My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Baby Dragon Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards Miner
Giant Snowball
Musketeer Hog Rider Guards Baby Dragon Miner
Zap
Guards
Barbarian Barrel
Musketeer Guards
The Log
Musketeer Hog Rider Guards
Earthquake
Hog Rider Guards
Arrows
Guards
Royal Delivery
Musketeer Hog Rider Guards Baby Dragon Bowler Miner
Fireball
Musketeer Hog Rider Baby Dragon Bowler
Poison
Musketeer Guards
Lightning
Musketeer Baby Dragon Bowler
Rocket
Musketeer Hog Rider Bowler

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Poison Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Baby Dragon Poison Bowler Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Miner Musketeer Hog Rider Baby Dragon Poison Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Guards Miner Musketeer

Attack Synergies 4 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Hog Rider Baby Dragon Bowler The Log Miner
Hog Rider
Musketeer The Log Guards Baby Dragon Poison Bowler
Guards
Miner Hog Rider The Log
Baby Dragon
Musketeer Hog Rider Poison Bowler Miner
Poison
Miner Hog Rider Baby Dragon Bowler The Log
Bowler
Musketeer Hog Rider Baby Dragon Poison The Log Miner
The Log
Hog Rider Musketeer Guards Poison Bowler Miner
Miner
Guards Poison Musketeer Baby Dragon Bowler The Log

Defense Synergies 3 10

Musketeer
Guards The Log Baby Dragon Bowler Miner
Hog Rider
Guards
Musketeer Baby Dragon Poison The Log
Baby Dragon
Musketeer Guards Bowler The Log
Poison
Guards The Log
Bowler
The Log Musketeer Baby Dragon
The Log
Musketeer Bowler Guards Baby Dragon Poison Miner
Miner
Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Musketeer Baby Dragon The Log
Musketeer The Log
Bowler Musketeer
Musketeer Guards Bowler
Poison Bowler The Log
Bowler The Log Musketeer Guards Baby Dragon
Musketeer Baby Dragon Poison
Bowler Musketeer Baby Dragon Poison The Log
Musketeer
Guards Musketeer Bowler Miner
Guards Poison Musketeer Baby Dragon Bowler The Log
Musketeer Baby Dragon Poison
Bowler Musketeer Guards The Log
Bowler Guards Baby Dragon Poison The Log
Bowler The Log
Musketeer Poison Bowler
Musketeer Guards Baby Dragon Bowler The Log
Baby Dragon Poison The Log Musketeer Guards Bowler
Musketeer
Bowler Musketeer Guards Baby Dragon Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Bowler
Poison Musketeer Baby Dragon Bowler The Log Miner
Guards Musketeer Bowler The Log
Guards Bowler Musketeer The Log
Musketeer Guards Bowler
Poison Musketeer Baby Dragon
Guards Musketeer Bowler
Baby Dragon Poison The Log
Musketeer Guards
Musketeer Guards Bowler
Guards Poison Bowler The Log
Bowler Guards
Musketeer Baby Dragon Bowler
Guards Musketeer Baby Dragon Poison Bowler The Log
Poison Bowler Musketeer Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Guards Baby Dragon The Log
Poison Musketeer Baby Dragon Bowler The Log Miner
Baby Dragon Poison The Log Miner
Musketeer Guards Poison The Log
Poison Baby Dragon Bowler The Log
Poison Musketeer Baby Dragon
Musketeer Baby Dragon Poison Bowler The Log
Poison The Log Baby Dragon Bowler
Poison The Log Miner
Musketeer Guards Poison Bowler
Poison Miner Musketeer Bowler The Log
Poison Musketeer Baby Dragon
Poison Musketeer Baby Dragon Bowler The Log Miner
Musketeer Baby Dragon Poison
Musketeer Baby Dragon Poison The Log
Musketeer Baby Dragon Poison Bowler The Log
Musketeer Baby Dragon Poison Bowler The Log
Poison
Musketeer Baby Dragon Poison Bowler The Log
Baby Dragon Poison Bowler The Log Miner
Musketeer Baby Dragon Poison Bowler The Log
Poison
Musketeer Bowler The Log
Musketeer Baby Dragon Poison The Log
Poison The Log Baby Dragon Bowler
Poison The Log Miner Musketeer Baby Dragon Bowler
Musketeer Baby Dragon Poison Bowler The Log Miner
Poison Miner Musketeer Baby Dragon The Log
Poison Musketeer Baby Dragon
Musketeer Guards Poison
Bowler
Poison Musketeer The Log Miner
Poison
Poison Bowler The Log
Musketeer Guards
Poison Musketeer Baby Dragon
The Log
Poison Miner Musketeer Baby Dragon Bowler
The Log Musketeer Baby Dragon Poison Bowler
Poison
Musketeer
Musketeer Guards Baby Dragon Poison Bowler The Log
Musketeer Poison
Poison Musketeer Baby Dragon Bowler The Log Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: