My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Battle Ram Baby Dragon Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Wall Breakers Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram Wall Breakers Baby Dragon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Wall Breakers Bandit
Giant Snowball
Musketeer Battle Ram Wall Breakers Baby Dragon
Zap
Battle Ram Wall Breakers Bandit
Barbarian Barrel
Musketeer Battle Ram Wall Breakers Bandit Electro Wizard
The Log
Mini P.E.K.K.A Musketeer Battle Ram Wall Breakers Bandit
Earthquake
Arrows
Wall Breakers
Royal Delivery
Mini P.E.K.K.A Musketeer Battle Ram Wall Breakers Baby Dragon Bandit Electro Wizard
Fireball
Musketeer Battle Ram Wall Breakers Baby Dragon Bandit Electro Wizard
Poison
Musketeer Electro Wizard
Lightning
Mini P.E.K.K.A Musketeer Battle Ram Baby Dragon Bandit Electro Wizard
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Ram Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Earthquake Bandit Mini P.E.K.K.A Musketeer Battle Ram Baby Dragon Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Wall Breakers Earthquake Bandit Mini P.E.K.K.A

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Earthquake
Mini P.E.K.K.A Battle Ram Wall Breakers
Mini P.E.K.K.A
Earthquake Musketeer Baby Dragon Electro Wizard
Musketeer
Mini P.E.K.K.A Battle Ram Baby Dragon Bandit
Battle Ram
Bandit Earthquake Musketeer Wall Breakers Baby Dragon Electro Wizard
Wall Breakers
Earthquake Battle Ram Baby Dragon Electro Wizard
Baby Dragon
Mini P.E.K.K.A Musketeer Battle Ram Wall Breakers Bandit Electro Wizard
Bandit
Battle Ram Musketeer Baby Dragon Electro Wizard
Electro Wizard
Mini P.E.K.K.A Battle Ram Wall Breakers Baby Dragon Bandit

Defense Synergies 1 8

Earthquake
Mini P.E.K.K.A
Mini P.E.K.K.A
Electro Wizard Earthquake Musketeer Baby Dragon
Musketeer
Mini P.E.K.K.A Baby Dragon Bandit Electro Wizard
Battle Ram
Wall Breakers
Baby Dragon
Mini P.E.K.K.A Musketeer Bandit
Bandit
Musketeer Baby Dragon Electro Wizard
Electro Wizard
Mini P.E.K.K.A Musketeer Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Musketeer Baby Dragon Electro Wizard
Mini P.E.K.K.A Musketeer Bandit Electro Wizard
Mini P.E.K.K.A Musketeer Bandit Electro Wizard
Mini P.E.K.K.A Musketeer Bandit Electro Wizard
Earthquake Mini P.E.K.K.A
Earthquake Musketeer Baby Dragon Bandit Electro Wizard
Musketeer Electro Wizard Baby Dragon
Earthquake Musketeer Baby Dragon Bandit Electro Wizard
Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Musketeer Bandit Electro Wizard
Electro Wizard Earthquake Musketeer Baby Dragon Bandit
Musketeer Baby Dragon Electro Wizard
Mini P.E.K.K.A Earthquake Musketeer Bandit Electro Wizard
Earthquake Mini P.E.K.K.A Baby Dragon Electro Wizard
Mini P.E.K.K.A Bandit Electro Wizard
Mini P.E.K.K.A Bandit Electro Wizard
Mini P.E.K.K.A Musketeer Electro Wizard
Musketeer Baby Dragon Bandit Electro Wizard
Earthquake Baby Dragon Musketeer Bandit Electro Wizard
Mini P.E.K.K.A Musketeer Electro Wizard
Earthquake Mini P.E.K.K.A Musketeer Baby Dragon Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Bandit Electro Wizard
Bandit Electro Wizard Mini P.E.K.K.A Musketeer Baby Dragon
Bandit Mini P.E.K.K.A Musketeer Electro Wizard
Mini P.E.K.K.A Musketeer Bandit Electro Wizard
Mini P.E.K.K.A Musketeer Bandit
Musketeer Baby Dragon Electro Wizard
Mini P.E.K.K.A Musketeer Bandit Electro Wizard
Mini P.E.K.K.A
Electro Wizard Mini P.E.K.K.A Baby Dragon Bandit
Musketeer
Mini P.E.K.K.A Musketeer
Electro Wizard
Mini P.E.K.K.A Bandit
Musketeer Baby Dragon
Electro Wizard Mini P.E.K.K.A Musketeer Baby Dragon
Earthquake Mini P.E.K.K.A Musketeer Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Musketeer Baby Dragon Bandit
Musketeer Baby Dragon Bandit Electro Wizard
Earthquake Baby Dragon Bandit
Earthquake Musketeer
Earthquake Baby Dragon
Musketeer Baby Dragon
Earthquake Musketeer Baby Dragon
Earthquake Baby Dragon
Bandit
Mini P.E.K.K.A Musketeer Electro Wizard
Earthquake Musketeer Bandit Electro Wizard
Musketeer Baby Dragon
Earthquake Musketeer Baby Dragon Bandit
Earthquake Musketeer Baby Dragon Bandit
Earthquake Musketeer Baby Dragon
Earthquake Musketeer Baby Dragon Bandit
Earthquake Musketeer Baby Dragon Bandit
Earthquake
Mini P.E.K.K.A
Earthquake Mini P.E.K.K.A Musketeer Baby Dragon Bandit Electro Wizard
Earthquake Baby Dragon
Earthquake Musketeer Baby Dragon
Musketeer
Earthquake Musketeer Baby Dragon
Earthquake Baby Dragon
Earthquake Musketeer Baby Dragon Bandit Electro Wizard
Musketeer Baby Dragon Bandit
Musketeer Baby Dragon Bandit
Musketeer Baby Dragon Electro Wizard
Electro Wizard Musketeer
Mini P.E.K.K.A
Earthquake Musketeer Bandit
Electro Wizard
Earthquake
Earthquake Electro Wizard Musketeer Bandit
Musketeer Baby Dragon Electro Wizard
Mini P.E.K.K.A Musketeer Baby Dragon Electro Wizard
Earthquake Musketeer Baby Dragon
Musketeer
Musketeer Baby Dragon Electro Wizard
Musketeer Electro Wizard
Musketeer Baby Dragon Bandit Electro Wizard

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