My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Giant Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Army
Giant Snowball
Cannon Tombstone Skeleton Army
Zap
Cannon Firecracker Tombstone Skeleton Army
Barbarian Barrel
Cannon Firecracker Tombstone Skeleton Army
The Log
Cannon Firecracker Tombstone Skeleton Army
Earthquake
Cannon Firecracker Tombstone Skeleton Army
Arrows
Firecracker Tombstone Skeleton Army
Royal Delivery
Firecracker Skeleton Army
Fireball
Cannon Firecracker Tombstone Skeleton Army
Poison
Cannon Firecracker Tombstone Skeleton Army
Lightning
Cannon Tombstone Archer Queen
Rocket
Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Skeleton Army Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Firecracker Tombstone Skeleton Army Poison Giant Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Cannon Firecracker Tombstone

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Firecracker
Giant
Tombstone
Giant
Poison Firecracker The Log
Skeleton Army
Poison
Giant The Log
The Log
Giant Poison
Archer Queen

Defense Synergies 3 11

Cannon
The Log Firecracker Skeleton Army Poison Archer Queen
Firecracker
The Log Cannon Tombstone Skeleton Army
Tombstone
Firecracker Poison Archer Queen
Giant
Skeleton Army
Cannon Firecracker The Log Archer Queen
Poison
Cannon Tombstone The Log
The Log
Cannon Firecracker Archer Queen Skeleton Army Poison
Archer Queen
The Log Cannon Tombstone Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Tombstone The Log
Skeleton Army Cannon Firecracker Tombstone The Log
Cannon Skeleton Army Tombstone
Cannon Skeleton Army Firecracker Tombstone
Firecracker Tombstone Skeleton Army Poison The Log
Skeleton Army The Log Cannon Firecracker
Cannon Firecracker Tombstone Poison
Cannon Poison The Log
Cannon Tombstone Skeleton Army Archer Queen
Skeleton Army Cannon Firecracker
Skeleton Army Poison Cannon Firecracker Tombstone The Log
Firecracker Poison
Cannon Tombstone Skeleton Army The Log
Skeleton Army Cannon Firecracker Tombstone Poison The Log
Skeleton Army Cannon Tombstone
Skeleton Army Cannon The Log
Cannon Firecracker Tombstone Skeleton Army Poison
Cannon Tombstone Firecracker Skeleton Army The Log
Poison The Log Cannon Firecracker Tombstone
Cannon
Skeleton Army Cannon Firecracker Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tombstone
Poison Firecracker The Log
Tombstone Skeleton Army The Log
Skeleton Army The Log
Cannon Tombstone Skeleton Army
Firecracker Poison
Skeleton Army Tombstone
Skeleton Army
Firecracker Tombstone Skeleton Army Poison The Log
Cannon Tombstone Skeleton Army
Tombstone
Skeleton Army Poison The Log Archer Queen
Skeleton Army Cannon Tombstone
Cannon Firecracker Skeleton Army
Tombstone Skeleton Army Firecracker Poison The Log Archer Queen
Poison Cannon Firecracker The Log Archer Queen
Cannon Tombstone
Cannon Tombstone Poison
Cannon Tombstone Skeleton Army Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker The Log
Firecracker Poison The Log
Poison The Log
Firecracker Poison The Log
Poison Firecracker The Log
Firecracker Poison
Firecracker Poison The Log
Poison The Log Firecracker
Poison The Log Firecracker
Poison
Firecracker Poison The Log
Poison Firecracker Archer Queen
Poison Firecracker The Log
Firecracker Poison
Firecracker Poison The Log
Firecracker Poison The Log
Firecracker Poison The Log
Poison
Firecracker Poison The Log
Firecracker Poison The Log
Poison The Log
Poison
The Log
Poison The Log
Firecracker Poison The Log
Firecracker Poison The Log
Poison The Log
Poison Firecracker The Log
Poison Firecracker
Firecracker Poison
Poison The Log
Firecracker Poison
Firecracker Poison The Log
Tombstone Skeleton Army
Poison Firecracker Archer Queen
The Log
Poison Firecracker
The Log Firecracker Poison
Poison Archer Queen
Firecracker Archer Queen
Firecracker Poison The Log Archer Queen
Firecracker Poison Archer Queen
Poison Firecracker The Log Archer Queen
Firecracker
Poison

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