My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Ice Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Tesla Valkyrie Ice Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Hog Rider
Giant Snowball
Bomber Bats Hog Rider Little Prince
Zap
Bomber Bats Little Prince
Barbarian Barrel
Bomber Tesla Valkyrie Ice Wizard Little Prince
The Log
Bomber Hog Rider Little Prince
Earthquake
Bomber Tesla Hog Rider
Arrows
Bomber Bats Little Prince
Royal Delivery
Bomber Bats Valkyrie Hog Rider Ice Wizard Little Prince
Fireball
Bomber Tesla Hog Rider Ice Wizard Little Prince
Poison
Bomber Bats Ice Wizard Little Prince
Lightning
Tesla Valkyrie Ice Wizard Little Prince
Rocket
Valkyrie Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Arrows Ice Wizard Little Prince Tesla Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats Arrows Ice Wizard

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Valkyrie Hog Rider
Bats
Valkyrie Hog Rider Bomber
Arrows
Hog Rider
Tesla
Valkyrie
Bats Hog Rider Bomber Little Prince
Hog Rider
Bats Arrows Valkyrie Bomber Little Prince
Ice Wizard
Little Prince
Valkyrie Hog Rider

Defense Synergies 0 15

Bomber
Bats Tesla Valkyrie
Bats
Bomber Tesla Valkyrie Ice Wizard
Arrows
Tesla Valkyrie Ice Wizard Little Prince
Tesla
Bomber Bats Arrows Valkyrie Little Prince
Valkyrie
Bomber Bats Arrows Tesla Ice Wizard Little Prince
Hog Rider
Ice Wizard
Bats Arrows Valkyrie Little Prince
Little Prince
Arrows Tesla Valkyrie Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tesla Valkyrie
Bats Tesla Valkyrie Ice Wizard
Tesla Bomber Bats Valkyrie Ice Wizard
Tesla Bats Valkyrie Ice Wizard
Bomber Arrows Valkyrie
Arrows Bomber Bats Tesla Valkyrie Ice Wizard
Bats Tesla Arrows Ice Wizard Little Prince
Arrows Tesla Valkyrie
Tesla Ice Wizard
Bomber Tesla Valkyrie Ice Wizard Little Prince
Bats Valkyrie Ice Wizard Bomber Arrows Tesla
Arrows Tesla Bats Ice Wizard
Tesla Bomber Bats Valkyrie Ice Wizard
Bomber Valkyrie Bats Arrows Tesla
Tesla
Tesla
Tesla Bomber Bats Arrows Valkyrie
Arrows Tesla Bomber Bats Valkyrie Ice Wizard Little Prince
Arrows Valkyrie Bomber Bats Tesla Ice Wizard Little Prince
Tesla
Bomber Valkyrie Bats Arrows Tesla Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla
Bomber Arrows Tesla Valkyrie
Bats Valkyrie
Valkyrie Bats Tesla
Tesla Valkyrie
Arrows Bats Tesla Ice Wizard
Bats Tesla Valkyrie Ice Wizard
Tesla Valkyrie
Bats Valkyrie
Tesla
Bats Tesla Valkyrie
Arrows Valkyrie
Tesla Valkyrie
Bomber Tesla Valkyrie
Tesla Bomber Bats Valkyrie Little Prince
Bats Arrows Valkyrie Bomber Tesla Ice Wizard
Bomber Arrows Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Ice Wizard
Arrows
Arrows Valkyrie
Bomber Arrows Valkyrie
Arrows Bats Ice Wizard
Bomber Arrows
Arrows Ice Wizard
Arrows
Bats
Arrows Valkyrie
Arrows
Arrows
Arrows
Bomber Arrows
Arrows
Arrows
Bomber Bats
Bomber Arrows
Bomber Arrows Valkyrie Little Prince
Arrows
Arrows
Arrows Bomber Valkyrie Ice Wizard Little Prince
Arrows Ice Wizard
Arrows
Arrows
Bats Arrows Ice Wizard Little Prince
Bats
Bomber Arrows
Arrows
Arrows
Bats
Arrows Ice Wizard
Arrows
Valkyrie
Arrows Bomber
Arrows
Bats
Bats
Little Prince

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