My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Furnace Bandit Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Bandit Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Skeleton Army Bandit
Giant Snowball
Bomber Bats Furnace Skeleton Army
Zap
Bomber Bats Furnace Skeleton Army Bandit
Barbarian Barrel
Bomber Furnace Skeleton Army Bandit Magic Archer
The Log
Bomber Furnace Skeleton Army Bandit
Earthquake
Bomber Furnace Skeleton Army
Arrows
Bomber Bats Furnace Skeleton Army
Royal Delivery
Bomber Bats Skeleton Army Bandit Magic Archer
Fireball
Bomber Furnace Skeleton Army Bandit Magic Archer
Poison
Bomber Bats Furnace Skeleton Army Magic Archer
Lightning
Furnace Bandit Magic Archer
Rocket
Furnace Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Furnace Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Furnace Poison Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Poison Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Skeleton Army Bandit Furnace Poison Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats Skeleton Army Bandit

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Bandit Mega Knight
Bats
Mega Knight Bomber Bandit
Furnace
Bandit
Skeleton Army
Poison
Mega Knight
Bandit
Bomber Bats Furnace Magic Archer Mega Knight
Magic Archer
Bandit Mega Knight
Mega Knight
Bats Bomber Poison Bandit Magic Archer

Defense Synergies 0 13

Bomber
Bats Bandit
Bats
Bomber Bandit Mega Knight
Furnace
Skeleton Army Bandit Magic Archer
Skeleton Army
Furnace Bandit Magic Archer
Poison
Mega Knight
Bandit
Bomber Bats Furnace Skeleton Army Magic Archer Mega Knight
Magic Archer
Furnace Skeleton Army Bandit Mega Knight
Mega Knight
Bats Poison Bandit Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Magic Archer
Skeleton Army Bomber Bats Furnace Bandit Mega Knight
Furnace Skeleton Army Mega Knight Bomber Bats Bandit
Skeleton Army Bomber Bats Furnace Bandit Mega Knight
Bomber Skeleton Army Poison Mega Knight
Skeleton Army Bomber Bats Furnace Bandit Magic Archer Mega Knight
Bats Furnace Poison Magic Archer
Poison Bandit Magic Archer Mega Knight
Furnace Skeleton Army
Skeleton Army Bomber Bandit Mega Knight
Bats Skeleton Army Poison Bomber Furnace Bandit Magic Archer Mega Knight
Bats Furnace Poison Magic Archer
Furnace Skeleton Army Mega Knight Bomber Bats Bandit
Bomber Skeleton Army Mega Knight Bats Furnace Poison Magic Archer
Skeleton Army Furnace Bandit Mega Knight
Skeleton Army Furnace Bandit Mega Knight
Mega Knight Bomber Bats Furnace Skeleton Army Poison
Mega Knight Bomber Bats Furnace Skeleton Army Bandit Magic Archer
Furnace Poison Bomber Bats Bandit Magic Archer Mega Knight
Bomber Skeleton Army Mega Knight Bats Furnace Poison Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Furnace Bandit
Poison Bandit Bomber Magic Archer Mega Knight
Skeleton Army Bandit Mega Knight Bats Furnace
Skeleton Army Mega Knight Bats Bandit
Skeleton Army Bandit Mega Knight
Furnace Poison Bats Magic Archer
Skeleton Army Bats Furnace Bandit
Mega Knight Skeleton Army
Mega Knight Bats Skeleton Army Poison Bandit Magic Archer
Skeleton Army
Mega Knight Bats
Skeleton Army Mega Knight Poison
Skeleton Army Mega Knight Bandit
Bomber Furnace Skeleton Army Magic Archer Mega Knight
Skeleton Army Bomber Bats Furnace Poison Magic Archer
Bats Poison Mega Knight Bomber Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Bandit
Poison Bandit Magic Archer
Poison Bandit Magic Archer
Poison
Bomber Poison Furnace Magic Archer Mega Knight
Poison Bats Furnace Magic Archer
Bomber Furnace Poison Magic Archer
Poison Magic Archer
Poison Bandit
Bats Poison
Poison Bandit Magic Archer
Poison Magic Archer
Poison Bandit Magic Archer
Poison Bandit Magic Archer
Furnace Poison Magic Archer
Bomber Furnace Poison Bandit Magic Archer
Magic Archer Furnace Poison Bandit Mega Knight
Poison
Bomber Bats
Bomber Poison Bandit Magic Archer Mega Knight
Bomber Poison Magic Archer Mega Knight
Poison Magic Archer Mega Knight
Poison
Poison
Poison Bomber Furnace Magic Archer Mega Knight
Poison Bandit Magic Archer
Poison Bandit Magic Archer Mega Knight
Poison Bandit Magic Archer
Poison Bats Furnace Magic Archer
Bats Poison
Poison Bomber Bandit Magic Archer Mega Knight
Poison Magic Archer
Mega Knight
Poison Magic Archer
Bats Skeleton Army Bandit Magic Archer
Poison Magic Archer
Poison Magic Archer Mega Knight
Bomber Poison Magic Archer
Poison
Mega Knight
Bats Poison Magic Archer
Bats Poison Magic Archer
Poison Bandit Magic Archer Mega Knight

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