My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 5 warnings Why?

Missing cards in your collection

Elixir Golem Lumberjack

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Wizard Witch Balloon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Skeleton Army Balloon
Giant Snowball
Bomber Skeleton Army Witch Balloon Lumberjack
Zap
Bomber Skeleton Army Witch Balloon
Barbarian Barrel
Bomber Wizard Skeleton Army Witch Lumberjack
The Log
Bomber Mini P.E.K.K.A Skeleton Army Witch Lumberjack
Earthquake
Bomber Skeleton Army Witch
Arrows
Bomber Skeleton Army Witch
Royal Delivery
Bomber Mini P.E.K.K.A Wizard Skeleton Army Witch Balloon Lumberjack
Fireball
Bomber Wizard Skeleton Army Witch Balloon Lumberjack
Poison
Bomber Wizard Skeleton Army Witch Balloon
Lightning
Mini P.E.K.K.A Wizard Witch Balloon Lumberjack
Rocket
Wizard Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Skeleton Army Mini P.E.K.K.A Lumberjack Wizard Witch Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Skeleton Army Mini P.E.K.K.A Lumberjack

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mini P.E.K.K.A Lumberjack Mega Knight
Mini P.E.K.K.A
Bomber Wizard Lumberjack Mega Knight
Wizard
Mini P.E.K.K.A Balloon Lumberjack Mega Knight
Skeleton Army
Witch
Lumberjack Mega Knight
Balloon
Lumberjack Wizard Mega Knight
Lumberjack
Balloon Bomber Mini P.E.K.K.A Wizard Witch Mega Knight
Mega Knight
Bomber Mini P.E.K.K.A Wizard Witch Balloon Lumberjack

Defense Synergies 0 10

Bomber
Mini P.E.K.K.A
Mini P.E.K.K.A
Bomber Wizard Skeleton Army Witch
Wizard
Mini P.E.K.K.A Skeleton Army Lumberjack Mega Knight
Skeleton Army
Mini P.E.K.K.A Wizard Lumberjack
Witch
Mini P.E.K.K.A Lumberjack Mega Knight
Balloon
Lumberjack
Wizard Skeleton Army Witch
Mega Knight
Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Wizard
Mini P.E.K.K.A Skeleton Army Lumberjack Bomber Witch Mega Knight
Mini P.E.K.K.A Skeleton Army Witch Lumberjack Mega Knight Bomber
Mini P.E.K.K.A Skeleton Army Witch Lumberjack Bomber Mega Knight
Bomber Mini P.E.K.K.A Skeleton Army Lumberjack Mega Knight
Skeleton Army Bomber Lumberjack Mega Knight
Wizard Witch
Mega Knight
Mini P.E.K.K.A Witch Skeleton Army Lumberjack
Skeleton Army Bomber Mini P.E.K.K.A Lumberjack Mega Knight
Skeleton Army Witch Bomber Wizard Lumberjack Mega Knight
Wizard Witch
Mini P.E.K.K.A Skeleton Army Lumberjack Mega Knight Bomber Wizard Witch
Bomber Wizard Skeleton Army Mega Knight Mini P.E.K.K.A Witch Lumberjack
Mini P.E.K.K.A Skeleton Army Lumberjack Mega Knight
Skeleton Army Mini P.E.K.K.A Lumberjack Mega Knight
Wizard Mega Knight Bomber Mini P.E.K.K.A Skeleton Army Witch Lumberjack
Mega Knight Bomber Wizard Skeleton Army Witch Lumberjack
Wizard Witch Bomber Lumberjack Mega Knight
Mini P.E.K.K.A Lumberjack
Bomber Wizard Skeleton Army Mega Knight Mini P.E.K.K.A Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Lumberjack Mega Knight Witch
Bomber Mini P.E.K.K.A Wizard Lumberjack Mega Knight
Skeleton Army Lumberjack Mega Knight Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Lumberjack Mega Knight
Mini P.E.K.K.A Skeleton Army Witch Lumberjack Mega Knight
Wizard Witch
Mini P.E.K.K.A Skeleton Army Witch Lumberjack
Mini P.E.K.K.A Mega Knight Skeleton Army Lumberjack
Mega Knight Mini P.E.K.K.A Skeleton Army Witch
Witch Skeleton Army
Mega Knight Mini P.E.K.K.A Witch Lumberjack
Skeleton Army Mega Knight
Mini P.E.K.K.A Skeleton Army Mega Knight Wizard Witch Lumberjack
Wizard Bomber Skeleton Army Witch Mega Knight
Skeleton Army Witch Bomber Mini P.E.K.K.A Lumberjack
Mega Knight Bomber Mini P.E.K.K.A Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bomber Wizard Mega Knight
Wizard Witch
Bomber Wizard Witch
Wizard
Wizard
Mini P.E.K.K.A Lumberjack
Wizard
Wizard
Bomber Wizard Witch
Wizard Mega Knight
Bomber Mini P.E.K.K.A
Bomber Mini P.E.K.K.A Wizard Mega Knight
Bomber Wizard Witch Mega Knight
Mega Knight
Wizard
Bomber Wizard Witch Mega Knight
Witch
Wizard Witch
Wizard Witch Mega Knight
Wizard Witch
Wizard Witch
Mini P.E.K.K.A
Bomber Wizard Mega Knight
Mega Knight
Wizard
Skeleton Army Witch
Wizard Witch
Mini P.E.K.K.A Wizard Lumberjack Mega Knight
Bomber Wizard
Mega Knight
Witch
Witch
Witch Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: