My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine Inferno Tower Hunter Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Flying Machine Hunter Golem Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Guards Inferno Dragon
Giant Snowball
Bomber Flying Machine Guards Inferno Dragon
Zap
Bomber Firecracker Flying Machine Inferno Tower Guards Inferno Dragon
Barbarian Barrel
Bomber Firecracker Inferno Tower Guards Hunter
The Log
Bomber Firecracker Guards Hunter
Earthquake
Bomber Firecracker Inferno Tower Guards
Arrows
Bomber Firecracker Flying Machine Guards
Royal Delivery
Bomber Firecracker Flying Machine Guards Hunter Inferno Dragon
Fireball
Bomber Firecracker Flying Machine Inferno Tower Hunter Inferno Dragon
Poison
Bomber Firecracker Flying Machine Inferno Tower Guards Hunter
Lightning
Inferno Tower Hunter Inferno Dragon
Rocket
Inferno Tower Hunter Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Guards Golem Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Firecracker Guards Flying Machine Hunter Inferno Dragon Inferno Tower Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Firecracker Guards Flying Machine

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem
Firecracker
Flying Machine Golem Inferno Dragon
Flying Machine
Firecracker Golem
Inferno Tower
Guards
Hunter
Golem
Golem
Bomber Firecracker Flying Machine Hunter
Inferno Dragon
Firecracker

Defense Synergies 2 8

Bomber
Guards
Firecracker
Flying Machine Inferno Tower Guards Hunter
Flying Machine
Firecracker Inferno Tower Guards Hunter
Inferno Tower
Guards Firecracker Flying Machine
Guards
Inferno Tower Hunter Bomber Firecracker Flying Machine
Hunter
Guards Firecracker Flying Machine
Golem
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Flying Machine Inferno Tower
Inferno Tower Hunter Inferno Dragon Bomber Firecracker Flying Machine
Inferno Tower Hunter Bomber Inferno Dragon
Inferno Tower Hunter Inferno Dragon Bomber Firecracker Guards
Bomber Firecracker
Bomber Firecracker Flying Machine Guards Hunter
Inferno Tower Hunter Inferno Dragon Firecracker Flying Machine
Flying Machine Inferno Tower
Inferno Tower Hunter Inferno Dragon
Guards Bomber Firecracker Inferno Tower Hunter
Guards Bomber Firecracker Flying Machine Hunter
Inferno Tower Hunter Inferno Dragon Firecracker Flying Machine
Inferno Tower Hunter Bomber Flying Machine Guards
Bomber Firecracker Guards Hunter
Inferno Tower Inferno Dragon Hunter
Inferno Tower Hunter Inferno Dragon
Bomber Firecracker Inferno Tower Hunter
Bomber Firecracker Flying Machine Guards Hunter
Hunter Bomber Firecracker Flying Machine Guards Inferno Dragon
Inferno Tower Hunter Inferno Dragon
Bomber Firecracker Flying Machine Guards Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Inferno Tower
Bomber Firecracker Flying Machine Hunter Inferno Dragon
Guards Inferno Tower Hunter
Guards Hunter Inferno Tower
Inferno Tower Guards Hunter Inferno Dragon
Firecracker Flying Machine Hunter
Guards Flying Machine Inferno Tower Hunter
Inferno Tower Hunter Inferno Dragon
Firecracker Flying Machine Inferno Tower Inferno Dragon
Inferno Tower Guards Inferno Dragon
Inferno Dragon Flying Machine Inferno Tower Guards Hunter
Guards
Inferno Tower Guards Hunter
Bomber Firecracker Flying Machine
Inferno Tower Guards Bomber Firecracker Flying Machine Hunter Inferno Dragon
Bomber Firecracker Flying Machine Inferno Tower Hunter Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Flying Machine Guards
Firecracker Flying Machine
Flying Machine
Firecracker Flying Machine Guards
Bomber Firecracker
Firecracker Flying Machine Hunter
Bomber Firecracker Flying Machine
Firecracker Flying Machine Hunter
Firecracker Flying Machine
Guards
Firecracker Flying Machine
Firecracker Flying Machine
Flying Machine Firecracker Hunter
Firecracker Flying Machine
Firecracker Flying Machine
Bomber Firecracker Flying Machine Hunter
Firecracker Flying Machine
Bomber
Bomber Firecracker Flying Machine Hunter
Bomber Firecracker Flying Machine
Flying Machine
Firecracker Bomber Hunter
Inferno Dragon
Firecracker Flying Machine Hunter
Flying Machine
Firecracker
Firecracker Flying Machine Hunter
Firecracker Flying Machine Guards
Bomber Hunter
Firecracker
Firecracker
Flying Machine Guards
Firecracker Flying Machine Hunter
Firecracker Flying Machine Hunter
Bomber Firecracker Flying Machine
Firecracker Flying Machine
Firecracker Flying Machine Guards
Firecracker Flying Machine
Firecracker Flying Machine

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