My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Zappies Baby Dragon Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Baby Dragon Balloon Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Balloon Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Baby Dragon Balloon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon Inferno Dragon
Giant Snowball
Cannon Goblin Gang Zappies Baby Dragon Balloon Princess Inferno Dragon
Zap
Cannon Goblin Gang Zappies Balloon Princess Inferno Dragon
Barbarian Barrel
Cannon Goblin Gang Zappies Princess
The Log
Cannon Goblin Gang Mini P.E.K.K.A Zappies Princess
Earthquake
Cannon Goblin Gang Zappies
Arrows
Goblin Gang Zappies Princess
Royal Delivery
Goblin Gang Mini P.E.K.K.A Zappies Baby Dragon Balloon Princess Inferno Dragon
Fireball
Cannon Goblin Gang Zappies Baby Dragon Balloon Princess Inferno Dragon
Poison
Cannon Goblin Gang Zappies Balloon Princess
Lightning
Cannon Mini P.E.K.K.A Baby Dragon Balloon Inferno Dragon
Rocket
Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Goblin Gang Princess Mini P.E.K.K.A Zappies Baby Dragon Inferno Dragon Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Cannon Goblin Gang Princess Mini P.E.K.K.A

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Goblin Gang
Mini P.E.K.K.A Baby Dragon Balloon Princess
Mini P.E.K.K.A
Goblin Gang Baby Dragon Princess
Zappies
Baby Dragon Balloon
Baby Dragon
Goblin Gang Mini P.E.K.K.A Zappies Balloon Inferno Dragon
Balloon
Goblin Gang Zappies Baby Dragon Princess
Princess
Goblin Gang Mini P.E.K.K.A Balloon
Inferno Dragon
Baby Dragon

Defense Synergies 0 12

Cannon
Goblin Gang Mini P.E.K.K.A Baby Dragon Princess Inferno Dragon
Goblin Gang
Cannon Mini P.E.K.K.A Zappies Princess Inferno Dragon
Mini P.E.K.K.A
Cannon Goblin Gang Baby Dragon Princess
Zappies
Goblin Gang
Baby Dragon
Cannon Mini P.E.K.K.A Inferno Dragon
Balloon
Princess
Cannon Goblin Gang Mini P.E.K.K.A
Inferno Dragon
Cannon Goblin Gang Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Zappies Baby Dragon
Mini P.E.K.K.A Inferno Dragon Cannon Goblin Gang Zappies
Cannon Goblin Gang Mini P.E.K.K.A Zappies Inferno Dragon
Cannon Mini P.E.K.K.A Inferno Dragon Goblin Gang Zappies
Mini P.E.K.K.A Princess
Goblin Gang Cannon Zappies Baby Dragon
Inferno Dragon Cannon Goblin Gang Zappies Baby Dragon Princess
Cannon Baby Dragon
Cannon Mini P.E.K.K.A Zappies Inferno Dragon Goblin Gang Princess
Goblin Gang Cannon Mini P.E.K.K.A Zappies
Goblin Gang Cannon Zappies Baby Dragon Princess
Inferno Dragon Goblin Gang Zappies Baby Dragon Princess
Cannon Mini P.E.K.K.A Goblin Gang Zappies
Cannon Goblin Gang Mini P.E.K.K.A Zappies Baby Dragon Princess
Mini P.E.K.K.A Inferno Dragon Cannon Goblin Gang Zappies
Cannon Goblin Gang Mini P.E.K.K.A Zappies Inferno Dragon
Cannon Goblin Gang Mini P.E.K.K.A Zappies
Cannon Goblin Gang Zappies Baby Dragon
Baby Dragon Cannon Zappies Princess Inferno Dragon
Mini P.E.K.K.A Cannon Zappies Inferno Dragon
Goblin Gang Cannon Mini P.E.K.K.A Zappies Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zappies
Goblin Gang Mini P.E.K.K.A Baby Dragon Inferno Dragon
Goblin Gang Zappies Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Zappies
Cannon Goblin Gang Mini P.E.K.K.A Zappies Inferno Dragon
Goblin Gang Zappies Baby Dragon Princess
Goblin Gang Mini P.E.K.K.A Zappies
Mini P.E.K.K.A Zappies Inferno Dragon
Mini P.E.K.K.A Zappies Baby Dragon Inferno Dragon
Cannon Goblin Gang Zappies Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Zappies
Mini P.E.K.K.A Cannon Goblin Gang Zappies
Cannon Zappies Baby Dragon Princess
Goblin Gang Zappies Mini P.E.K.K.A Baby Dragon Inferno Dragon
Cannon Mini P.E.K.K.A Zappies Baby Dragon Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Baby Dragon
Baby Dragon Princess
Baby Dragon
Baby Dragon
Baby Dragon Princess
Baby Dragon Princess
Baby Dragon Princess
Goblin Gang Mini P.E.K.K.A
Princess
Baby Dragon Princess
Baby Dragon Princess
Baby Dragon Princess
Princess Baby Dragon
Baby Dragon Princess
Baby Dragon Princess
Mini P.E.K.K.A
Mini P.E.K.K.A Baby Dragon Princess
Baby Dragon Princess
Baby Dragon
Princess
Baby Dragon
Baby Dragon Princess
Inferno Dragon
Baby Dragon Princess
Baby Dragon Princess
Baby Dragon
Baby Dragon Princess
Zappies
Mini P.E.K.K.A
Zappies Princess
Princess
Goblin Gang Zappies Princess
Zappies Baby Dragon Princess
Goblin Gang Mini P.E.K.K.A Baby Dragon Princess
Baby Dragon Princess
Goblin Gang Zappies Baby Dragon Princess
Zappies Princess
Baby Dragon Princess

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