My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Flying Machine Electro Giant Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Flying Machine Royal Hogs Barbarian Barrel Electro Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Royal Hogs Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Bandit
Giant Snowball
Flying Machine Royal Hogs
Zap
Flying Machine Royal Hogs Bandit
Barbarian Barrel
Electro Spirit Goblin Cage Royal Hogs Bandit
The Log
Electro Spirit Goblin Cage Royal Hogs Bandit
Earthquake
Goblin Cage Royal Hogs
Arrows
Electro Spirit Flying Machine Royal Hogs
Royal Delivery
Electro Spirit Goblin Cage Flying Machine Royal Hogs Bandit
Fireball
Goblin Cage Flying Machine Royal Hogs Bandit
Poison
Goblin Cage Flying Machine Royal Hogs
Lightning
Goblin Cage Bandit
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fireball Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fireball Barbarian Barrel Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Barbarian Barrel Bandit Fireball Goblin Cage Flying Machine Royal Hogs Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Barbarian Barrel Bandit Fireball

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fireball Electro Giant Bandit
Fireball
Electro Spirit Royal Hogs
Goblin Cage
Flying Machine Royal Hogs Barbarian Barrel Bandit
Flying Machine
Goblin Cage Royal Hogs Barbarian Barrel
Royal Hogs
Fireball Goblin Cage Flying Machine Barbarian Barrel Bandit
Barbarian Barrel
Goblin Cage Flying Machine Royal Hogs Electro Giant Bandit
Electro Giant
Electro Spirit Barbarian Barrel
Bandit
Electro Spirit Goblin Cage Royal Hogs Barbarian Barrel

Defense Synergies 1 10

Electro Spirit
Fireball
Barbarian Barrel Goblin Cage Bandit
Goblin Cage
Fireball Flying Machine Barbarian Barrel Electro Giant Bandit
Flying Machine
Goblin Cage Barbarian Barrel Bandit
Royal Hogs
Barbarian Barrel
Fireball Goblin Cage Flying Machine Electro Giant Bandit
Electro Giant
Goblin Cage Barbarian Barrel
Bandit
Fireball Goblin Cage Flying Machine Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Goblin Cage Flying Machine Barbarian Barrel
Goblin Cage Flying Machine Bandit
Goblin Cage Bandit
Goblin Cage Bandit
Fireball Goblin Cage Barbarian Barrel
Fireball Barbarian Barrel Electro Spirit Flying Machine Bandit
Electro Spirit Fireball Goblin Cage Flying Machine
Electro Spirit Fireball Goblin Cage Flying Machine Barbarian Barrel Electro Giant Bandit
Goblin Cage
Barbarian Barrel Bandit
Electro Spirit Fireball Flying Machine Barbarian Barrel Electro Giant Bandit
Fireball Flying Machine
Goblin Cage Fireball Flying Machine Bandit
Fireball Electro Spirit Goblin Cage Barbarian Barrel
Goblin Cage Bandit
Fireball Goblin Cage Electro Giant Bandit
Fireball Goblin Cage
Fireball Goblin Cage Electro Spirit Flying Machine Barbarian Barrel Bandit
Goblin Cage Barbarian Barrel Electro Spirit Fireball Flying Machine Bandit
Goblin Cage
Electro Spirit Fireball Flying Machine Barbarian Barrel Electro Giant Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Goblin Cage Barbarian Barrel Electro Giant Bandit
Fireball Bandit Flying Machine Barbarian Barrel
Bandit Goblin Cage
Fireball Goblin Cage Barbarian Barrel Bandit
Goblin Cage Bandit
Fireball Electro Giant Electro Spirit Flying Machine
Fireball Goblin Cage Flying Machine Bandit
Goblin Cage
Goblin Cage Electro Spirit Fireball Flying Machine Barbarian Barrel Bandit
Goblin Cage
Goblin Cage Flying Machine
Fireball Goblin Cage Electro Giant
Fireball Goblin Cage Bandit
Fireball Goblin Cage Flying Machine Electro Giant
Electro Giant Electro Spirit Fireball Goblin Cage Flying Machine Barbarian Barrel
Electro Spirit Fireball Goblin Cage Flying Machine Barbarian Barrel Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine Barbarian Barrel Bandit
Fireball Flying Machine Barbarian Barrel Bandit
Fireball Flying Machine Barbarian Barrel Bandit
Fireball Flying Machine Barbarian Barrel
Fireball Barbarian Barrel
Fireball Electro Giant Electro Spirit Flying Machine
Flying Machine
Fireball Flying Machine Barbarian Barrel
Fireball Flying Machine Bandit
Fireball
Fireball Flying Machine Barbarian Barrel Bandit
Fireball Flying Machine
Flying Machine Fireball Barbarian Barrel Bandit
Fireball Flying Machine Barbarian Barrel Bandit
Fireball Flying Machine Barbarian Barrel
Fireball Flying Machine Barbarian Barrel Bandit
Fireball Flying Machine Barbarian Barrel Bandit
Fireball Barbarian Barrel
Fireball Flying Machine Barbarian Barrel Bandit
Fireball Flying Machine Barbarian Barrel Electro Giant
Fireball
Fireball
Fireball Flying Machine Barbarian Barrel
Electro Giant Electro Spirit Fireball Barbarian Barrel
Fireball Flying Machine Barbarian Barrel Bandit
Fireball Flying Machine Bandit
Fireball Barbarian Barrel Bandit
Fireball Flying Machine Electro Giant
Electro Spirit Fireball Flying Machine Electro Giant
Fireball
Fireball Bandit
Electro Spirit Fireball
Fireball
Electro Spirit Fireball Flying Machine Barbarian Barrel Bandit
Fireball Flying Machine
Fireball Barbarian Barrel
Fireball Flying Machine
Fireball Flying Machine
Fireball Electro Giant
Flying Machine
Electro Giant Electro Spirit Fireball Flying Machine
Fireball Flying Machine
Fireball Flying Machine Barbarian Barrel Electro Giant Bandit

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