My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch Bandit Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Elite Barbarians Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Elite Barbarians Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Bandit Sparky
Giant Snowball
Bats Witch
Zap
Bats Witch Bandit Sparky
Barbarian Barrel
Electro Spirit Elite Barbarians Witch Bandit Sparky
The Log
Electro Spirit Elite Barbarians Witch Bandit Sparky
Earthquake
Witch
Arrows
Electro Spirit Bats Witch
Royal Delivery
Electro Spirit Bats Elite Barbarians Witch Bandit Sparky
Fireball
Elite Barbarians Witch Bandit Sparky
Poison
Bats Witch Sparky
Lightning
Elite Barbarians Witch Bandit Sparky
Rocket
Elite Barbarians Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bats Zap Bandit Witch Elite Barbarians Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Bats Zap Bandit

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap Elite Barbarians Bandit Sparky
Bats
Mega Knight Zap Elite Barbarians Bandit Sparky
Zap
Elite Barbarians Sparky Electro Spirit Bats Witch Bandit Mega Knight
Elite Barbarians
Zap Electro Spirit Bats Bandit Sparky Mega Knight
Witch
Zap Bandit Mega Knight
Bandit
Electro Spirit Bats Zap Elite Barbarians Witch Mega Knight
Sparky
Zap Electro Spirit Bats Elite Barbarians
Mega Knight
Bats Zap Elite Barbarians Witch Bandit

Defense Synergies 1 13

Electro Spirit
Zap
Bats
Zap Bandit Sparky Mega Knight
Zap
Mega Knight Electro Spirit Bats Elite Barbarians Witch Bandit Sparky
Elite Barbarians
Zap Mega Knight
Witch
Zap Bandit Mega Knight
Bandit
Bats Zap Witch Mega Knight
Sparky
Bats Zap
Mega Knight
Zap Bats Elite Barbarians Witch Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Sparky
Elite Barbarians Sparky Bats Zap Witch Bandit Mega Knight
Witch Sparky Mega Knight Bats Elite Barbarians Bandit
Elite Barbarians Witch Sparky Bats Bandit Mega Knight
Elite Barbarians Sparky Mega Knight
Electro Spirit Bats Zap Bandit Mega Knight
Bats Electro Spirit Zap Witch
Electro Spirit Zap Bandit Sparky Mega Knight
Witch Sparky Elite Barbarians
Elite Barbarians Bandit Sparky Mega Knight
Bats Witch Electro Spirit Zap Bandit Mega Knight
Bats Zap Witch
Sparky Mega Knight Bats Zap Elite Barbarians Witch Bandit
Sparky Mega Knight Electro Spirit Bats Zap Witch
Elite Barbarians Sparky Bandit Mega Knight
Zap Elite Barbarians Bandit Sparky Mega Knight
Sparky Mega Knight Bats Elite Barbarians Witch
Mega Knight Electro Spirit Bats Zap Elite Barbarians Witch Bandit
Zap Witch Electro Spirit Bats Bandit Mega Knight
Sparky Elite Barbarians
Mega Knight Electro Spirit Bats Elite Barbarians Witch Bandit Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Elite Barbarians Witch Bandit Sparky
Bandit Zap Elite Barbarians Mega Knight
Bandit Mega Knight Bats Zap Elite Barbarians Witch Sparky
Mega Knight Bats Zap Elite Barbarians Bandit Sparky
Elite Barbarians Witch Bandit Sparky Mega Knight
Electro Spirit Bats Zap Witch
Sparky Bats Elite Barbarians Witch Bandit
Mega Knight Elite Barbarians Sparky
Zap Mega Knight Electro Spirit Bats Elite Barbarians Witch Bandit Sparky
Witch Sparky
Mega Knight Bats Elite Barbarians Witch Sparky
Mega Knight Zap Elite Barbarians
Elite Barbarians Mega Knight Witch Bandit Sparky
Witch Sparky Mega Knight
Elite Barbarians Witch Sparky Electro Spirit Bats Zap
Bats Mega Knight Electro Spirit Zap Elite Barbarians Witch Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit Sparky
Zap Bandit
Bandit Sparky
Sparky
Zap Sparky Mega Knight
Electro Spirit Bats Zap Witch
Witch Sparky
Zap
Zap Bandit
Bats Elite Barbarians Sparky
Zap Bandit Sparky
Zap
Elite Barbarians Bandit Sparky
Bandit
Zap Elite Barbarians Sparky
Zap Witch Bandit Sparky
Bandit Sparky Mega Knight
Sparky
Bats Sparky
Zap Bandit Sparky Mega Knight
Zap Witch Mega Knight
Sparky Mega Knight
Sparky
Zap
Zap Electro Spirit Witch Sparky Mega Knight
Witch
Zap Witch Bandit Sparky
Zap Witch Bandit Sparky Mega Knight
Zap Bandit Sparky
Elite Barbarians Bats Zap Witch Sparky
Zap Electro Spirit Bats Witch
Elite Barbarians Sparky
Zap Bandit Sparky Mega Knight
Zap Electro Spirit Sparky
Sparky Mega Knight
Sparky
Zap Electro Spirit Bats Witch Bandit
Zap Witch
Sparky Mega Knight
Zap
Zap Sparky
Elite Barbarians Sparky Mega Knight
Zap Electro Spirit Bats Elite Barbarians Witch Sparky
Bats Zap Witch
Zap Witch Bandit Sparky Mega Knight

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