My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Tower Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer Wizard Golem Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Graveyard
Giant Snowball
Bomber Musketeer Graveyard
Zap
Bomber Inferno Tower Graveyard
Barbarian Barrel
Bomber Musketeer Inferno Tower Wizard Electro Wizard Graveyard
The Log
Bomber Musketeer Graveyard
Earthquake
Bomber Inferno Tower Graveyard
Arrows
Bomber Graveyard
Royal Delivery
Bomber Musketeer Wizard Electro Wizard Graveyard
Fireball
Bomber Musketeer Inferno Tower Wizard Electro Wizard
Poison
Bomber Musketeer Inferno Tower Wizard Electro Wizard Graveyard
Lightning
Musketeer Inferno Tower Wizard Electro Wizard
Rocket
Musketeer Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Fireball Musketeer Electro Wizard Inferno Tower Wizard Graveyard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Bomber Fireball Musketeer Electro Wizard

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Graveyard
Fireball
Golem Graveyard Electro Wizard
Musketeer
Golem Graveyard
Inferno Tower
Wizard
Golem
Golem
Bomber Fireball Musketeer Wizard Electro Wizard Graveyard
Electro Wizard
Graveyard Fireball Golem
Graveyard
Fireball Electro Wizard Bomber Musketeer Golem

Defense Synergies 1 7

Bomber
Electro Wizard
Fireball
Musketeer Inferno Tower Electro Wizard
Musketeer
Fireball Inferno Tower Electro Wizard
Inferno Tower
Electro Wizard Fireball Musketeer
Wizard
Electro Wizard
Golem
Electro Wizard
Inferno Tower Bomber Fireball Musketeer Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Musketeer Inferno Tower Wizard Electro Wizard
Inferno Tower Bomber Musketeer Electro Wizard
Inferno Tower Bomber Musketeer Electro Wizard
Inferno Tower Bomber Musketeer Electro Wizard
Bomber Fireball
Fireball Bomber Musketeer Electro Wizard
Musketeer Inferno Tower Electro Wizard Fireball Wizard
Fireball Musketeer Inferno Tower Electro Wizard
Inferno Tower Musketeer
Bomber Musketeer Inferno Tower Electro Wizard
Electro Wizard Bomber Fireball Musketeer Wizard
Musketeer Inferno Tower Fireball Wizard Electro Wizard
Inferno Tower Bomber Fireball Musketeer Wizard Electro Wizard
Bomber Fireball Wizard Electro Wizard
Inferno Tower Electro Wizard
Inferno Tower Fireball Electro Wizard
Wizard Bomber Fireball Musketeer Inferno Tower Electro Wizard
Fireball Bomber Musketeer Wizard Electro Wizard
Wizard Bomber Fireball Musketeer Electro Wizard
Musketeer Inferno Tower Electro Wizard
Bomber Wizard Fireball Musketeer Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Inferno Tower Electro Wizard
Fireball Electro Wizard Bomber Musketeer Wizard
Musketeer Inferno Tower Electro Wizard
Fireball Musketeer Inferno Tower Electro Wizard
Inferno Tower Musketeer
Fireball Wizard Musketeer Electro Wizard
Fireball Musketeer Inferno Tower Electro Wizard
Inferno Tower
Electro Wizard Fireball Inferno Tower
Inferno Tower Musketeer
Musketeer Inferno Tower
Fireball Electro Wizard
Fireball Inferno Tower Wizard
Wizard Bomber Fireball Musketeer
Inferno Tower Electro Wizard Bomber Fireball Musketeer
Bomber Fireball Musketeer Inferno Tower Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Musketeer Electro Wizard
Fireball
Fireball Musketeer
Bomber Fireball Wizard
Fireball Wizard Musketeer
Bomber Musketeer Wizard
Fireball Wizard
Fireball Wizard
Fireball Musketeer Electro Wizard
Fireball Musketeer Wizard Electro Wizard
Fireball Musketeer Wizard
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Bomber Fireball Musketeer Wizard
Fireball Musketeer Wizard
Fireball
Bomber
Bomber Fireball Musketeer Wizard Electro Wizard
Bomber Fireball Wizard
Fireball Musketeer
Fireball Wizard
Musketeer
Fireball Musketeer
Bomber Fireball Wizard
Fireball Musketeer Wizard Electro Wizard
Fireball Musketeer Wizard
Fireball Musketeer
Fireball Musketeer Wizard Electro Wizard
Electro Wizard Fireball Musketeer Wizard
Fireball
Bomber Fireball Musketeer Wizard
Fireball Electro Wizard
Fireball Wizard
Electro Wizard Fireball Musketeer
Fireball Musketeer Wizard Electro Wizard
Fireball
Fireball Musketeer Wizard Electro Wizard
Bomber Fireball Musketeer Wizard
Fireball
Musketeer
Fireball Musketeer Electro Wizard
Fireball Musketeer Electro Wizard
Fireball Musketeer Electro Wizard

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