My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Rascals Royal Giant Prince Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Rascals Royal Giant Prince Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Royal Giant Prince
Giant Snowball
Bomber Goblin Gang
Zap
Bomber Goblin Gang Royal Giant Prince
Barbarian Barrel
Bomber Goblin Gang Rascals Executioner
The Log
Bomber Goblin Gang Rascals Royal Giant Prince
Earthquake
Bomber Goblin Gang
Arrows
Bomber Goblin Gang Rascals
Royal Delivery
Bomber Goblin Gang Rascals Prince Executioner
Fireball
Bomber Goblin Gang Rascals Executioner
Poison
Bomber Goblin Gang Rascals Executioner
Lightning
Prince Executioner
Rocket
Rascals Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Freeze Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Prince Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Gang Freeze Rascals Prince Executioner Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Bomber Goblin Gang Freeze Rascals

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Prince Mega Knight
Goblin Gang
Royal Giant Prince
Rascals
Prince
Royal Giant
Bomber Goblin Gang Executioner
Freeze
Prince
Mega Knight Bomber Goblin Gang Rascals
Executioner
Royal Giant Mega Knight
Mega Knight
Prince Bomber Executioner

Defense Synergies 0 5

Bomber
Goblin Gang
Rascals Prince
Rascals
Goblin Gang
Royal Giant
Freeze
Mega Knight
Prince
Goblin Gang Executioner
Executioner
Prince Mega Knight
Mega Knight
Freeze Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Executioner
Bomber Goblin Gang Rascals Prince Executioner Mega Knight
Goblin Gang Prince Mega Knight Bomber Rascals Freeze Executioner
Prince Bomber Goblin Gang Rascals Mega Knight
Bomber Prince Mega Knight
Goblin Gang Freeze Bomber Rascals Executioner Mega Knight
Goblin Gang Rascals Freeze Executioner
Rascals Mega Knight
Goblin Gang Rascals Prince
Goblin Gang Bomber Rascals Prince Mega Knight
Goblin Gang Executioner Bomber Rascals Freeze Mega Knight
Executioner Goblin Gang Rascals
Prince Mega Knight Bomber Goblin Gang Rascals Freeze
Bomber Executioner Mega Knight Goblin Gang Rascals Freeze Prince
Goblin Gang Rascals Prince Mega Knight
Goblin Gang Rascals Freeze Prince Mega Knight
Mega Knight Bomber Goblin Gang Rascals Prince Executioner
Mega Knight Bomber Goblin Gang Rascals Prince Executioner
Freeze Executioner Bomber Rascals Mega Knight
Prince
Bomber Goblin Gang Rascals Mega Knight Prince Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Mega Knight Prince
Bomber Goblin Gang Prince Executioner Mega Knight
Goblin Gang Mega Knight Rascals Prince
Goblin Gang Prince Mega Knight Rascals
Goblin Gang Rascals Prince Executioner Mega Knight
Executioner Goblin Gang Rascals Freeze
Goblin Gang Rascals Prince
Mega Knight Rascals Prince
Freeze Mega Knight Prince
Goblin Gang
Mega Knight Rascals Prince
Mega Knight Prince
Rascals Prince Mega Knight Goblin Gang Executioner
Bomber Rascals Executioner Mega Knight
Goblin Gang Rascals Bomber Freeze Prince Executioner
Executioner Mega Knight Bomber Rascals Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Freeze
Executioner
Rascals Freeze Prince
Bomber Executioner Mega Knight
Executioner Freeze
Bomber Executioner
Freeze Executioner
Goblin Gang Prince
Prince
Executioner
Executioner
Freeze
Prince
Bomber Executioner
Executioner Mega Knight
Freeze
Bomber
Bomber Prince Executioner Mega Knight
Bomber Mega Knight
Prince Mega Knight
Prince
Freeze Bomber Executioner Mega Knight
Executioner
Prince Mega Knight
Executioner
Freeze
Bomber Mega Knight
Freeze
Prince Mega Knight
Goblin Gang Freeze Prince
Executioner
Freeze
Goblin Gang Rascals Prince Executioner Mega Knight
Bomber Executioner
Prince Executioner Mega Knight
Goblin Gang Rascals Freeze
Executioner
Freeze Prince Executioner Mega Knight

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