My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Skeleton Army
Giant Snowball
Cannon Minion Horde Skeleton Army
Zap
Cannon Minion Horde Royal Giant Skeleton Army
Barbarian Barrel
Cannon Skeleton Army Electro Wizard
The Log
Cannon Royal Giant Skeleton Army
Earthquake
Cannon Skeleton Army
Arrows
Minion Horde Skeleton Army
Royal Delivery
Minion Horde Skeleton Army P.E.K.K.A Electro Wizard
Fireball
Cannon Minion Horde Skeleton Army Electro Wizard
Poison
Cannon Minion Horde Skeleton Army Electro Wizard
Lightning
Cannon Electro Wizard
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Cannon Skeleton Army Electro Wizard Minion Horde Royal Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Cannon Skeleton Army

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Minion Horde
Royal Giant Mirror
Royal Giant
Minion Horde Mirror The Log Electro Wizard
Mirror
The Log Minion Horde Royal Giant Skeleton Army
Skeleton Army
Mirror
P.E.K.K.A
Electro Wizard The Log
The Log
Mirror Royal Giant P.E.K.K.A
Electro Wizard
P.E.K.K.A Royal Giant

Defense Synergies 5 9

Cannon
Mirror The Log Skeleton Army Electro Wizard
Minion Horde
Mirror The Log
Royal Giant
Mirror
Cannon Minion Horde Skeleton Army The Log Electro Wizard
Skeleton Army
Mirror Cannon The Log Electro Wizard
P.E.K.K.A
The Log Electro Wizard
The Log
Cannon P.E.K.K.A Minion Horde Mirror Skeleton Army Electro Wizard
Electro Wizard
Cannon Mirror Skeleton Army P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Minion Horde The Log Electro Wizard
Minion Horde Skeleton Army P.E.K.K.A Cannon The Log Electro Wizard
Cannon Minion Horde Skeleton Army P.E.K.K.A Electro Wizard
Cannon Minion Horde Skeleton Army P.E.K.K.A Electro Wizard
Skeleton Army P.E.K.K.A The Log
Skeleton Army The Log Cannon Electro Wizard
Minion Horde Electro Wizard Cannon
Cannon P.E.K.K.A The Log Electro Wizard
Cannon Minion Horde P.E.K.K.A Skeleton Army
Skeleton Army Cannon Minion Horde Electro Wizard
Minion Horde Skeleton Army Electro Wizard Cannon The Log
Minion Horde Electro Wizard
Cannon Minion Horde Skeleton Army P.E.K.K.A The Log Electro Wizard
Skeleton Army Cannon Minion Horde P.E.K.K.A The Log Electro Wizard
Skeleton Army P.E.K.K.A Cannon Minion Horde Electro Wizard
Minion Horde Skeleton Army Cannon P.E.K.K.A The Log Electro Wizard
Minion Horde Cannon Skeleton Army P.E.K.K.A Electro Wizard
Cannon Minion Horde Skeleton Army The Log Electro Wizard
The Log Cannon Electro Wizard
P.E.K.K.A Cannon Electro Wizard
Skeleton Army Cannon Minion Horde P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army P.E.K.K.A Electro Wizard
Electro Wizard The Log
Skeleton Army P.E.K.K.A Minion Horde The Log Electro Wizard
Skeleton Army P.E.K.K.A Minion Horde The Log Electro Wizard
P.E.K.K.A Cannon Minion Horde Skeleton Army
Minion Horde Electro Wizard
Skeleton Army P.E.K.K.A Minion Horde Electro Wizard
P.E.K.K.A Minion Horde Skeleton Army
Minion Horde P.E.K.K.A Electro Wizard Skeleton Army The Log
P.E.K.K.A Cannon Minion Horde Skeleton Army
P.E.K.K.A Minion Horde
Skeleton Army P.E.K.K.A The Log Electro Wizard
Skeleton Army P.E.K.K.A Cannon Minion Horde
Cannon Minion Horde Skeleton Army
Skeleton Army Electro Wizard Minion Horde P.E.K.K.A The Log
Cannon Minion Horde P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde The Log
The Log Electro Wizard
Minion Horde The Log
The Log
Minion Horde The Log
Minion Horde
Minion Horde The Log
The Log
The Log
Minion Horde Electro Wizard
Minion Horde The Log Electro Wizard
The Log
Minion Horde
The Log
Minion Horde The Log
Minion Horde The Log
Minion Horde
The Log Electro Wizard
The Log
Minion Horde The Log
The Log
Minion Horde The Log
The Log
Minion Horde
The Log Electro Wizard
The Log
The Log
Minion Horde Electro Wizard
Electro Wizard Minion Horde
Minion Horde
Minion Horde The Log
Minion Horde Electro Wizard
P.E.K.K.A Minion Horde
The Log
Minion Horde Electro Wizard Skeleton Army
Electro Wizard
The Log
Minion Horde Electro Wizard
The Log
Minion Horde P.E.K.K.A
Minion Horde The Log Electro Wizard
Electro Wizard
The Log Electro Wizard

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