My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Goblin Giant Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Witch Goblin Giant Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Witch
Zap
Skeletons Witch Goblin Giant
Barbarian Barrel
Skeletons Witch Electro Wizard
The Log
Skeletons Mini P.E.K.K.A Witch
Earthquake
Skeletons Witch
Arrows
Skeletons Witch
Royal Delivery
Skeletons Mini P.E.K.K.A Witch Electro Wizard
Fireball
Witch Electro Wizard
Poison
Witch Electro Wizard
Lightning
Mini P.E.K.K.A Witch Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Earthquake Mini P.E.K.K.A Poison Electro Wizard Witch Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons The Log Earthquake Mini P.E.K.K.A

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Earthquake
Mini P.E.K.K.A Goblin Giant The Log
Mini P.E.K.K.A
Earthquake Goblin Giant The Log Electro Wizard
Poison
Goblin Giant The Log
Witch
Goblin Giant
Goblin Giant
Earthquake Mini P.E.K.K.A Poison Witch The Log Electro Wizard
The Log
Earthquake Mini P.E.K.K.A Poison Goblin Giant
Electro Wizard
Mini P.E.K.K.A Goblin Giant

Defense Synergies 2 16

Skeletons
Earthquake Mini P.E.K.K.A Poison Witch The Log Electro Wizard
Earthquake
Skeletons Mini P.E.K.K.A The Log
Mini P.E.K.K.A
The Log Electro Wizard Skeletons Earthquake Witch
Poison
Skeletons The Log Electro Wizard
Witch
Skeletons Mini P.E.K.K.A The Log Electro Wizard
Goblin Giant
The Log Electro Wizard
The Log
Mini P.E.K.K.A Skeletons Earthquake Poison Witch Goblin Giant Electro Wizard
Electro Wizard
Mini P.E.K.K.A Skeletons Poison Witch Goblin Giant The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Goblin Giant The Log Electro Wizard
Mini P.E.K.K.A Skeletons Witch The Log Electro Wizard
Mini P.E.K.K.A Witch Skeletons Electro Wizard
Mini P.E.K.K.A Witch Skeletons Electro Wizard
Earthquake Mini P.E.K.K.A Poison The Log
The Log Skeletons Earthquake Electro Wizard
Electro Wizard Poison Witch
Earthquake Poison Goblin Giant The Log Electro Wizard
Mini P.E.K.K.A Witch Skeletons
Skeletons Mini P.E.K.K.A Electro Wizard
Poison Witch Electro Wizard Skeletons Earthquake Goblin Giant The Log
Poison Witch Electro Wizard
Mini P.E.K.K.A Skeletons Earthquake Witch The Log Electro Wizard
Earthquake Mini P.E.K.K.A Poison Witch The Log Electro Wizard
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A The Log Electro Wizard
Skeletons Mini P.E.K.K.A Poison Witch Electro Wizard
Witch The Log Electro Wizard
Earthquake Poison Witch The Log Electro Wizard
Mini P.E.K.K.A Electro Wizard
Earthquake Mini P.E.K.K.A Poison Witch Goblin Giant The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Witch Electro Wizard
Poison Electro Wizard Mini P.E.K.K.A The Log
Skeletons Mini P.E.K.K.A Witch Goblin Giant The Log Electro Wizard
Mini P.E.K.K.A Goblin Giant The Log Electro Wizard
Skeletons Mini P.E.K.K.A Witch Goblin Giant
Poison Skeletons Witch Goblin Giant Electro Wizard
Mini P.E.K.K.A Skeletons Witch Goblin Giant Electro Wizard
Mini P.E.K.K.A Goblin Giant
Electro Wizard Skeletons Mini P.E.K.K.A Poison Witch The Log
Witch Skeletons Goblin Giant
Mini P.E.K.K.A Witch
Poison Goblin Giant The Log Electro Wizard
Mini P.E.K.K.A Skeletons Witch Goblin Giant
Witch
Witch Electro Wizard Skeletons Mini P.E.K.K.A Poison Goblin Giant The Log
Poison Earthquake Mini P.E.K.K.A Witch The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Poison The Log
Poison The Log Electro Wizard
Earthquake Poison Goblin Giant The Log
Earthquake Poison The Log
Poison Earthquake The Log
Poison Witch Goblin Giant
Earthquake Poison Witch The Log
Earthquake Poison The Log
Poison The Log
Mini P.E.K.K.A Poison Electro Wizard
Poison Earthquake The Log Electro Wizard
Poison
Earthquake Poison The Log
Earthquake Poison
Earthquake Poison The Log
Earthquake Poison Witch The Log
Earthquake Poison The Log
Earthquake Poison
Mini P.E.K.K.A
Earthquake Mini P.E.K.K.A Poison The Log Electro Wizard
Earthquake Poison Witch The Log
Earthquake Poison The Log
Poison
The Log
Earthquake Poison The Log
Earthquake Poison The Log Witch
Witch
Poison The Log Earthquake Witch Electro Wizard
Poison Witch The Log
Poison The Log
Poison Witch Electro Wizard
Electro Wizard Poison Witch
Mini P.E.K.K.A
Poison Earthquake The Log
Poison Electro Wizard
Earthquake Poison The Log
Earthquake Electro Wizard Witch
Poison Witch Electro Wizard
The Log
Poison Mini P.E.K.K.A Electro Wizard
The Log Earthquake Poison
Poison
Poison Witch The Log Electro Wizard
Poison Witch Electro Wizard
Poison Witch Goblin Giant The Log Electro Wizard

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