragon Electro Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer
Battle Healer Baby Dragon Electro Dragon Lightning
Battle Healer Electro Dragon Lightning
Lightning Battle Healer Tornado Night Witch
Battle Healer Night Witch
Tornado Baby Dragon Electro Dragon
Battle Healer Lightning Night Witch
Battle Healer
Electro Dragon Lightning Tornado Baby Dragon
Electro Dragon
Lightning Tornado
Lightning Night Witch
Baby Dragon Electro Dragon
Electro Dragon Battle Healer Tornado Baby Dragon Lightning Night Witch
Battle Healer Baby Dragon Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Baby Dragon Electro Dragon
Tornado Baby Dragon Electro Dragon
Lightning Baby Dragon Electro Dragon
Lightning
Baby Dragon
Tornado Baby Dragon Electro Dragon
Tornado Baby Dragon
Tornado Baby Dragon Electro Dragon Lightning
Tornado Electro Dragon Lightning
Lightning Tornado Electro Dragon Night Witch
Lightning Tornado Electro Dragon
Lightning Tornado Baby Dragon Electro Dragon
Lightning Baby Dragon
Lightning Baby Dragon Electro Dragon
Lightning Baby Dragon
Lightning Baby Dragon Electro Dragon
Lightning Baby Dragon Electro Dragon
Lightning Tornado
Lightning Night Witch
Lightning Baby Dragon Electro Dragon
Lightning Tornado Baby Dragon Electro Dragon
Lightning Baby Dragon Night Witch
Lightning Tornado
Tornado Lightning
Lightning Baby Dragon Electro Dragon
Tornado Baby Dragon Electro Dragon
Tornado Baby Dragon Electro Dragon Lightning
Lightning Tornado Baby Dragon Electro Dragon
Lightning Tornado Baby Dragon
Lightning Tornado Baby Dragon Electro Dragon Night Witch
Electro Dragon Lightning
Lightning Night Witch
Lightning Electro Dragon Night Witch
Lightning Electro Dragon
Lightning
Lightning Electro Dragon Night Witch
Lightning Tornado Baby Dragon Electro Dragon
Lightning Baby Dragon Electro Dragon
Baby Dragon Electro Dragon Lightning
Lightning Tornado
Electro Dragon
Electro Dragon Tornado Baby Dragon Lightning
Tornado Electro Dragon Lightning
Electro Dragon Lightning Tornado Baby Dragon

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