My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Electro Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Dragon Cannon Cart Golem Royal Ghost Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Royal Ghost Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart Golem Royal Ghost Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golem Royal Ghost Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army Cannon Cart Ram Rider
Giant Snowball
Minions Skeleton Army Electro Dragon Ram Rider
Zap
Minions Skeleton Army Cannon Cart Ram Rider
Barbarian Barrel
Skeleton Army Cannon Cart Royal Ghost
The Log
Skeleton Army Cannon Cart Ram Rider
Earthquake
Skeleton Army
Arrows
Minions Skeleton Army
Royal Delivery
Minions Skeleton Army Electro Dragon Cannon Cart Royal Ghost Ram Rider
Fireball
Minions Skeleton Army Electro Dragon Cannon Cart Ram Rider
Poison
Minions Skeleton Army Electro Dragon
Lightning
Electro Dragon Cannon Cart Ram Rider
Rocket
Electro Dragon Cannon Cart Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Electro Dragon Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Golem Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Skeleton Army Royal Ghost Fireball Electro Dragon Cannon Cart Ram Rider Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Minions Skeleton Army Royal Ghost Fireball

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Cannon Cart Golem Ram Rider
Fireball
Golem Ram Rider
Skeleton Army
Electro Dragon
Golem Cannon Cart
Cannon Cart
Golem Minions Electro Dragon Royal Ghost Ram Rider
Golem
Fireball Electro Dragon Cannon Cart Minions
Royal Ghost
Cannon Cart Ram Rider
Ram Rider
Minions Fireball Cannon Cart Royal Ghost

Defense Synergies 0 7

Minions
Cannon Cart Ram Rider
Fireball
Ram Rider
Skeleton Army
Electro Dragon Cannon Cart
Electro Dragon
Skeleton Army Cannon Cart
Cannon Cart
Minions Skeleton Army Electro Dragon Royal Ghost
Golem
Royal Ghost
Cannon Cart
Ram Rider
Minions Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Minions Fireball Electro Dragon Ram Rider
Skeleton Army Minions Electro Dragon Cannon Cart Ram Rider
Skeleton Army Ram Rider Minions Electro Dragon Cannon Cart
Skeleton Army Minions Electro Dragon Cannon Cart Ram Rider
Fireball Skeleton Army
Fireball Skeleton Army Minions Electro Dragon Cannon Cart Royal Ghost
Minions Ram Rider Fireball Electro Dragon
Fireball Electro Dragon Cannon Cart Ram Rider
Minions Skeleton Army
Skeleton Army Cannon Cart Royal Ghost
Minions Skeleton Army Fireball Electro Dragon Cannon Cart Royal Ghost Ram Rider
Minions Fireball Electro Dragon Ram Rider
Skeleton Army Minions Fireball Electro Dragon Cannon Cart Ram Rider
Fireball Skeleton Army Minions Electro Dragon Cannon Cart Royal Ghost
Skeleton Army Cannon Cart Ram Rider
Skeleton Army Fireball Ram Rider
Minions Fireball Skeleton Army Electro Dragon Cannon Cart
Fireball Minions Skeleton Army Electro Dragon Cannon Cart Royal Ghost Ram Rider
Minions Fireball Electro Dragon Cannon Cart Royal Ghost Ram Rider
Cannon Cart Ram Rider
Skeleton Army Royal Ghost Minions Fireball Electro Dragon Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball Cannon Cart Royal Ghost
Fireball Electro Dragon Cannon Cart Royal Ghost
Skeleton Army Minions Electro Dragon Cannon Cart Ram Rider
Skeleton Army Fireball Cannon Cart Ram Rider
Skeleton Army Cannon Cart Ram Rider
Fireball Minions Electro Dragon Ram Rider
Skeleton Army Minions Fireball Cannon Cart Ram Rider
Skeleton Army Cannon Cart
Electro Dragon Minions Fireball Skeleton Army Cannon Cart
Skeleton Army
Minions Electro Dragon Cannon Cart
Skeleton Army Fireball
Skeleton Army Cannon Cart Fireball Ram Rider
Fireball Skeleton Army Electro Dragon Cannon Cart
Skeleton Army Electro Dragon Minions Fireball Cannon Cart
Minions Fireball Electro Dragon Cannon Cart Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Electro Dragon Royal Ghost
Fireball Electro Dragon Royal Ghost Ram Rider
Fireball Electro Dragon Cannon Cart
Cannon Cart Fireball
Fireball
Fireball Minions Electro Dragon Ram Rider
Fireball Electro Dragon Ram Rider
Fireball Electro Dragon Ram Rider
Minions Fireball Electro Dragon
Fireball Electro Dragon Cannon Cart Ram Rider
Fireball Electro Dragon
Fireball Cannon Cart
Minions Fireball Electro Dragon Cannon Cart
Fireball Cannon Cart
Fireball Electro Dragon Cannon Cart
Fireball Electro Dragon Cannon Cart
Fireball
Minions
Fireball Electro Dragon
Fireball Electro Dragon
Minions Fireball
Fireball
Fireball Electro Dragon Cannon Cart
Fireball Electro Dragon
Fireball Electro Dragon Royal Ghost Ram Rider
Fireball Electro Dragon Ram Rider
Fireball
Fireball Electro Dragon
Electro Dragon Minions Fireball
Fireball
Fireball Electro Dragon
Fireball Electro Dragon
Fireball
Minions Fireball Skeleton Army Electro Dragon Cannon Cart
Fireball Electro Dragon Ram Rider
Fireball
Fireball Electro Dragon Cannon Cart
Fireball Electro Dragon
Fireball
Electro Dragon Cannon Cart
Electro Dragon Minions Fireball
Fireball Electro Dragon
Electro Dragon Fireball Cannon Cart Royal Ghost

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