My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Tombstone Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Goblin Gang Prince
Giant Snowball
Bomber Bats Goblin Gang Tombstone
Zap
Bomber Bats Goblin Gang Tombstone Prince
Barbarian Barrel
Bomber Goblin Gang Tombstone
The Log
Bomber Goblin Gang Tombstone Mini P.E.K.K.A Prince
Earthquake
Bomber Goblin Gang Tombstone
Arrows
Bomber Bats Goblin Gang Tombstone
Royal Delivery
Bomber Bats Goblin Gang Mini P.E.K.K.A Prince
Fireball
Bomber Goblin Gang Tombstone
Poison
Bomber Bats Goblin Gang Tombstone
Lightning
Tombstone Mini P.E.K.K.A Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Poison

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Giant Snowball Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Mini P.E.K.K.A Poison Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Giant Snowball Goblin Gang Tombstone Mini P.E.K.K.A Poison Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Bats Giant Snowball Goblin Gang

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Giant Snowball Mini P.E.K.K.A Prince
Bats
Bomber Mini P.E.K.K.A Prince
Giant Snowball
Bomber Poison Prince
Goblin Gang
Mini P.E.K.K.A Prince
Tombstone
Mini P.E.K.K.A
Bomber Bats Goblin Gang
Poison
Giant Snowball Prince
Prince
Bomber Bats Giant Snowball Goblin Gang Poison

Defense Synergies 1 15

Bomber
Bats Giant Snowball Tombstone Mini P.E.K.K.A
Bats
Bomber Giant Snowball Mini P.E.K.K.A Prince
Giant Snowball
Goblin Gang Bomber Bats Mini P.E.K.K.A Poison Prince
Goblin Gang
Giant Snowball Tombstone Mini P.E.K.K.A Prince
Tombstone
Bomber Goblin Gang Poison Prince
Mini P.E.K.K.A
Bomber Bats Giant Snowball Goblin Gang
Poison
Giant Snowball Tombstone
Prince
Bats Giant Snowball Goblin Gang Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tombstone
Mini P.E.K.K.A Bomber Bats Goblin Gang Tombstone Prince
Goblin Gang Mini P.E.K.K.A Prince Bomber Bats Giant Snowball Tombstone
Mini P.E.K.K.A Prince Bomber Bats Goblin Gang Tombstone
Bomber Tombstone Mini P.E.K.K.A Poison Prince
Goblin Gang Bomber Bats Giant Snowball
Bats Giant Snowball Goblin Gang Tombstone Poison
Poison
Mini P.E.K.K.A Goblin Gang Tombstone Prince
Goblin Gang Bomber Giant Snowball Mini P.E.K.K.A Prince
Bats Goblin Gang Poison Bomber Giant Snowball Tombstone
Bats Giant Snowball Goblin Gang Poison
Tombstone Mini P.E.K.K.A Prince Bomber Bats Giant Snowball Goblin Gang
Bomber Bats Giant Snowball Goblin Gang Tombstone Mini P.E.K.K.A Poison Prince
Mini P.E.K.K.A Goblin Gang Tombstone Prince
Giant Snowball Goblin Gang Mini P.E.K.K.A Prince
Bomber Bats Goblin Gang Tombstone Mini P.E.K.K.A Poison Prince
Tombstone Bomber Bats Giant Snowball Goblin Gang Prince
Giant Snowball Poison Bomber Bats Tombstone
Mini P.E.K.K.A Prince
Bomber Goblin Gang Bats Giant Snowball Mini P.E.K.K.A Poison Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Giant Snowball Tombstone Prince
Poison Bomber Giant Snowball Goblin Gang Mini P.E.K.K.A Prince
Goblin Gang Tombstone Bats Mini P.E.K.K.A Prince
Goblin Gang Mini P.E.K.K.A Prince Bats
Goblin Gang Tombstone Mini P.E.K.K.A Prince
Poison Bats Giant Snowball Goblin Gang
Goblin Gang Mini P.E.K.K.A Prince Bats Tombstone
Mini P.E.K.K.A Prince
Bats Giant Snowball Tombstone Mini P.E.K.K.A Poison Prince
Goblin Gang Tombstone
Bats Tombstone Mini P.E.K.K.A Prince
Giant Snowball Poison Prince
Mini P.E.K.K.A Prince Goblin Gang Tombstone
Bomber
Goblin Gang Tombstone Bomber Bats Mini P.E.K.K.A Poison Prince
Bats Poison Bomber Giant Snowball Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Giant Snowball
Poison
Poison Prince
Bomber Poison Giant Snowball
Poison Bats Giant Snowball
Bomber Poison
Poison Giant Snowball
Poison Giant Snowball
Bats Giant Snowball Goblin Gang Mini P.E.K.K.A Poison Prince
Poison Prince
Poison Giant Snowball
Poison Giant Snowball
Poison
Giant Snowball Poison Prince
Bomber Giant Snowball Poison
Poison
Giant Snowball Poison
Bomber Bats Mini P.E.K.K.A
Bomber Giant Snowball Mini P.E.K.K.A Poison Prince
Bomber Giant Snowball Poison
Poison Prince
Giant Snowball Poison
Prince
Giant Snowball Poison
Giant Snowball Poison Bomber
Poison Giant Snowball
Giant Snowball Poison Prince
Poison
Poison Bats Giant Snowball
Bats Giant Snowball Poison
Giant Snowball Mini P.E.K.K.A
Poison Bomber Giant Snowball
Giant Snowball Poison
Prince
Giant Snowball Poison
Bats Goblin Gang Tombstone Prince
Poison Giant Snowball
Poison Goblin Gang Mini P.E.K.K.A Prince
Bomber Giant Snowball Poison
Giant Snowball Poison
Prince
Bats Giant Snowball Goblin Gang Poison
Bats Giant Snowball Poison
Poison Giant Snowball Prince

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