My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Musketeer Valkyrie Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Giant
Giant Snowball
Bomber Archers Musketeer Witch
Zap
Bomber Archers Witch
Barbarian Barrel
Bomber Archers Musketeer Valkyrie Witch
The Log
Bomber Archers Musketeer Witch
Earthquake
Bomber Archers Witch
Arrows
Bomber Archers Witch
Royal Delivery
Bomber Archers Musketeer Valkyrie Witch
Fireball
Bomber Archers Musketeer Witch
Poison
Bomber Archers Musketeer Witch
Lightning
Musketeer Valkyrie Witch
Rocket
Musketeer Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Archers Fireball Musketeer Valkyrie Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber The Log Archers Fireball

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Valkyrie
Archers
Valkyrie Giant
Fireball
Giant The Log
Musketeer
Valkyrie Giant The Log
Valkyrie
Archers Musketeer Bomber Giant Witch
Giant
Bomber Musketeer Archers Fireball Valkyrie Witch The Log
Witch
Valkyrie Giant
The Log
Fireball Musketeer Giant

Defense Synergies 4 9

Bomber
Valkyrie The Log
Archers
Valkyrie Witch The Log
Fireball
The Log Musketeer Valkyrie
Musketeer
Valkyrie The Log Fireball
Valkyrie
Archers Musketeer Bomber Fireball Witch The Log
Giant
Witch
Archers Valkyrie The Log
The Log
Fireball Musketeer Bomber Archers Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Musketeer Valkyrie The Log
Bomber Musketeer Valkyrie Witch The Log
Witch Bomber Archers Musketeer Valkyrie
Witch Bomber Musketeer Valkyrie
Bomber Fireball Valkyrie The Log
Fireball The Log Bomber Archers Musketeer Valkyrie
Musketeer Archers Fireball Witch
Fireball Musketeer Valkyrie The Log
Witch Musketeer
Bomber Archers Musketeer Valkyrie
Archers Valkyrie Witch Bomber Fireball Musketeer The Log
Musketeer Archers Fireball Witch
Bomber Fireball Musketeer Valkyrie Witch The Log
Bomber Fireball Valkyrie Witch The Log
Fireball The Log
Bomber Fireball Musketeer Valkyrie Witch
Fireball Bomber Archers Musketeer Valkyrie Witch The Log
Valkyrie Witch The Log Bomber Archers Fireball Musketeer
Musketeer
Bomber Valkyrie Archers Fireball Musketeer Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers Fireball Witch
Fireball Bomber Archers Musketeer Valkyrie The Log
Musketeer Valkyrie Witch The Log
Valkyrie Fireball Musketeer The Log
Musketeer Valkyrie Witch
Fireball Archers Musketeer Witch
Archers Fireball Musketeer Valkyrie Witch
Valkyrie
Fireball Valkyrie Witch The Log
Witch Musketeer
Musketeer Valkyrie Witch
Fireball Valkyrie The Log
Fireball Valkyrie Witch
Bomber Archers Fireball Musketeer Valkyrie Witch
Witch Bomber Archers Fireball Musketeer Valkyrie The Log
Valkyrie Bomber Archers Fireball Musketeer Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie The Log
Fireball Musketeer The Log
Fireball The Log
Fireball Musketeer Valkyrie The Log
Bomber Fireball Valkyrie The Log
Fireball Musketeer Witch
Bomber Archers Musketeer Witch The Log
Fireball The Log
Fireball The Log
Fireball Musketeer
Fireball Musketeer Valkyrie The Log
Fireball Archers Musketeer
Fireball Musketeer The Log
Fireball Musketeer
Fireball Musketeer The Log
Bomber Fireball Musketeer Witch The Log
Fireball Musketeer The Log
Fireball
Bomber
Bomber Archers Fireball Musketeer The Log
Bomber Fireball Valkyrie Witch The Log
Fireball Musketeer The Log
Fireball
Musketeer The Log
Fireball Musketeer The Log
The Log Bomber Fireball Valkyrie Witch
Witch
Fireball The Log Musketeer Witch
Fireball Musketeer Witch The Log
Fireball Musketeer The Log
Archers Fireball Musketeer Witch
Fireball Musketeer Witch
Fireball
Bomber Fireball Musketeer The Log
Fireball
Fireball The Log
Archers Fireball Musketeer Witch
Fireball Archers Musketeer Witch
The Log Fireball
Fireball Musketeer Valkyrie
The Log Bomber Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer Witch The Log
Fireball Musketeer Witch
Fireball Musketeer Witch The Log

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